My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Battle Ram Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Miner
Giant Snowball
Bats Musketeer Battle Ram Baby Dragon Miner
Zap
Bats Battle Ram
Barbarian Barrel
Musketeer Battle Ram
The Log
Musketeer Battle Ram
Earthquake
Arrows
Bats
Royal Delivery
Bats Musketeer Battle Ram Baby Dragon P.E.K.K.A Miner
Fireball
Musketeer Battle Ram Baby Dragon
Poison
Bats Musketeer
Lightning
Musketeer Battle Ram Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Baby Dragon Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Miner Musketeer Battle Ram Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Barbarian Barrel Miner Musketeer

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A
Musketeer
Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A Miner
Battle Ram
Poison Bats Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A
Barbarian Barrel
Bats Musketeer Battle Ram Baby Dragon P.E.K.K.A Miner
Baby Dragon
Bats Musketeer Battle Ram Barbarian Barrel Poison P.E.K.K.A Miner
Poison
Battle Ram P.E.K.K.A Miner Baby Dragon
P.E.K.K.A
Poison Bats Musketeer Battle Ram Barbarian Barrel Baby Dragon
Miner
Bats Poison Musketeer Barbarian Barrel Baby Dragon

Defense Synergies 0 13

Bats
Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A
Musketeer
Bats Barbarian Barrel Baby Dragon P.E.K.K.A Miner
Battle Ram
Barbarian Barrel
Bats Musketeer Baby Dragon Poison P.E.K.K.A Miner
Baby Dragon
Bats Musketeer Barbarian Barrel P.E.K.K.A
Poison
Barbarian Barrel
P.E.K.K.A
Bats Musketeer Barbarian Barrel Baby Dragon
Miner
Musketeer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel Baby Dragon
P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Musketeer
Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Bats Musketeer Baby Dragon
Bats Musketeer Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Musketeer
Musketeer Barbarian Barrel Miner
Bats Poison Musketeer Barbarian Barrel Baby Dragon
Musketeer Bats Baby Dragon Poison
P.E.K.K.A Bats Musketeer
Bats Barbarian Barrel Baby Dragon Poison P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Bats Musketeer Poison P.E.K.K.A
Bats Musketeer Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Poison Bats Musketeer
P.E.K.K.A Musketeer
Bats Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A
Poison Musketeer Barbarian Barrel Baby Dragon Miner
P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Musketeer Barbarian Barrel
P.E.K.K.A Musketeer
Poison Bats Musketeer Baby Dragon
P.E.K.K.A Bats Musketeer
P.E.K.K.A
P.E.K.K.A Bats Barbarian Barrel Baby Dragon Poison
P.E.K.K.A Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A Poison
P.E.K.K.A
Musketeer Baby Dragon
Bats Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A
Bats Poison Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Barrel Baby Dragon
Poison Musketeer Barbarian Barrel Baby Dragon Miner
Barbarian Barrel Baby Dragon Poison Miner
Musketeer Barbarian Barrel Poison
Poison Barbarian Barrel Baby Dragon
Poison Bats Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Miner
Bats Musketeer Poison
Poison Miner Musketeer Barbarian Barrel
Poison Musketeer Baby Dragon
Poison Musketeer Barbarian Barrel Baby Dragon Miner
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Poison
Bats
Musketeer Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison Miner
Musketeer Baby Dragon Poison
Poison
Musketeer
Musketeer Barbarian Barrel Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Miner Musketeer Barbarian Barrel Baby Dragon
Musketeer Baby Dragon Poison Miner
Poison Miner Musketeer Barbarian Barrel Baby Dragon
Poison Bats Musketeer Baby Dragon
Bats Musketeer Poison
Poison Musketeer Miner
Poison
P.E.K.K.A
Poison
Bats Musketeer Barbarian Barrel
Poison Musketeer Baby Dragon
Barbarian Barrel
Poison Miner Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison
Musketeer P.E.K.K.A
Bats Musketeer Baby Dragon Poison
Bats Musketeer Poison
Poison Musketeer Barbarian Barrel Baby Dragon Miner

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