My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Wizard Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Miner Bandit
Giant Snowball
Bats Minions Miner
Zap
Bats Minions Bandit
Barbarian Barrel
Tesla Wizard Bandit
The Log
Bandit
Earthquake
Tesla
Arrows
Bats Minions
Royal Delivery
Bats Minions Wizard Miner Bandit
Fireball
Minions Tesla Wizard Bandit
Poison
Bats Minions Wizard
Lightning
Tesla Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Minions Miner Bandit Tesla Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Minions Miner

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Minions Bandit
Minions
Miner Mega Knight Bats Bandit
Tesla
Wizard
Miner Bandit Mega Knight
The Log
Miner Bandit Mega Knight
Miner
Bats Minions Wizard The Log Bandit Mega Knight
Bandit
Bats Minions Wizard The Log Miner Mega Knight
Mega Knight
Bats Minions Wizard The Log Miner Bandit

Defense Synergies 1 18

Bats
Minions Tesla The Log Bandit Mega Knight
Minions
Bats Tesla The Log Bandit Mega Knight
Tesla
The Log Bats Minions Wizard
Wizard
Tesla The Log Bandit Mega Knight
The Log
Tesla Bats Minions Wizard Miner Bandit Mega Knight
Miner
The Log Mega Knight
Bandit
Bats Minions Wizard The Log Mega Knight
Mega Knight
Bats Minions Wizard The Log Miner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Wizard The Log
Bats Minions Tesla The Log Bandit Mega Knight
Tesla Mega Knight Bats Minions Bandit
Tesla Bats Minions Bandit Mega Knight
The Log Mega Knight
The Log Bats Minions Tesla Bandit Mega Knight
Bats Minions Tesla Wizard
Tesla The Log Bandit Mega Knight
Tesla Minions
Tesla Miner Bandit Mega Knight
Bats Minions Tesla Wizard The Log Bandit Mega Knight
Minions Tesla Bats Wizard
Tesla Mega Knight Bats Minions Wizard The Log Bandit
Wizard Mega Knight Bats Minions Tesla The Log
Tesla Bandit Mega Knight
Tesla The Log Bandit Mega Knight
Tesla Wizard Mega Knight Bats Minions
Tesla Mega Knight Bats Minions Wizard The Log Bandit
Wizard The Log Bats Minions Tesla Bandit Mega Knight
Tesla
Wizard Mega Knight Bats Minions Tesla The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Bandit
Bandit Tesla Wizard The Log Miner Mega Knight
Bandit Mega Knight Bats Minions The Log
Mega Knight Bats Tesla The Log Bandit
Tesla Bandit Mega Knight
Wizard Bats Minions Tesla
Bats Minions Tesla Bandit
Mega Knight Tesla
Mega Knight Bats Minions The Log Bandit
Tesla
Mega Knight Bats Minions Tesla
Mega Knight The Log
Mega Knight Tesla Wizard Bandit
Wizard Tesla Mega Knight
Tesla Bats Minions The Log
Bats Minions Mega Knight Tesla Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
The Log Miner Bandit
The Log Miner Bandit
The Log
Wizard The Log Mega Knight
Wizard Bats Minions
Wizard The Log
The Log Wizard
The Log Miner Wizard Bandit
Bats Minions
Miner Wizard The Log Bandit
Wizard
The Log Miner Bandit
Minions Bandit
The Log
Wizard The Log Bandit
Wizard The Log Bandit Mega Knight
Bats Minions
Wizard The Log Bandit Mega Knight
Wizard The Log Miner Mega Knight
Minions The Log Mega Knight
Wizard
The Log
The Log
The Log Wizard Mega Knight
The Log Miner Wizard Bandit
Wizard The Log Miner Bandit Mega Knight
Miner The Log Bandit
Bats Wizard
Bats Minions Wizard
Wizard The Log Miner Bandit Mega Knight
Mega Knight
Wizard The Log
Bats Minions Bandit
Wizard
The Log
Miner Wizard Mega Knight
The Log Wizard
Mega Knight
Bats Minions The Log
Bats
The Log Miner Bandit Mega Knight

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