My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Prince Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Inferno Dragon
Giant Snowball
Bats Baby Dragon Inferno Dragon Lumberjack
Zap
Bats Prince Inferno Dragon
Barbarian Barrel
Valkyrie Lumberjack
The Log
Prince Lumberjack
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Baby Dragon Prince Inferno Dragon Lumberjack
Fireball
Baby Dragon Inferno Dragon Lumberjack
Poison
Bats
Lightning
Valkyrie Baby Dragon Prince Inferno Dragon Lumberjack
Rocket
Valkyrie Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rocket Rage Baby Dragon Prince Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Valkyrie Baby Dragon Inferno Dragon Lumberjack Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Valkyrie Baby Dragon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Rage Baby Dragon Prince Inferno Dragon Lumberjack
Valkyrie
Bats Prince Lumberjack Baby Dragon
Rocket
Rage
Bats Prince
Baby Dragon
Bats Valkyrie Prince Inferno Dragon Lumberjack
Prince
Valkyrie Bats Rage Baby Dragon Lumberjack
Inferno Dragon
Bats Baby Dragon
Lumberjack
Valkyrie Bats Baby Dragon Prince

Defense Synergies 0 11

Bats
Valkyrie Baby Dragon Prince Inferno Dragon Lumberjack
Valkyrie
Bats Baby Dragon Prince Lumberjack
Rocket
Rage
Baby Dragon
Bats Valkyrie Prince Inferno Dragon Lumberjack
Prince
Bats Valkyrie Baby Dragon
Inferno Dragon
Bats Baby Dragon
Lumberjack
Bats Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Baby Dragon
Inferno Dragon Lumberjack Bats Valkyrie Prince
Rocket Prince Lumberjack Bats Valkyrie Inferno Dragon
Prince Inferno Dragon Lumberjack Bats Valkyrie
Valkyrie Rocket Prince Lumberjack
Bats Valkyrie Baby Dragon Lumberjack
Bats Rocket Inferno Dragon Baby Dragon
Rocket Valkyrie Baby Dragon
Inferno Dragon Prince Lumberjack
Valkyrie Prince Lumberjack
Bats Valkyrie Baby Dragon Lumberjack
Inferno Dragon Bats Baby Dragon
Prince Lumberjack Bats Valkyrie Rocket
Valkyrie Rocket Bats Baby Dragon Prince Lumberjack
Inferno Dragon Prince Lumberjack
Rocket Prince Inferno Dragon Lumberjack
Bats Valkyrie Prince Lumberjack
Bats Valkyrie Baby Dragon Prince Lumberjack
Valkyrie Baby Dragon Bats Inferno Dragon Lumberjack
Prince Inferno Dragon Lumberjack
Valkyrie Bats Baby Dragon Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Prince
Valkyrie Rocket Baby Dragon Prince Inferno Dragon Lumberjack
Lumberjack Bats Valkyrie Rocket Prince
Valkyrie Rocket Prince Lumberjack Bats
Valkyrie Prince Inferno Dragon Lumberjack
Rocket Bats Baby Dragon
Rocket Prince Bats Valkyrie Lumberjack
Valkyrie Prince Inferno Dragon Lumberjack
Rocket Bats Valkyrie Baby Dragon Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Valkyrie Prince Lumberjack
Rocket Valkyrie Prince
Rocket Prince Valkyrie Lumberjack
Valkyrie Baby Dragon
Bats Valkyrie Rocket Baby Dragon Prince Inferno Dragon Lumberjack
Bats Valkyrie Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon
Valkyrie Rocket Prince
Rocket Valkyrie Baby Dragon
Bats Rocket Baby Dragon
Baby Dragon
Baby Dragon
Rocket Bats Prince Lumberjack
Rocket Valkyrie Prince
Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Baby Dragon Prince
Rocket Baby Dragon
Rocket Baby Dragon
Rocket
Bats Rocket
Rocket Baby Dragon Prince
Rocket Valkyrie Baby Dragon
Rocket Baby Dragon Prince
Rocket
Rocket Prince
Rocket Baby Dragon
Valkyrie Baby Dragon
Inferno Dragon
Baby Dragon
Baby Dragon Prince
Rocket Baby Dragon
Bats Baby Dragon
Rocket Bats
Rocket
Rocket
Prince
Rocket
Bats Rocket Prince
Rocket Baby Dragon
Valkyrie Rocket Baby Dragon Prince Lumberjack
Baby Dragon
Rocket
Prince
Bats Rocket Baby Dragon
Bats Rocket
Rocket Baby Dragon Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: