My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Battle Ram Flying Machine Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Battle Ram Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Battle Ram Dark Prince
Giant Snowball
Bats Battle Ram Flying Machine
Zap
Bats Royal Giant Battle Ram Flying Machine Dark Prince
Barbarian Barrel
Battle Ram Dark Prince
The Log
Royal Giant Battle Ram Dark Prince
Earthquake
Arrows
Bats Flying Machine
Royal Delivery
Bats Battle Ram Flying Machine Dark Prince
Fireball
Battle Ram Flying Machine
Poison
Bats Flying Machine
Lightning
Battle Ram Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Rage Tornado Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Tornado Fireball Battle Ram Flying Machine Dark Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Tornado Fireball

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Battle Ram Flying Machine Rage Dark Prince
Royal Giant
Bats Fireball Flying Machine Tornado Dark Prince
Fireball
Royal Giant Tornado Battle Ram Dark Prince
Battle Ram
Bats Fireball Flying Machine Tornado
Flying Machine
Bats Royal Giant Battle Ram Dark Prince
Rage
Bats Dark Prince
Tornado
Fireball Royal Giant Battle Ram Dark Prince
Dark Prince
Bats Royal Giant Fireball Flying Machine Rage Tornado

Defense Synergies 1 4

Bats
Dark Prince
Royal Giant
Fireball
Tornado Dark Prince
Battle Ram
Flying Machine
Dark Prince
Rage
Tornado
Fireball Dark Prince
Dark Prince
Bats Fireball Flying Machine Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine
Bats Flying Machine Dark Prince
Tornado Bats Dark Prince
Bats Dark Prince
Fireball Tornado Dark Prince
Fireball Tornado Bats Flying Machine Dark Prince
Bats Tornado Fireball Flying Machine
Fireball Flying Machine
Tornado
Tornado Dark Prince
Bats Fireball Flying Machine Tornado Dark Prince
Bats Fireball Flying Machine Tornado
Bats Fireball Flying Machine Dark Prince
Fireball Bats Tornado Dark Prince
Tornado Fireball
Bats Fireball Tornado Dark Prince
Fireball Bats Flying Machine Tornado Dark Prince
Tornado Bats Fireball Flying Machine Dark Prince
Tornado
Dark Prince Bats Fireball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Dark Prince
Fireball Flying Machine
Bats Dark Prince
Dark Prince Bats Fireball Tornado
Dark Prince
Fireball Bats Flying Machine Tornado
Dark Prince Bats Fireball Flying Machine
Dark Prince
Bats Fireball Flying Machine Tornado Dark Prince
Bats Flying Machine Dark Prince
Fireball Tornado Dark Prince
Dark Prince Fireball
Fireball Flying Machine
Bats Fireball Flying Machine Tornado Dark Prince
Bats Fireball Flying Machine Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Flying Machine Tornado
Fireball Flying Machine
Fireball Flying Machine Dark Prince
Fireball Dark Prince
Fireball Bats Flying Machine Tornado
Flying Machine Tornado
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado
Bats Fireball Tornado
Fireball Flying Machine Tornado Dark Prince
Fireball Flying Machine Tornado
Flying Machine Fireball
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Tornado
Bats
Fireball Flying Machine Dark Prince
Fireball Flying Machine Tornado
Fireball
Fireball Tornado
Tornado
Fireball Flying Machine
Tornado Fireball Dark Prince
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado
Fireball Tornado
Bats Fireball Flying Machine Tornado
Bats Fireball Flying Machine
Fireball
Fireball
Fireball
Fireball
Bats Fireball Flying Machine Dark Prince
Fireball Flying Machine Tornado
Fireball
Fireball Flying Machine Dark Prince
Fireball Flying Machine
Fireball Tornado
Flying Machine Dark Prince
Bats Fireball Flying Machine Tornado
Bats Fireball Flying Machine Tornado
Fireball Flying Machine Tornado Dark Prince

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