My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Heal Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Skeleton Army Clone
Giant Snowball
Bats Minion Horde Skeleton Army Clone
Zap
Bats Minion Horde Skeleton Army Clone
Barbarian Barrel
Heal Spirit Skeleton Army Clone
The Log
Heal Spirit Skeleton Army Clone
Earthquake
Skeleton Army Clone
Arrows
Bats Minion Horde Heal Spirit Skeleton Army Clone
Royal Delivery
Bats Minion Horde Heal Spirit Skeleton Army Clone
Fireball
Minion Horde Skeleton Army Clone
Poison
Bats Minion Horde Skeleton Army Clone
Lightning
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Heal Spirit Skeleton Army Clone Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Giant Snowball Arrows Skeleton Army Clone Freeze Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Bats Giant Snowball Arrows

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Clone
Giant Snowball
Minion Horde
Arrows
Freeze
Minion Horde
Giant Snowball Heal Spirit Clone Freeze
Heal Spirit
Minion Horde
Skeleton Army
Clone
Clone
Skeleton Army Bats Minion Horde
Freeze
Arrows Minion Horde

Defense Synergies 0 5

Bats
Giant Snowball Freeze
Giant Snowball
Bats Minion Horde
Arrows
Minion Horde
Giant Snowball Freeze
Heal Spirit
Skeleton Army
Freeze
Clone
Freeze
Bats Minion Horde Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Skeleton Army Bats
Minion Horde Skeleton Army Bats Giant Snowball Freeze
Minion Horde Skeleton Army Bats
Arrows Skeleton Army
Arrows Skeleton Army Freeze Bats Giant Snowball
Bats Giant Snowball Minion Horde Arrows Freeze
Arrows
Minion Horde Skeleton Army
Skeleton Army Giant Snowball Minion Horde
Bats Minion Horde Skeleton Army Giant Snowball Arrows Freeze
Arrows Minion Horde Bats Giant Snowball
Minion Horde Skeleton Army Bats Giant Snowball Freeze
Skeleton Army Bats Giant Snowball Arrows Minion Horde Freeze
Skeleton Army Minion Horde
Minion Horde Skeleton Army Giant Snowball Freeze
Minion Horde Bats Arrows Skeleton Army
Arrows Bats Giant Snowball Minion Horde Skeleton Army
Giant Snowball Arrows Freeze Bats
Skeleton Army Bats Giant Snowball Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball
Giant Snowball Arrows
Skeleton Army Bats Minion Horde
Skeleton Army Bats Minion Horde
Minion Horde Skeleton Army
Arrows Bats Giant Snowball Minion Horde Freeze
Skeleton Army Bats Minion Horde
Minion Horde Skeleton Army
Minion Horde Freeze Bats Giant Snowball Skeleton Army
Minion Horde Skeleton Army
Bats Minion Horde
Skeleton Army Giant Snowball Arrows
Skeleton Army Minion Horde
Minion Horde Skeleton Army
Skeleton Army Bats Minion Horde Freeze
Bats Arrows Giant Snowball Minion Horde Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows Giant Snowball
Arrows Minion Horde
Arrows Freeze
Giant Snowball Arrows Minion Horde
Arrows Bats Giant Snowball Minion Horde Freeze
Arrows Minion Horde
Arrows Giant Snowball Freeze
Arrows Giant Snowball
Bats Giant Snowball Minion Horde
Arrows Minion Horde
Giant Snowball Arrows
Giant Snowball
Arrows Minion Horde Freeze
Giant Snowball Arrows
Giant Snowball Arrows Minion Horde
Arrows Minion Horde
Giant Snowball Arrows Freeze
Bats Minion Horde
Giant Snowball Arrows
Giant Snowball Arrows
Minion Horde
Giant Snowball Arrows
Giant Snowball Arrows Minion Horde
Giant Snowball Arrows Freeze
Minion Horde
Arrows Giant Snowball
Giant Snowball Arrows
Arrows
Bats Giant Snowball Arrows Minion Horde
Bats Giant Snowball Minion Horde Freeze
Giant Snowball Minion Horde
Giant Snowball Arrows Minion Horde
Giant Snowball Arrows Minion Horde Freeze
Minion Horde
Giant Snowball Arrows
Minion Horde Bats Skeleton Army Freeze
Giant Snowball Arrows
Freeze
Arrows
Minion Horde
Arrows Giant Snowball
Giant Snowball Arrows
Minion Horde
Bats Giant Snowball Minion Horde Freeze
Bats Giant Snowball
Giant Snowball Freeze

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