My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Valkyrie Flying Machine Witch Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Flying Machine Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Prince Bandit
Giant Snowball
Bats Skeleton Barrel Flying Machine Witch
Zap
Bats Skeleton Barrel Flying Machine Witch Prince Bandit
Barbarian Barrel
Skeleton Barrel Valkyrie Witch Bandit
The Log
Skeleton Barrel Witch Prince Bandit
Earthquake
Witch
Arrows
Bats Skeleton Barrel Flying Machine Witch
Royal Delivery
Bats Skeleton Barrel Valkyrie Flying Machine Witch Prince Bandit
Fireball
Skeleton Barrel Flying Machine Witch Bandit
Poison
Bats Skeleton Barrel Flying Machine Witch
Lightning
Valkyrie Witch Prince Bandit
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Valkyrie Rocket Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Bandit Valkyrie Flying Machine Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Barrel Bandit Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Flying Machine Prince Bandit
Skeleton Barrel
Bats Valkyrie Flying Machine Witch Prince Bandit
Valkyrie
Bats Prince Skeleton Barrel Flying Machine Witch Bandit
Flying Machine
Bats Skeleton Barrel Valkyrie Prince
Rocket
Witch
Skeleton Barrel Valkyrie Prince Bandit
Prince
Valkyrie Bats Skeleton Barrel Flying Machine Witch
Bandit
Bats Skeleton Barrel Valkyrie Witch

Defense Synergies 0 11

Bats
Valkyrie Prince Bandit
Skeleton Barrel
Valkyrie
Bats Flying Machine Witch Prince Bandit
Flying Machine
Valkyrie Prince Bandit
Rocket
Witch
Valkyrie Prince Bandit
Prince
Bats Valkyrie Flying Machine Witch
Bandit
Bats Valkyrie Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Valkyrie Flying Machine
Bats Valkyrie Flying Machine Witch Prince Bandit
Rocket Witch Prince Bats Valkyrie Bandit
Witch Prince Bats Valkyrie Bandit
Valkyrie Rocket Prince
Bats Valkyrie Flying Machine Bandit
Bats Rocket Flying Machine Witch
Rocket Skeleton Barrel Valkyrie Flying Machine Bandit
Witch Prince
Valkyrie Prince Bandit
Bats Valkyrie Witch Flying Machine Bandit
Bats Flying Machine Witch
Prince Bats Valkyrie Flying Machine Rocket Witch Bandit
Valkyrie Rocket Bats Witch Prince
Prince Bandit
Rocket Prince Bandit
Bats Valkyrie Witch Prince
Bats Valkyrie Flying Machine Witch Prince Bandit
Valkyrie Witch Bats Flying Machine Bandit
Prince
Valkyrie Bats Flying Machine Witch Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince Bandit
Bandit Skeleton Barrel Valkyrie Flying Machine Rocket Prince
Bandit Bats Valkyrie Rocket Witch Prince
Valkyrie Rocket Prince Bats Bandit
Valkyrie Witch Prince Bandit
Rocket Bats Skeleton Barrel Flying Machine Witch
Rocket Prince Bats Valkyrie Flying Machine Witch Bandit
Valkyrie Prince
Rocket Bats Valkyrie Flying Machine Witch Prince Bandit
Witch
Bats Valkyrie Flying Machine Witch Prince
Rocket Valkyrie Prince
Rocket Prince Valkyrie Witch Bandit
Valkyrie Flying Machine Witch
Witch Bats Valkyrie Flying Machine Rocket Prince
Bats Valkyrie Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Valkyrie Flying Machine Rocket Bandit
Skeleton Barrel Flying Machine Bandit
Rocket Skeleton Barrel Flying Machine Bandit
Skeleton Barrel Valkyrie Flying Machine Rocket Prince
Rocket Valkyrie
Bats Skeleton Barrel Flying Machine Rocket Witch
Flying Machine Witch
Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine Bandit
Rocket Bats Prince
Rocket Skeleton Barrel Valkyrie Flying Machine Prince Bandit
Flying Machine Rocket
Flying Machine Rocket Skeleton Barrel Bandit
Skeleton Barrel Flying Machine Rocket Bandit
Skeleton Barrel Flying Machine Prince
Rocket Skeleton Barrel Flying Machine Witch Bandit
Skeleton Barrel Flying Machine Rocket Bandit
Rocket
Bats Rocket
Rocket Skeleton Barrel Flying Machine Prince Bandit
Rocket Skeleton Barrel Valkyrie Flying Machine Witch
Rocket Prince
Rocket
Rocket Prince
Rocket Skeleton Barrel Flying Machine
Valkyrie Witch
Witch
Skeleton Barrel Flying Machine Witch Bandit
Skeleton Barrel Flying Machine Witch Prince Bandit
Rocket Skeleton Barrel Bandit
Bats Flying Machine Witch
Rocket Bats Skeleton Barrel Flying Machine Witch
Rocket Bandit
Rocket
Prince
Rocket
Skeleton Barrel Bats Flying Machine Rocket Witch Prince Bandit
Rocket Flying Machine Witch
Valkyrie Flying Machine Rocket Prince
Skeleton Barrel Flying Machine
Rocket
Flying Machine Prince
Bats Flying Machine Rocket Witch
Bats Flying Machine Rocket Witch
Skeleton Barrel Flying Machine Rocket Witch Prince Bandit

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