My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Wizard Giant Skeleton Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Giant Skeleton
Giant Snowball
Bats Lumberjack
Zap
Bats Royal Giant
Barbarian Barrel
Wizard Giant Skeleton Electro Wizard Lumberjack
The Log
Royal Giant Giant Skeleton Lumberjack
Earthquake
Arrows
Bats
Royal Delivery
Bats Wizard Giant Skeleton Electro Wizard Lumberjack
Fireball
Wizard Electro Wizard Lumberjack
Poison
Bats Wizard Electro Wizard
Lightning
Wizard Electro Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Fireball Electro Wizard Lumberjack Wizard Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Barbarian Barrel Fireball Electro Wizard

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Giant Skeleton Barbarian Barrel Lumberjack
Royal Giant
Bats Fireball Barbarian Barrel Wizard Giant Skeleton Electro Wizard Lumberjack
Fireball
Royal Giant Electro Wizard
Wizard
Royal Giant Giant Skeleton Lumberjack
Barbarian Barrel
Royal Giant Bats Giant Skeleton Lumberjack
Giant Skeleton
Bats Royal Giant Wizard Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard
Royal Giant Fireball Giant Skeleton Lumberjack
Lumberjack
Bats Royal Giant Wizard Barbarian Barrel Giant Skeleton Electro Wizard

Defense Synergies 1 16

Bats
Barbarian Barrel Giant Skeleton Electro Wizard Lumberjack
Royal Giant
Fireball
Barbarian Barrel Electro Wizard Lumberjack
Wizard
Barbarian Barrel Giant Skeleton Electro Wizard Lumberjack
Barbarian Barrel
Fireball Bats Wizard Giant Skeleton Electro Wizard Lumberjack
Giant Skeleton
Bats Wizard Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard
Bats Fireball Wizard Barbarian Barrel Giant Skeleton Lumberjack
Lumberjack
Bats Fireball Wizard Barbarian Barrel Giant Skeleton Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Barbarian Barrel Electro Wizard
Lumberjack Bats Electro Wizard
Lumberjack Bats Giant Skeleton Electro Wizard
Lumberjack Bats Electro Wizard
Fireball Barbarian Barrel Giant Skeleton Lumberjack
Fireball Barbarian Barrel Bats Electro Wizard Lumberjack
Bats Electro Wizard Fireball Wizard
Fireball Barbarian Barrel Giant Skeleton Electro Wizard
Lumberjack
Barbarian Barrel Giant Skeleton Electro Wizard Lumberjack
Bats Electro Wizard Fireball Wizard Barbarian Barrel Giant Skeleton Lumberjack
Bats Fireball Wizard Electro Wizard
Lumberjack Bats Fireball Wizard Giant Skeleton Electro Wizard
Fireball Wizard Bats Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard Lumberjack
Fireball Electro Wizard Lumberjack
Wizard Bats Fireball Electro Wizard Lumberjack
Fireball Bats Wizard Barbarian Barrel Electro Wizard Lumberjack
Wizard Barbarian Barrel Bats Fireball Giant Skeleton Electro Wizard Lumberjack
Electro Wizard Lumberjack
Wizard Bats Fireball Barbarian Barrel Giant Skeleton Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Barbarian Barrel Giant Skeleton Electro Wizard
Fireball Electro Wizard Wizard Barbarian Barrel Lumberjack
Giant Skeleton Lumberjack Bats Electro Wizard
Giant Skeleton Lumberjack Bats Fireball Barbarian Barrel Electro Wizard
Giant Skeleton Lumberjack
Fireball Wizard Bats Electro Wizard
Bats Fireball Giant Skeleton Electro Wizard Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Electro Wizard Bats Fireball Barbarian Barrel
Bats Giant Skeleton Lumberjack
Fireball Giant Skeleton Electro Wizard
Giant Skeleton Fireball Wizard Lumberjack
Wizard Fireball
Electro Wizard Bats Fireball Barbarian Barrel Giant Skeleton Lumberjack
Bats Fireball Wizard Barbarian Barrel Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel Electro Wizard
Fireball Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel Giant Skeleton
Fireball Wizard Barbarian Barrel
Fireball Wizard Bats
Wizard
Fireball Wizard Barbarian Barrel
Fireball Wizard
Bats Fireball Electro Wizard Lumberjack
Fireball Wizard Barbarian Barrel Electro Wizard
Fireball Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Barbarian Barrel
Bats
Fireball Wizard Barbarian Barrel Electro Wizard
Fireball Wizard Barbarian Barrel
Fireball Giant Skeleton
Fireball Wizard
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel Electro Wizard
Fireball Wizard
Fireball Barbarian Barrel
Bats Fireball Wizard Electro Wizard
Electro Wizard Bats Fireball Wizard
Fireball
Fireball Wizard
Fireball Electro Wizard
Giant Skeleton
Fireball Wizard
Electro Wizard Bats Fireball Barbarian Barrel
Fireball Wizard Electro Wizard
Fireball Barbarian Barrel
Fireball Wizard Electro Wizard Lumberjack
Fireball Wizard
Fireball Giant Skeleton
Bats Fireball Giant Skeleton Electro Wizard
Bats Fireball Electro Wizard
Fireball Barbarian Barrel Giant Skeleton Electro Wizard

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