My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Musketeer Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon
Giant Snowball
Bats Musketeer Guards Balloon Lumberjack
Zap
Bats Guards Balloon
Barbarian Barrel
Musketeer Guards Lumberjack
The Log
Musketeer Guards Lumberjack
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Musketeer Guards Balloon Lumberjack
Fireball
Musketeer Balloon Lumberjack
Poison
Bats Musketeer Guards Balloon
Lightning
Ice Golem Musketeer Balloon Lumberjack
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Ice Golem The Log Guards Musketeer Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Giant Snowball Ice Golem The Log

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Balloon Lumberjack
Giant Snowball
Balloon Ice Golem Musketeer The Log Lumberjack
Ice Golem
Bats Musketeer Balloon Lumberjack Giant Snowball
Musketeer
Ice Golem Giant Snowball Balloon The Log Lumberjack
Guards
The Log Lumberjack
Balloon
Bats Giant Snowball Ice Golem Lumberjack Musketeer The Log
The Log
Giant Snowball Musketeer Guards Balloon Lumberjack
Lumberjack
Ice Golem Balloon Bats Giant Snowball Musketeer Guards The Log

Defense Synergies 4 16

Bats
Giant Snowball Ice Golem Musketeer The Log Lumberjack
Giant Snowball
Bats Ice Golem Musketeer Guards The Log Lumberjack
Ice Golem
Musketeer Bats Giant Snowball Guards The Log Lumberjack
Musketeer
Ice Golem Guards The Log Lumberjack Bats Giant Snowball
Guards
Musketeer Giant Snowball Ice Golem The Log Lumberjack
Balloon
The Log
Musketeer Bats Giant Snowball Ice Golem Guards Lumberjack
Lumberjack
Musketeer Bats Giant Snowball Ice Golem Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer The Log
Lumberjack Bats Musketeer The Log
Lumberjack Bats Giant Snowball Musketeer
Lumberjack Bats Musketeer Guards
The Log Lumberjack
The Log Bats Giant Snowball Musketeer Guards Lumberjack
Bats Giant Snowball Musketeer
Ice Golem Musketeer The Log
Musketeer Lumberjack
Guards Giant Snowball Ice Golem Musketeer Lumberjack
Bats Guards Giant Snowball Ice Golem Musketeer The Log Lumberjack
Musketeer Bats Giant Snowball
Lumberjack Bats Giant Snowball Musketeer Guards The Log
Bats Giant Snowball Guards The Log Lumberjack
Lumberjack
Giant Snowball The Log Lumberjack
Bats Musketeer Lumberjack
Bats Giant Snowball Musketeer Guards The Log Lumberjack
Giant Snowball The Log Bats Ice Golem Musketeer Guards Lumberjack
Musketeer Lumberjack
Bats Giant Snowball Musketeer Guards The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Giant Snowball Ice Golem
Giant Snowball Ice Golem Musketeer The Log Lumberjack
Guards Lumberjack Bats Ice Golem Musketeer The Log
Guards Lumberjack Bats Ice Golem Musketeer The Log
Musketeer Guards Lumberjack
Bats Giant Snowball Ice Golem Musketeer
Guards Bats Ice Golem Musketeer Lumberjack
Lumberjack
Bats Giant Snowball Ice Golem The Log
Musketeer Guards
Bats Musketeer Guards Lumberjack
Giant Snowball Guards The Log
Ice Golem Guards Lumberjack
Musketeer
Guards Bats Ice Golem Musketeer The Log Lumberjack
Bats Giant Snowball Ice Golem Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer Guards The Log
Giant Snowball Musketeer The Log
The Log
Ice Golem Musketeer Guards The Log
Giant Snowball The Log
Bats Giant Snowball Ice Golem Musketeer
Musketeer The Log
The Log Giant Snowball Ice Golem
The Log Giant Snowball
Bats Giant Snowball Musketeer Guards Lumberjack
Musketeer The Log
Giant Snowball Musketeer
Giant Snowball Ice Golem Musketeer The Log
Musketeer
Giant Snowball Ice Golem Musketeer The Log
Giant Snowball Musketeer The Log
Musketeer The Log
Giant Snowball
Bats
Giant Snowball Musketeer The Log
Giant Snowball The Log
Musketeer The Log
Giant Snowball
Musketeer The Log
Giant Snowball Musketeer The Log
Giant Snowball Ice Golem The Log
The Log Giant Snowball Musketeer
Giant Snowball Musketeer The Log
Musketeer The Log
Bats Giant Snowball Ice Golem Musketeer
Bats Giant Snowball Musketeer Guards
Giant Snowball
Giant Snowball Musketeer The Log
Giant Snowball
Giant Snowball The Log
Bats Musketeer Guards
Giant Snowball Musketeer
The Log
Musketeer Lumberjack
The Log Giant Snowball Ice Golem Musketeer
Giant Snowball
Musketeer
Bats Giant Snowball Musketeer Guards The Log
Bats Giant Snowball Musketeer
Giant Snowball Musketeer The Log

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