My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Hut Witch Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Goblin Hut Witch Miner
Zap
Bats Goblin Hut Witch
Barbarian Barrel
Goblin Hut Witch Ice Wizard
The Log
Goblin Hut Witch
Earthquake
Goblin Hut Witch
Arrows
Bats Goblin Hut Witch
Royal Delivery
Bats Goblin Hut Witch Miner Ice Wizard
Fireball
Goblin Hut Witch Ice Wizard
Poison
Bats Goblin Hut Witch Ice Wizard
Lightning
Goblin Hut Witch Ice Wizard
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Poison Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Miner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Miner Ice Wizard Poison Goblin Hut Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Miner Ice Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight
Giant Snowball
Goblin Hut Poison Witch Miner Mega Knight
Goblin Hut
Giant Snowball Miner Ice Wizard Mega Knight
Poison
Miner Giant Snowball Mega Knight
Witch
Giant Snowball Miner Mega Knight
Miner
Bats Poison Giant Snowball Goblin Hut Witch Mega Knight
Ice Wizard
Goblin Hut
Mega Knight
Bats Giant Snowball Goblin Hut Poison Witch Miner

Defense Synergies 1 15

Bats
Giant Snowball Ice Wizard Mega Knight
Giant Snowball
Mega Knight Bats Goblin Hut Poison Witch Miner Ice Wizard
Goblin Hut
Giant Snowball Ice Wizard
Poison
Giant Snowball Ice Wizard Mega Knight
Witch
Giant Snowball Ice Wizard Mega Knight
Miner
Giant Snowball Mega Knight
Ice Wizard
Bats Giant Snowball Goblin Hut Poison Witch Mega Knight
Mega Knight
Giant Snowball Bats Poison Witch Miner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut
Bats Goblin Hut Witch Ice Wizard Mega Knight
Goblin Hut Witch Mega Knight Bats Giant Snowball Ice Wizard
Goblin Hut Witch Bats Ice Wizard Mega Knight
Poison Mega Knight
Bats Giant Snowball Ice Wizard Mega Knight
Bats Giant Snowball Goblin Hut Poison Witch Ice Wizard
Poison Mega Knight
Witch Goblin Hut Ice Wizard
Giant Snowball Miner Ice Wizard Mega Knight
Bats Poison Witch Ice Wizard Giant Snowball Goblin Hut Mega Knight
Bats Giant Snowball Goblin Hut Poison Witch Ice Wizard
Goblin Hut Mega Knight Bats Giant Snowball Witch Ice Wizard
Mega Knight Bats Giant Snowball Goblin Hut Poison Witch
Goblin Hut Mega Knight
Giant Snowball Goblin Hut Mega Knight
Mega Knight Bats Goblin Hut Poison Witch
Mega Knight Bats Giant Snowball Goblin Hut Witch Ice Wizard
Giant Snowball Poison Witch Bats Goblin Hut Ice Wizard Mega Knight
Goblin Hut
Mega Knight Bats Giant Snowball Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Goblin Hut Witch
Poison Giant Snowball Miner Mega Knight
Mega Knight Bats Goblin Hut Witch
Mega Knight Bats
Goblin Hut Witch Mega Knight
Poison Bats Giant Snowball Goblin Hut Witch Ice Wizard
Bats Goblin Hut Witch Ice Wizard
Mega Knight
Mega Knight Bats Giant Snowball Goblin Hut Poison Witch
Witch Goblin Hut
Mega Knight Bats Goblin Hut Witch
Mega Knight Giant Snowball Poison
Mega Knight Witch
Witch Mega Knight
Goblin Hut Witch Bats Poison
Bats Poison Mega Knight Giant Snowball Goblin Hut Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Giant Snowball Miner Ice Wizard
Goblin Hut Poison Miner
Poison
Poison Giant Snowball Mega Knight
Poison Bats Giant Snowball Witch Ice Wizard
Poison Witch
Poison Giant Snowball Ice Wizard
Poison Miner Giant Snowball
Bats Giant Snowball Poison
Poison Miner
Poison Giant Snowball
Poison Giant Snowball Goblin Hut Miner
Poison
Giant Snowball Goblin Hut Poison
Giant Snowball Goblin Hut Poison Witch
Goblin Hut Poison Mega Knight
Giant Snowball Poison
Bats
Giant Snowball Poison Mega Knight
Giant Snowball Poison Witch Miner Mega Knight
Poison Mega Knight
Giant Snowball Poison
Giant Snowball Poison
Giant Snowball Poison Witch Ice Wizard Mega Knight
Witch
Poison Miner Giant Snowball Witch Ice Wizard
Giant Snowball Poison Witch Miner Mega Knight
Poison Miner
Poison Bats Giant Snowball Witch Ice Wizard
Bats Giant Snowball Goblin Hut Poison Witch
Giant Snowball
Poison Giant Snowball Miner Mega Knight
Giant Snowball Poison
Mega Knight
Giant Snowball Poison
Bats Goblin Hut Witch
Poison Giant Snowball Witch Ice Wizard
Poison Miner Mega Knight
Giant Snowball Poison
Giant Snowball Poison
Mega Knight
Bats Giant Snowball Poison Witch
Bats Giant Snowball Poison Witch
Poison Giant Snowball Witch Miner Mega Knight

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