My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Hut Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Goblin Hut Baby Dragon Witch
Zap
Bats Goblin Hut Witch
Barbarian Barrel
Goblin Hut Witch
The Log
Goblin Hut Witch
Earthquake
Goblin Hut Witch
Arrows
Bats Goblin Hut Witch
Royal Delivery
Bats Goblin Hut Baby Dragon Witch
Fireball
Goblin Hut Baby Dragon Witch
Poison
Bats Goblin Hut Witch
Lightning
Goblin Hut Baby Dragon Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Giant Snowball Earthquake Fireball Baby Dragon Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Giant Snowball Earthquake

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Baby Dragon
Giant Snowball
Earthquake Fireball Goblin Hut Mirror Baby Dragon Witch
Earthquake
Giant Snowball Fireball Goblin Hut Mirror
Fireball
Mirror Giant Snowball Earthquake Baby Dragon
Goblin Hut
Giant Snowball Earthquake Mirror Baby Dragon
Mirror
Fireball Giant Snowball Earthquake Goblin Hut
Baby Dragon
Bats Giant Snowball Fireball Goblin Hut Witch
Witch
Giant Snowball Baby Dragon

Defense Synergies 2 13

Bats
Giant Snowball Earthquake Baby Dragon
Giant Snowball
Mirror Bats Earthquake Goblin Hut Baby Dragon Witch
Earthquake
Bats Giant Snowball Fireball Goblin Hut
Fireball
Mirror Earthquake Goblin Hut
Goblin Hut
Giant Snowball Earthquake Fireball Mirror Baby Dragon
Mirror
Giant Snowball Fireball Goblin Hut
Baby Dragon
Bats Giant Snowball Goblin Hut Witch
Witch
Giant Snowball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Fireball Goblin Hut Baby Dragon
Bats Goblin Hut Witch
Goblin Hut Witch Bats Giant Snowball
Goblin Hut Witch Bats
Earthquake Fireball
Fireball Bats Giant Snowball Earthquake Baby Dragon
Bats Giant Snowball Fireball Goblin Hut Baby Dragon Witch
Earthquake Fireball Baby Dragon
Witch Goblin Hut
Giant Snowball
Bats Witch Giant Snowball Earthquake Fireball Goblin Hut Baby Dragon
Bats Giant Snowball Fireball Goblin Hut Baby Dragon Witch
Goblin Hut Bats Giant Snowball Earthquake Fireball Witch
Fireball Bats Giant Snowball Earthquake Goblin Hut Baby Dragon Witch
Goblin Hut
Giant Snowball Fireball Goblin Hut
Bats Fireball Goblin Hut Witch
Fireball Bats Giant Snowball Goblin Hut Baby Dragon Witch
Giant Snowball Earthquake Baby Dragon Witch Bats Fireball Goblin Hut
Goblin Hut
Bats Giant Snowball Earthquake Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Fireball Goblin Hut Witch
Fireball Giant Snowball Baby Dragon
Bats Goblin Hut Witch
Bats Fireball
Goblin Hut Witch
Fireball Bats Giant Snowball Goblin Hut Baby Dragon Witch
Bats Fireball Goblin Hut Witch
Bats Giant Snowball Fireball Goblin Hut Baby Dragon Witch
Witch Goblin Hut
Bats Goblin Hut Witch
Giant Snowball Fireball
Fireball Witch
Fireball Baby Dragon Witch
Goblin Hut Witch Bats Fireball Baby Dragon
Bats Giant Snowball Earthquake Fireball Goblin Hut Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Baby Dragon
Fireball Giant Snowball Baby Dragon
Earthquake Fireball Goblin Hut Baby Dragon
Earthquake Fireball
Fireball Giant Snowball Earthquake Baby Dragon
Fireball Bats Giant Snowball Baby Dragon Witch
Earthquake Baby Dragon Witch
Earthquake Fireball Giant Snowball Baby Dragon
Fireball Giant Snowball
Bats Giant Snowball Fireball
Earthquake Fireball
Fireball Giant Snowball Baby Dragon
Earthquake Giant Snowball Fireball Goblin Hut Baby Dragon
Earthquake Fireball Baby Dragon
Earthquake Giant Snowball Fireball Goblin Hut Baby Dragon
Earthquake Giant Snowball Fireball Goblin Hut Baby Dragon Witch
Earthquake Fireball Goblin Hut Baby Dragon
Giant Snowball Earthquake Fireball
Bats
Giant Snowball Earthquake Fireball Baby Dragon
Giant Snowball Earthquake Fireball Baby Dragon Witch
Earthquake Fireball Baby Dragon
Giant Snowball Fireball
Earthquake Giant Snowball Fireball Baby Dragon
Giant Snowball Earthquake Fireball Baby Dragon Witch
Witch
Fireball Giant Snowball Earthquake Baby Dragon Witch
Fireball Giant Snowball Baby Dragon Witch
Fireball Baby Dragon
Bats Giant Snowball Fireball Baby Dragon Witch
Bats Giant Snowball Fireball Goblin Hut Witch
Giant Snowball Fireball
Giant Snowball Earthquake Fireball
Giant Snowball Fireball
Giant Snowball Earthquake Fireball
Earthquake Bats Fireball Goblin Hut Witch
Fireball Giant Snowball Baby Dragon Witch
Fireball
Fireball Baby Dragon
Giant Snowball Earthquake Fireball Baby Dragon
Giant Snowball Fireball
Bats Giant Snowball Fireball Baby Dragon Witch
Bats Giant Snowball Fireball Witch
Giant Snowball Fireball Baby Dragon Witch

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