My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Bowler Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Baby Dragon Lumberjack
Zap
Bats
Barbarian Barrel
Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Bats
Royal Delivery
Bats Baby Dragon Bowler Lumberjack
Fireball
Baby Dragon Bowler Lumberjack
Poison
Bats
Lightning
Baby Dragon Bowler Lumberjack
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Bowler The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Poison Bowler Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats The Log Baby Dragon Poison Lumberjack Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats The Log Baby Dragon

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Baby Dragon Bowler Lumberjack
Mirror
The Log Poison Lumberjack
Baby Dragon
Bats Poison Bowler Lumberjack Mega Knight
Poison
Mirror Baby Dragon Bowler The Log Mega Knight
Bowler
Bats Baby Dragon Poison The Log Lumberjack
The Log
Mirror Poison Bowler Lumberjack Mega Knight
Lumberjack
Bats Mirror Baby Dragon Bowler The Log Mega Knight
Mega Knight
Bats Baby Dragon Poison The Log Lumberjack

Defense Synergies 1 19

Bats
Baby Dragon Bowler The Log Lumberjack Mega Knight
Mirror
Poison Bowler The Log Lumberjack Mega Knight
Baby Dragon
Bats Bowler The Log Lumberjack Mega Knight
Poison
Mirror The Log Mega Knight
Bowler
The Log Bats Mirror Baby Dragon Lumberjack
The Log
Bowler Bats Mirror Baby Dragon Poison Lumberjack Mega Knight
Lumberjack
Bats Mirror Baby Dragon Bowler The Log
Mega Knight
Bats Mirror Baby Dragon Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Baby Dragon The Log
Lumberjack Bats The Log Mega Knight
Bowler Lumberjack Mega Knight Bats
Lumberjack Bats Bowler Mega Knight
Poison Bowler The Log Lumberjack Mega Knight
Bowler The Log Bats Baby Dragon Lumberjack Mega Knight
Bats Baby Dragon Poison
Bowler Baby Dragon Poison The Log Mega Knight
Lumberjack
Bowler Lumberjack Mega Knight
Bats Poison Baby Dragon Bowler The Log Lumberjack Mega Knight
Bats Baby Dragon Poison
Bowler Lumberjack Mega Knight Bats The Log
Bowler Mega Knight Bats Baby Dragon Poison The Log Lumberjack
Lumberjack Mega Knight
Bowler The Log Lumberjack Mega Knight
Mega Knight Bats Poison Bowler Lumberjack
Mega Knight Bats Baby Dragon Bowler The Log Lumberjack
Baby Dragon Poison The Log Bats Bowler Lumberjack Mega Knight
Lumberjack
Bowler Mega Knight Bats Baby Dragon Poison The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Bowler
Poison Baby Dragon Bowler The Log Lumberjack Mega Knight
Lumberjack Mega Knight Bats Bowler The Log
Bowler Lumberjack Mega Knight Bats The Log
Bowler Lumberjack Mega Knight
Poison Bats Baby Dragon
Bats Bowler Lumberjack
Mega Knight Lumberjack
Mega Knight Bats Baby Dragon Poison The Log
Mega Knight Bats Bowler Lumberjack
Mega Knight Poison Bowler The Log
Bowler Mega Knight Lumberjack
Baby Dragon Bowler Mega Knight
Bats Baby Dragon Poison Bowler The Log Lumberjack
Bats Poison Bowler Mega Knight Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon The Log
Poison Baby Dragon Bowler The Log
Baby Dragon Poison The Log
Poison The Log
Poison Baby Dragon Bowler The Log Mega Knight
Poison Bats Baby Dragon
Baby Dragon Poison Bowler The Log
Poison The Log Baby Dragon Bowler
Poison The Log
Bats Poison Bowler Lumberjack
Poison Bowler The Log
Poison Baby Dragon
Poison Baby Dragon Bowler The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Baby Dragon Poison Bowler The Log
Baby Dragon Poison Bowler The Log Mega Knight
Poison
Bats
Baby Dragon Poison Bowler The Log Mega Knight
Baby Dragon Poison Bowler The Log Mega Knight
Baby Dragon Poison Bowler The Log Mega Knight
Poison
Bowler The Log
Baby Dragon Poison The Log
Poison The Log Baby Dragon Bowler Mega Knight
Poison The Log Baby Dragon Bowler
Baby Dragon Poison Bowler The Log Mega Knight
Poison Baby Dragon The Log
Poison Bats Baby Dragon
Bats Poison
Bowler
Poison The Log Mega Knight
Poison
Mega Knight
Poison Bowler The Log
Bats
Poison Baby Dragon
The Log
Poison Baby Dragon Bowler Lumberjack Mega Knight
The Log Baby Dragon Poison Bowler
Poison
Mega Knight
Bats Baby Dragon Poison Bowler The Log
Bats Poison
Poison Baby Dragon Bowler The Log Mega Knight

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