My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Clone
Giant Snowball
Bats Skeleton Army Clone
Zap
Bats Inferno Tower Skeleton Army Clone
Barbarian Barrel
Valkyrie Inferno Tower Wizard Skeleton Army Clone
The Log
Skeleton Army Clone
Earthquake
Inferno Tower Skeleton Army Clone
Arrows
Bats Skeleton Army Clone
Royal Delivery
Bats Valkyrie Wizard Skeleton Army Clone
Fireball
Inferno Tower Wizard Skeleton Army Clone
Poison
Bats Inferno Tower Wizard Skeleton Army Clone
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower Skeleton Army Clone Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Clone Valkyrie Inferno Tower Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Army Clone Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Clone Golem
Valkyrie
Bats Wizard
Inferno Tower
Wizard
Valkyrie Golem
Skeleton Army
Clone
Clone
Skeleton Army Golem Bats
Lightning
Golem
Golem
Clone Lightning Bats Wizard

Defense Synergies 1 5

Bats
Valkyrie Inferno Tower
Valkyrie
Bats Inferno Tower Wizard
Inferno Tower
Skeleton Army Bats Valkyrie
Wizard
Valkyrie Skeleton Army
Skeleton Army
Inferno Tower Wizard
Clone
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Wizard
Inferno Tower Skeleton Army Bats Valkyrie
Inferno Tower Skeleton Army Bats Valkyrie Lightning
Inferno Tower Skeleton Army Bats Valkyrie
Lightning Valkyrie Skeleton Army
Skeleton Army Bats Valkyrie
Bats Inferno Tower Lightning Wizard
Lightning Valkyrie Inferno Tower
Inferno Tower Skeleton Army
Skeleton Army Valkyrie Inferno Tower
Bats Valkyrie Skeleton Army Wizard
Inferno Tower Bats Wizard
Inferno Tower Skeleton Army Bats Valkyrie Wizard Lightning
Valkyrie Wizard Skeleton Army Bats
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Lightning
Wizard Bats Valkyrie Inferno Tower Skeleton Army
Bats Valkyrie Wizard Skeleton Army
Valkyrie Wizard Bats
Inferno Tower
Valkyrie Wizard Skeleton Army Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Valkyrie Wizard Lightning
Skeleton Army Bats Valkyrie Inferno Tower Lightning
Valkyrie Skeleton Army Lightning Bats Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Wizard Bats
Skeleton Army Bats Valkyrie Inferno Tower Lightning
Inferno Tower Valkyrie Skeleton Army
Lightning Bats Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Bats Valkyrie Inferno Tower
Skeleton Army Lightning Valkyrie
Skeleton Army Lightning Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army
Inferno Tower Skeleton Army Bats Valkyrie Lightning
Bats Valkyrie Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Lightning
Lightning Valkyrie
Wizard Valkyrie
Wizard Bats
Wizard
Wizard Lightning
Wizard Lightning
Lightning Bats
Lightning Valkyrie Wizard
Lightning Wizard
Lightning
Lightning
Lightning
Lightning Wizard
Lightning Wizard
Lightning
Bats Lightning
Lightning Wizard
Lightning Valkyrie Wizard
Lightning
Lightning Wizard
Lightning
Lightning
Valkyrie Wizard
Wizard Lightning
Lightning Wizard
Lightning
Lightning Bats Wizard
Lightning Bats Wizard
Lightning
Lightning Wizard
Lightning
Wizard Lightning
Lightning Bats Skeleton Army
Lightning Wizard
Lightning Valkyrie Wizard
Wizard Lightning
Lightning
Bats Lightning
Bats Lightning
Lightning

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