My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Barbarians Musketeer
Zap
Bats Goblin Gang
Barbarian Barrel
Knight Goblin Gang Barbarians Musketeer Valkyrie
The Log
Goblin Gang Barbarians Musketeer
Earthquake
Goblin Gang Barbarians
Arrows
Bats Goblin Gang
Royal Delivery
Bats Knight Goblin Gang Barbarians Musketeer Valkyrie
Fireball
Goblin Gang Barbarians Musketeer
Poison
Bats Goblin Gang Barbarians Musketeer
Lightning
Knight Musketeer Valkyrie
Rocket
Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Knight Goblin Gang Fireball Musketeer Valkyrie Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Knight Goblin Gang

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie
Giant Snowball
Knight Barbarians Fireball Musketeer Valkyrie
Knight
Bats Goblin Gang Musketeer Giant Snowball Fireball
Goblin Gang
Knight Valkyrie
Barbarians
Giant Snowball
Fireball
Giant Snowball Knight
Musketeer
Knight Valkyrie Giant Snowball
Valkyrie
Bats Musketeer Giant Snowball Goblin Gang

Defense Synergies 6 12

Bats
Knight Giant Snowball Musketeer Valkyrie
Giant Snowball
Goblin Gang Bats Knight Barbarians Musketeer Valkyrie
Knight
Bats Goblin Gang Musketeer Giant Snowball Fireball
Goblin Gang
Giant Snowball Knight Musketeer Barbarians Valkyrie
Barbarians
Giant Snowball Goblin Gang
Fireball
Knight Musketeer Valkyrie
Musketeer
Knight Goblin Gang Valkyrie Bats Giant Snowball Fireball
Valkyrie
Musketeer Bats Giant Snowball Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Valkyrie
Barbarians Bats Knight Goblin Gang Musketeer Valkyrie
Goblin Gang Barbarians Bats Giant Snowball Knight Musketeer Valkyrie
Barbarians Bats Knight Goblin Gang Musketeer Valkyrie
Barbarians Fireball Valkyrie
Goblin Gang Fireball Bats Giant Snowball Musketeer Valkyrie
Bats Giant Snowball Musketeer Goblin Gang Fireball
Barbarians Fireball Musketeer Valkyrie
Barbarians Goblin Gang Musketeer
Knight Goblin Gang Giant Snowball Barbarians Musketeer Valkyrie
Bats Goblin Gang Barbarians Valkyrie Giant Snowball Knight Fireball Musketeer
Musketeer Bats Giant Snowball Goblin Gang Fireball
Barbarians Bats Giant Snowball Knight Goblin Gang Fireball Musketeer Valkyrie
Fireball Valkyrie Bats Giant Snowball Goblin Gang Barbarians
Barbarians Knight Goblin Gang
Barbarians Giant Snowball Goblin Gang Fireball
Barbarians Bats Knight Goblin Gang Fireball Musketeer Valkyrie
Fireball Bats Giant Snowball Knight Goblin Gang Barbarians Musketeer Valkyrie
Giant Snowball Valkyrie Bats Knight Barbarians Fireball Musketeer
Barbarians Musketeer
Goblin Gang Valkyrie Bats Giant Snowball Knight Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Valkyrie Giant Snowball Fireball
Fireball Giant Snowball Knight Goblin Gang Musketeer Valkyrie
Goblin Gang Barbarians Bats Knight Musketeer Valkyrie
Goblin Gang Valkyrie Bats Knight Barbarians Fireball Musketeer
Barbarians Knight Goblin Gang Musketeer Valkyrie
Fireball Bats Giant Snowball Goblin Gang Musketeer
Goblin Gang Bats Knight Barbarians Fireball Musketeer Valkyrie
Knight Barbarians Valkyrie
Bats Giant Snowball Knight Barbarians Fireball Valkyrie
Goblin Gang Barbarians Musketeer
Bats Knight Barbarians Musketeer Valkyrie
Giant Snowball Barbarians Fireball Valkyrie
Barbarians Knight Goblin Gang Fireball Valkyrie
Barbarians Fireball Musketeer Valkyrie
Goblin Gang Barbarians Bats Knight Fireball Musketeer Valkyrie
Bats Valkyrie Giant Snowball Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Valkyrie
Fireball Giant Snowball Musketeer
Fireball
Knight Barbarians Fireball Musketeer Valkyrie
Fireball Giant Snowball Valkyrie
Fireball Bats Giant Snowball Musketeer
Musketeer
Fireball Giant Snowball
Fireball Giant Snowball
Bats Giant Snowball Goblin Gang Fireball Musketeer
Knight Fireball Musketeer Valkyrie
Fireball Giant Snowball Musketeer
Giant Snowball Knight Fireball Musketeer
Fireball Musketeer
Giant Snowball Fireball Musketeer
Giant Snowball Fireball Musketeer
Fireball Musketeer
Giant Snowball Fireball
Bats
Giant Snowball Fireball Musketeer
Giant Snowball Fireball Valkyrie
Fireball Musketeer
Giant Snowball Fireball
Musketeer
Giant Snowball Barbarians Fireball Musketeer
Giant Snowball Fireball Valkyrie
Fireball Giant Snowball Musketeer
Fireball Giant Snowball Musketeer
Fireball Musketeer
Bats Giant Snowball Fireball Musketeer
Bats Giant Snowball Fireball Musketeer
Giant Snowball Fireball
Giant Snowball Fireball Musketeer
Giant Snowball Fireball
Giant Snowball Fireball
Bats Goblin Gang Barbarians Fireball Musketeer
Fireball Giant Snowball Musketeer
Fireball
Fireball Knight Goblin Gang Musketeer Valkyrie
Giant Snowball Fireball Musketeer
Giant Snowball Fireball
Musketeer
Bats Giant Snowball Goblin Gang Fireball Musketeer
Bats Giant Snowball Fireball Musketeer
Giant Snowball Fireball Musketeer

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