My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Graveyard
Giant Snowball
Bats Goblin Gang Mega Minion Witch Graveyard
Zap
Bats Goblin Gang Witch Graveyard
Barbarian Barrel
Goblin Gang Valkyrie Witch Graveyard
The Log
Goblin Gang Witch Graveyard
Earthquake
Goblin Gang Witch Graveyard
Arrows
Bats Goblin Gang Witch Graveyard
Royal Delivery
Bats Goblin Gang Mega Minion Valkyrie Witch Graveyard
Fireball
Goblin Gang Mega Minion Witch
Poison
Bats Goblin Gang Mega Minion Witch Graveyard
Lightning
Mega Minion Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Goblin Gang Mega Minion Valkyrie Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Goblin Gang Mega Minion

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Mega Minion Graveyard
Giant Snowball
Graveyard Mega Minion Valkyrie Giant Witch
Goblin Gang
Valkyrie Giant
Mega Minion
Giant Bats Giant Snowball Valkyrie Graveyard
Valkyrie
Bats Graveyard Giant Snowball Goblin Gang Mega Minion Giant Witch
Giant
Bats Mega Minion Graveyard Giant Snowball Goblin Gang Valkyrie Witch
Witch
Giant Snowball Valkyrie Giant Graveyard
Graveyard
Giant Snowball Valkyrie Giant Bats Mega Minion Witch

Defense Synergies 1 9

Bats
Giant Snowball Valkyrie
Giant Snowball
Goblin Gang Bats Mega Minion Valkyrie Witch
Goblin Gang
Giant Snowball Valkyrie
Mega Minion
Giant Snowball Valkyrie Witch
Valkyrie
Bats Giant Snowball Goblin Gang Mega Minion Witch
Giant
Witch
Giant Snowball Mega Minion Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie
Bats Goblin Gang Mega Minion Valkyrie Witch
Goblin Gang Witch Bats Giant Snowball Mega Minion Valkyrie
Witch Bats Goblin Gang Mega Minion Valkyrie
Valkyrie
Goblin Gang Bats Giant Snowball Mega Minion Valkyrie
Bats Giant Snowball Mega Minion Goblin Gang Witch
Valkyrie
Witch Goblin Gang
Goblin Gang Giant Snowball Valkyrie
Bats Goblin Gang Valkyrie Witch Giant Snowball Mega Minion
Mega Minion Bats Giant Snowball Goblin Gang Witch
Bats Giant Snowball Goblin Gang Valkyrie Witch
Valkyrie Bats Giant Snowball Goblin Gang Mega Minion Witch
Goblin Gang
Giant Snowball Goblin Gang
Bats Goblin Gang Valkyrie Witch
Bats Giant Snowball Goblin Gang Mega Minion Valkyrie Witch
Giant Snowball Valkyrie Witch Bats Mega Minion
Goblin Gang Valkyrie Bats Giant Snowball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Giant Snowball Witch
Giant Snowball Goblin Gang Mega Minion Valkyrie
Goblin Gang Bats Valkyrie Witch
Goblin Gang Valkyrie Bats
Goblin Gang Valkyrie Witch
Bats Giant Snowball Goblin Gang Witch
Goblin Gang Bats Mega Minion Valkyrie Witch
Valkyrie
Bats Giant Snowball Mega Minion Valkyrie Witch
Witch Goblin Gang Mega Minion
Bats Mega Minion Valkyrie Witch
Giant Snowball Valkyrie
Goblin Gang Valkyrie Witch
Valkyrie Witch
Goblin Gang Witch Bats Mega Minion Valkyrie
Bats Valkyrie Giant Snowball Mega Minion Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Giant Snowball
Valkyrie
Giant Snowball Valkyrie
Bats Giant Snowball Mega Minion Witch
Witch
Giant Snowball
Giant Snowball
Bats Giant Snowball Goblin Gang
Valkyrie
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball
Bats
Giant Snowball Mega Minion
Giant Snowball Valkyrie Witch
Giant Snowball
Giant Snowball
Giant Snowball Valkyrie Witch
Mega Minion Witch
Giant Snowball Witch
Giant Snowball Witch
Bats Giant Snowball Witch
Bats Giant Snowball Mega Minion Witch
Giant Snowball Mega Minion
Giant Snowball
Giant Snowball
Giant Snowball
Bats Goblin Gang Witch
Giant Snowball Mega Minion Witch
Goblin Gang Mega Minion Valkyrie
Giant Snowball
Giant Snowball
Mega Minion
Bats Giant Snowball Goblin Gang Witch
Bats Giant Snowball Witch
Giant Snowball Witch

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