My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Baby Dragon Giant Skeleton Fisherman Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army Clone Giant Skeleton Fisherman Sparky
Giant Snowball
Bats Skeleton Barrel Skeleton Army Clone Baby Dragon Fisherman
Zap
Bats Skeleton Barrel Skeleton Army Clone Fisherman Sparky
Barbarian Barrel
Skeleton Barrel Skeleton Army Clone Giant Skeleton Sparky
The Log
Skeleton Barrel Skeleton Army Clone Giant Skeleton Fisherman Sparky
Earthquake
Skeleton Army Clone
Arrows
Bats Skeleton Barrel Skeleton Army Clone
Royal Delivery
Bats Skeleton Barrel Skeleton Army Clone Baby Dragon Giant Skeleton Fisherman Sparky
Fireball
Skeleton Barrel Skeleton Army Clone Baby Dragon Fisherman Sparky
Poison
Bats Skeleton Barrel Skeleton Army Clone Fisherman Sparky
Lightning
Baby Dragon Fisherman Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Skeleton Army Clone Baby Dragon Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Skeleton Army Clone Fisherman Baby Dragon Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Skeleton Army Clone

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Giant Skeleton Clone Baby Dragon Fisherman Sparky
Skeleton Barrel
Bats Clone Giant Skeleton Fisherman Sparky
Skeleton Army
Clone Sparky
Clone
Skeleton Barrel Skeleton Army Giant Skeleton Bats Baby Dragon Sparky
Baby Dragon
Bats Clone Giant Skeleton Fisherman Sparky
Giant Skeleton
Bats Clone Skeleton Barrel Baby Dragon Fisherman Sparky
Fisherman
Bats Skeleton Barrel Baby Dragon Giant Skeleton Sparky
Sparky
Bats Skeleton Barrel Skeleton Army Clone Baby Dragon Giant Skeleton Fisherman

Defense Synergies 0 7

Bats
Baby Dragon Giant Skeleton Fisherman Sparky
Skeleton Barrel
Skeleton Army
Giant Skeleton Sparky
Clone
Baby Dragon
Bats Giant Skeleton
Giant Skeleton
Bats Skeleton Army Baby Dragon
Fisherman
Bats
Sparky
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Baby Dragon Sparky
Skeleton Army Sparky Bats Fisherman
Skeleton Army Fisherman Sparky Bats Giant Skeleton
Skeleton Army Sparky Bats Fisherman
Skeleton Army Giant Skeleton Sparky
Skeleton Army Bats Baby Dragon
Bats Baby Dragon
Skeleton Barrel Baby Dragon Giant Skeleton Sparky
Sparky Skeleton Army Fisherman
Skeleton Army Giant Skeleton Fisherman Sparky
Bats Skeleton Army Baby Dragon Giant Skeleton Fisherman
Bats Baby Dragon
Skeleton Army Sparky Bats Giant Skeleton
Skeleton Army Sparky Bats Baby Dragon
Skeleton Army Sparky
Skeleton Army Fisherman Sparky
Sparky Bats Skeleton Army Fisherman
Bats Skeleton Army Baby Dragon Fisherman
Baby Dragon Bats Giant Skeleton Fisherman
Sparky Fisherman
Skeleton Army Bats Baby Dragon Giant Skeleton Fisherman Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton Fisherman Sparky
Skeleton Barrel Baby Dragon Fisherman
Skeleton Army Giant Skeleton Bats Fisherman Sparky
Skeleton Army Giant Skeleton Bats Fisherman Sparky
Giant Skeleton Skeleton Army Fisherman Sparky
Bats Skeleton Barrel Baby Dragon
Skeleton Army Sparky Bats Giant Skeleton
Giant Skeleton Skeleton Army Fisherman Sparky
Giant Skeleton Bats Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky
Bats Giant Skeleton Sparky
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Sparky
Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Bats Baby Dragon Giant Skeleton Fisherman
Bats Baby Dragon Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Baby Dragon Giant Skeleton Sparky
Skeleton Barrel Baby Dragon Fisherman
Skeleton Barrel Baby Dragon Giant Skeleton Sparky
Skeleton Barrel Giant Skeleton Sparky
Baby Dragon Sparky
Bats Skeleton Barrel Baby Dragon
Baby Dragon Sparky
Skeleton Barrel Baby Dragon
Skeleton Barrel Fisherman
Bats Fisherman Sparky
Skeleton Barrel Fisherman Sparky
Baby Dragon
Skeleton Barrel Baby Dragon Fisherman Sparky
Skeleton Barrel Baby Dragon Fisherman
Skeleton Barrel Baby Dragon Fisherman Sparky
Skeleton Barrel Baby Dragon Sparky
Skeleton Barrel Baby Dragon Sparky
Sparky
Bats Fisherman Sparky
Skeleton Barrel Baby Dragon Fisherman Sparky
Skeleton Barrel Baby Dragon
Baby Dragon Giant Skeleton Sparky
Fisherman Sparky
Skeleton Barrel Baby Dragon
Baby Dragon Sparky
Fisherman
Skeleton Barrel Baby Dragon Fisherman Sparky
Skeleton Barrel Baby Dragon Fisherman Sparky
Skeleton Barrel Baby Dragon Fisherman Sparky
Bats Baby Dragon Sparky
Bats Skeleton Barrel
Sparky
Sparky
Sparky
Giant Skeleton Sparky
Sparky
Skeleton Barrel Bats Skeleton Army
Baby Dragon
Baby Dragon Sparky
Skeleton Barrel Baby Dragon
Giant Skeleton Sparky
Sparky
Bats Baby Dragon Giant Skeleton Sparky
Bats
Skeleton Barrel Baby Dragon Giant Skeleton Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: