My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Battle Ram Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Fire Spirit Bats Battle Ram
Zap
Fire Spirit Bats Battle Ram
Barbarian Barrel
Fire Spirit Rascals Battle Ram Wizard
The Log
Fire Spirit Rascals Battle Ram
Earthquake
Arrows
Fire Spirit Bats Rascals
Royal Delivery
Fire Spirit Bats Rascals Battle Ram Wizard P.E.K.K.A
Fireball
Rascals Battle Ram Wizard
Poison
Bats Rascals Wizard
Lightning
Battle Ram Wizard
Rocket
Rascals Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Tornado Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Battle Ram Tornado Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Tornado Battle Ram Poison Rascals Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Tornado Battle Ram

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Battle Ram
Bats
Rascals Battle Ram P.E.K.K.A
Rascals
Bats Battle Ram
Battle Ram
Poison Fire Spirit Bats Rascals Tornado P.E.K.K.A
Wizard
Tornado P.E.K.K.A
Tornado
Wizard P.E.K.K.A Battle Ram Poison
Poison
Battle Ram P.E.K.K.A Tornado
P.E.K.K.A
Fire Spirit Tornado Poison Bats Battle Ram Wizard

Defense Synergies 2 7

Fire Spirit
Tornado P.E.K.K.A
Bats
Rascals P.E.K.K.A
Rascals
Bats Tornado
Battle Ram
Wizard
Tornado P.E.K.K.A
Tornado
Wizard P.E.K.K.A Fire Spirit Rascals Poison
Poison
Tornado
P.E.K.K.A
Tornado Fire Spirit Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
P.E.K.K.A Bats Rascals
Tornado P.E.K.K.A Fire Spirit Bats Rascals
P.E.K.K.A Bats Rascals
Tornado Poison P.E.K.K.A
Tornado Fire Spirit Bats Rascals
Bats Tornado Fire Spirit Rascals Wizard Poison
Rascals Poison P.E.K.K.A
P.E.K.K.A Rascals Tornado
Tornado Fire Spirit Rascals
Bats Poison Rascals Wizard Tornado
Bats Rascals Wizard Tornado Poison
P.E.K.K.A Fire Spirit Bats Rascals Wizard
Fire Spirit Wizard Bats Rascals Tornado Poison P.E.K.K.A
P.E.K.K.A Rascals
Tornado Rascals P.E.K.K.A
Wizard Bats Rascals Tornado Poison P.E.K.K.A
Fire Spirit Bats Rascals Wizard Tornado
Wizard Tornado Poison Fire Spirit Bats Rascals
P.E.K.K.A Tornado
Rascals Wizard Fire Spirit Bats Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals P.E.K.K.A
Poison Wizard
P.E.K.K.A Bats Rascals
P.E.K.K.A Bats Rascals Tornado
P.E.K.K.A Rascals
Fire Spirit Wizard Poison Bats Rascals Tornado
Rascals P.E.K.K.A Bats
P.E.K.K.A Rascals
P.E.K.K.A Bats Tornado Poison
P.E.K.K.A
P.E.K.K.A Bats Rascals
P.E.K.K.A Tornado Poison
Rascals P.E.K.K.A Wizard
Wizard Rascals
Rascals Bats Tornado Poison P.E.K.K.A
Bats Poison Rascals Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals
Poison Tornado
Poison
Rascals Poison
Wizard Poison Fire Spirit
Wizard Poison Fire Spirit Bats Tornado
Fire Spirit Wizard Tornado Poison
Poison Fire Spirit Wizard Tornado
Poison Wizard Tornado
Fire Spirit Bats Tornado Poison
Poison Wizard Tornado
Poison Fire Spirit Wizard Tornado
Poison Fire Spirit
Poison
Poison
Wizard Poison
Wizard Poison
Tornado Poison
Bats
Fire Spirit Wizard Poison
Fire Spirit Wizard Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Poison
Tornado Poison Fire Spirit Wizard
Poison Wizard Tornado
Wizard Tornado Poison
Poison Tornado
Poison Fire Spirit Bats Wizard Tornado
Bats Wizard Poison
Poison Wizard
Poison
P.E.K.K.A
Wizard Poison
Fire Spirit Bats
Poison Fire Spirit Wizard Tornado
Poison Rascals Wizard
Wizard Poison
Tornado Poison
P.E.K.K.A
Bats Rascals Tornado Poison
Bats Tornado Poison
Poison Tornado

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