My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Flying Machine Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Flying Machine Baby Dragon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Flying Machine Goblin Barrel Baby Dragon
Zap
Bats Flying Machine Goblin Barrel
Barbarian Barrel
Tesla Goblin Barrel Electro Wizard
The Log
Goblin Barrel
Earthquake
Tesla Goblin Barrel
Arrows
Bats Flying Machine Goblin Barrel
Royal Delivery
Bats Flying Machine Goblin Barrel Baby Dragon Electro Wizard
Fireball
Tesla Flying Machine Goblin Barrel Baby Dragon Electro Wizard
Poison
Bats Flying Machine Electro Wizard
Lightning
Tesla Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Barrel Tesla Flying Machine Baby Dragon Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Goblin Barrel Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Flying Machine Goblin Barrel Baby Dragon
Tesla
Flying Machine
Bats Baby Dragon Mega Knight
Goblin Barrel
Bats Baby Dragon Mega Knight
Baby Dragon
Bats Flying Machine Goblin Barrel Electro Wizard Mega Knight
The Log
Mega Knight
Electro Wizard
Baby Dragon Mega Knight
Mega Knight
Bats Flying Machine Goblin Barrel Baby Dragon The Log Electro Wizard

Defense Synergies 1 16

Bats
Tesla Baby Dragon The Log Electro Wizard Mega Knight
Tesla
The Log Bats Baby Dragon Electro Wizard
Flying Machine
Baby Dragon The Log Electro Wizard Mega Knight
Goblin Barrel
Baby Dragon
Bats Tesla Flying Machine The Log Mega Knight
The Log
Tesla Bats Flying Machine Baby Dragon Electro Wizard Mega Knight
Electro Wizard
Bats Tesla Flying Machine The Log Mega Knight
Mega Knight
Bats Flying Machine Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Flying Machine Baby Dragon The Log Electro Wizard
Bats Tesla Flying Machine The Log Electro Wizard Mega Knight
Tesla Mega Knight Bats Electro Wizard
Tesla Bats Electro Wizard Mega Knight
The Log Mega Knight
The Log Bats Tesla Flying Machine Baby Dragon Electro Wizard Mega Knight
Bats Tesla Electro Wizard Flying Machine Baby Dragon
Tesla Flying Machine Baby Dragon The Log Electro Wizard Mega Knight
Tesla
Tesla Electro Wizard Mega Knight
Bats Electro Wizard Tesla Flying Machine Baby Dragon The Log Mega Knight
Tesla Bats Flying Machine Baby Dragon Electro Wizard
Tesla Mega Knight Bats Flying Machine The Log Electro Wizard
Mega Knight Bats Tesla Baby Dragon The Log Electro Wizard
Tesla Electro Wizard Mega Knight
Tesla The Log Electro Wizard Mega Knight
Tesla Mega Knight Bats Electro Wizard
Tesla Mega Knight Bats Flying Machine Baby Dragon The Log Electro Wizard
Baby Dragon The Log Bats Tesla Flying Machine Electro Wizard Mega Knight
Tesla Electro Wizard
Mega Knight Bats Tesla Flying Machine Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Electro Wizard
Electro Wizard Tesla Flying Machine Baby Dragon The Log Mega Knight
Mega Knight Bats The Log Electro Wizard
Mega Knight Bats Tesla The Log Electro Wizard
Tesla Mega Knight
Bats Tesla Flying Machine Baby Dragon Electro Wizard
Bats Tesla Flying Machine Electro Wizard
Mega Knight Tesla
Electro Wizard Mega Knight Bats Flying Machine Baby Dragon The Log
Tesla
Mega Knight Bats Tesla Flying Machine
Mega Knight The Log Electro Wizard
Mega Knight Tesla
Tesla Flying Machine Baby Dragon Mega Knight
Tesla Electro Wizard Bats Flying Machine Baby Dragon The Log
Bats Mega Knight Tesla Flying Machine Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log Electro Wizard
Flying Machine Baby Dragon The Log
Flying Machine The Log
Baby Dragon The Log Mega Knight
Bats Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
The Log Flying Machine Baby Dragon
The Log Flying Machine
Bats Electro Wizard
Flying Machine The Log Electro Wizard
Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log Mega Knight
Bats
Flying Machine Baby Dragon The Log Electro Wizard Mega Knight
Flying Machine Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Flying Machine Baby Dragon The Log
The Log Baby Dragon Mega Knight
The Log Flying Machine Baby Dragon Electro Wizard
Flying Machine Baby Dragon The Log Mega Knight
Baby Dragon The Log
Bats Flying Machine Baby Dragon Electro Wizard
Electro Wizard Bats Flying Machine
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Bats Flying Machine
Flying Machine Baby Dragon Electro Wizard
The Log
Flying Machine Baby Dragon Electro Wizard Mega Knight
The Log Flying Machine Baby Dragon
Flying Machine Mega Knight
Bats Flying Machine Baby Dragon The Log Electro Wizard
Bats Flying Machine Electro Wizard
Flying Machine Baby Dragon The Log Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: