My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Battle Ram Three Musketeers Miner
Giant Snowball
Bats Minions Goblin Gang Battle Ram Three Musketeers Miner
Zap
Bats Minions Goblin Gang Battle Ram Three Musketeers
Barbarian Barrel
Goblin Gang Battle Ram Three Musketeers
The Log
Goblin Gang Battle Ram Three Musketeers
Earthquake
Goblin Gang
Arrows
Bats Minions Goblin Gang
Royal Delivery
Bats Minions Goblin Gang Battle Ram Three Musketeers Miner
Fireball
Minions Goblin Gang Battle Ram Three Musketeers
Poison
Bats Minions Goblin Gang Three Musketeers
Lightning
Battle Ram Three Musketeers
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Minions Goblin Gang Miner Battle Ram Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Minions

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap Minions Battle Ram
Zap
Battle Ram Miner Bats Minions Three Musketeers The Log
Minions
Miner Bats Zap Battle Ram
Goblin Gang
Miner Battle Ram Three Musketeers
Battle Ram
Zap The Log Bats Minions Goblin Gang Three Musketeers
Three Musketeers
Zap Goblin Gang Battle Ram The Log Miner
The Log
Battle Ram Zap Three Musketeers Miner
Miner
Bats Zap Minions Goblin Gang Three Musketeers The Log

Defense Synergies 0 13

Bats
Zap Minions The Log
Zap
Bats Minions Goblin Gang Three Musketeers The Log Miner
Minions
Bats Zap The Log
Goblin Gang
Zap The Log Miner
Battle Ram
Three Musketeers
Zap The Log
The Log
Bats Zap Minions Goblin Gang Three Musketeers Miner
Miner
Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
Bats Zap Minions Goblin Gang Three Musketeers The Log
Goblin Gang Three Musketeers Bats Minions
Three Musketeers Bats Minions Goblin Gang
The Log
Goblin Gang The Log Bats Zap Minions
Bats Minions Three Musketeers Zap Goblin Gang
Zap The Log
Three Musketeers Minions Goblin Gang
Goblin Gang Miner
Bats Minions Goblin Gang Zap The Log
Minions Three Musketeers Bats Zap Goblin Gang
Bats Zap Minions Goblin Gang Three Musketeers The Log
Three Musketeers Bats Zap Minions Goblin Gang The Log
Goblin Gang Three Musketeers
Zap Goblin Gang Three Musketeers The Log
Three Musketeers Bats Minions Goblin Gang
Bats Zap Minions Goblin Gang Three Musketeers The Log
Zap The Log Bats Minions
Three Musketeers
Goblin Gang Bats Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang The Log Miner
Goblin Gang Bats Zap Minions The Log
Goblin Gang Bats Zap The Log
Goblin Gang Three Musketeers
Bats Zap Minions Goblin Gang Three Musketeers
Goblin Gang Bats Minions
Zap Bats Minions The Log
Goblin Gang Three Musketeers
Bats Minions
Zap The Log
Goblin Gang Three Musketeers
Three Musketeers
Goblin Gang Bats Zap Minions Three Musketeers The Log
Bats Minions Zap The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
The Log Miner
The Log
Zap The Log
Bats Zap Minions
The Log
The Log Zap
The Log Miner Zap
Bats Minions Goblin Gang Three Musketeers
Miner Zap The Log
Zap
Three Musketeers The Log Miner
Minions
Zap The Log
Zap Three Musketeers The Log
Three Musketeers The Log
Three Musketeers
Bats Minions
Zap Three Musketeers The Log
Zap The Log Miner
Minions The Log
The Log
Zap The Log
Zap The Log
The Log Miner Zap
Zap The Log Miner
Miner Zap The Log
Bats Zap
Zap Bats Minions
Zap The Log Miner
Zap
The Log
Zap Bats Minions Goblin Gang
Zap Three Musketeers
The Log
Miner Goblin Gang Three Musketeers
The Log Zap
Zap
Three Musketeers
Zap Bats Minions Goblin Gang The Log
Bats Zap
Zap The Log Miner

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