My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Witch Prince Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Miner
Giant Snowball
Bats Witch Miner Princess
Zap
Bats Witch Prince Princess
Barbarian Barrel
Tesla Witch Princess
The Log
Witch Prince Princess
Earthquake
Tesla Witch
Arrows
Bats Witch Princess
Royal Delivery
Bats Witch Prince Miner Princess
Fireball
Tesla Witch Princess
Poison
Bats Witch Princess
Lightning
Tesla Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Miner Princess Tesla Fireball Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Miner Princess Tesla

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Prince
Tesla
Fireball
Miner Princess Mega Knight
Witch
Prince Miner Mega Knight
Prince
Mega Knight Bats Witch Miner Princess
Miner
Bats Fireball Witch Prince Mega Knight
Princess
Fireball Prince Mega Knight
Mega Knight
Bats Prince Fireball Witch Miner Princess

Defense Synergies 0 13

Bats
Tesla Prince Mega Knight
Tesla
Bats Fireball Prince Princess
Fireball
Tesla Miner Princess Mega Knight
Witch
Prince Mega Knight
Prince
Bats Tesla Witch
Miner
Fireball Mega Knight
Princess
Tesla Fireball Mega Knight
Mega Knight
Bats Fireball Witch Miner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Bats Tesla Witch Prince Mega Knight
Tesla Witch Prince Mega Knight Bats
Tesla Witch Prince Bats Mega Knight
Fireball Prince Princess Mega Knight
Fireball Bats Tesla Mega Knight
Bats Tesla Fireball Witch Princess
Tesla Fireball Mega Knight
Tesla Witch Prince Princess
Tesla Prince Miner Mega Knight
Bats Witch Tesla Fireball Princess Mega Knight
Tesla Bats Fireball Witch Princess
Tesla Prince Mega Knight Bats Fireball Witch
Fireball Mega Knight Bats Tesla Witch Prince Princess
Tesla Prince Mega Knight
Tesla Fireball Prince Mega Knight
Tesla Mega Knight Bats Fireball Witch Prince
Tesla Fireball Mega Knight Bats Witch Prince
Witch Bats Tesla Fireball Princess Mega Knight
Tesla Prince
Mega Knight Bats Tesla Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Witch Prince
Fireball Tesla Prince Miner Mega Knight
Mega Knight Bats Witch Prince
Prince Mega Knight Bats Tesla Fireball
Tesla Witch Prince Mega Knight
Fireball Bats Tesla Witch Princess
Prince Bats Tesla Fireball Witch
Mega Knight Tesla Prince
Mega Knight Bats Fireball Witch Prince
Witch Tesla
Mega Knight Bats Tesla Witch Prince
Mega Knight Fireball Prince
Prince Mega Knight Tesla Fireball Witch
Tesla Fireball Witch Princess Mega Knight
Tesla Witch Bats Fireball Prince
Bats Mega Knight Tesla Fireball Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Miner Princess
Fireball Miner
Fireball Prince
Fireball Mega Knight
Fireball Bats Witch Princess
Witch Princess
Fireball Princess
Fireball Miner
Bats Fireball Prince
Miner Fireball Prince Princess
Fireball Princess
Fireball Miner Princess
Fireball Princess
Princess Fireball Prince
Fireball Witch Princess
Fireball Princess Mega Knight
Fireball
Bats
Fireball Prince Princess Mega Knight
Fireball Witch Miner Princess Mega Knight
Fireball Prince Mega Knight
Fireball Princess
Prince
Fireball
Fireball Witch Princess Mega Knight
Witch
Fireball Miner Witch Princess
Fireball Witch Prince Miner Princess Mega Knight
Fireball Miner
Bats Fireball Witch Princess
Bats Fireball Witch
Fireball
Fireball Miner Mega Knight
Fireball Princess
Prince Mega Knight
Fireball Princess
Bats Fireball Witch Prince Princess
Fireball Witch Princess
Fireball
Fireball Miner Prince Princess Mega Knight
Fireball Princess
Fireball
Prince Mega Knight
Bats Fireball Witch Princess
Bats Fireball Witch Princess
Fireball Witch Prince Miner Princess Mega Knight

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