My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Miner
Giant Snowball
Bats Goblin Gang Mega Minion Miner
Zap
Bats Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mega Minion Mini P.E.K.K.A Miner
Fireball
Goblin Gang Mega Minion
Poison
Bats Goblin Gang Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Goblin Gang Mega Minion Miner Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Goblin Gang

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Miner Zap Mega Minion Mini P.E.K.K.A
Zap
Mega Minion Miner Bats Royal Giant Mini P.E.K.K.A The Log
Goblin Gang
Miner Royal Giant Mini P.E.K.K.A
Royal Giant
Bats Miner Zap Goblin Gang Mega Minion The Log
Mega Minion
Zap Bats Royal Giant Miner
Mini P.E.K.K.A
Bats Zap Goblin Gang The Log
The Log
Zap Royal Giant Mini P.E.K.K.A Miner
Miner
Bats Zap Goblin Gang Royal Giant Mega Minion The Log

Defense Synergies 3 12

Bats
Zap Mini P.E.K.K.A The Log
Zap
Mega Minion Mini P.E.K.K.A Bats Goblin Gang The Log Miner
Goblin Gang
Zap Mini P.E.K.K.A The Log Miner
Royal Giant
Mega Minion
Zap The Log Miner
Mini P.E.K.K.A
Zap The Log Bats Goblin Gang
The Log
Mini P.E.K.K.A Bats Zap Goblin Gang Mega Minion Miner
Miner
Zap Goblin Gang Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion The Log
Mini P.E.K.K.A Bats Zap Goblin Gang Mega Minion The Log
Goblin Gang Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A Bats Goblin Gang Mega Minion
Mini P.E.K.K.A The Log
Goblin Gang The Log Bats Zap Mega Minion
Bats Mega Minion Zap Goblin Gang
Zap The Log
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Miner
Bats Goblin Gang Zap Mega Minion The Log
Mega Minion Bats Zap Goblin Gang
Mini P.E.K.K.A Bats Zap Goblin Gang The Log
Bats Zap Goblin Gang Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A The Log
Bats Goblin Gang Mini P.E.K.K.A
Bats Zap Goblin Gang Mega Minion The Log
Zap The Log Bats Mega Minion
Mini P.E.K.K.A
Goblin Gang Bats Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap
Zap Goblin Gang Mega Minion Mini P.E.K.K.A The Log Miner
Goblin Gang Bats Zap Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Bats Zap The Log
Goblin Gang Mini P.E.K.K.A
Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A
Zap Bats Mega Minion Mini P.E.K.K.A The Log
Goblin Gang Mega Minion
Bats Mega Minion Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Goblin Gang
Goblin Gang Bats Zap Mega Minion Mini P.E.K.K.A The Log
Bats Zap Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
The Log Miner
The Log
Zap The Log
Bats Zap Mega Minion
The Log
The Log Zap
The Log Miner Zap
Bats Goblin Gang Mini P.E.K.K.A
Miner Zap The Log
Zap
The Log Miner
Zap The Log
Zap The Log
The Log
Bats Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A The Log
Zap The Log Miner
The Log
The Log
Zap The Log
Zap The Log
Mega Minion
The Log Miner Zap
Zap The Log Miner
Miner Zap The Log
Bats Zap
Zap Bats Mega Minion
Mega Minion Mini P.E.K.K.A
Zap The Log Miner
Zap
The Log
Zap Bats Goblin Gang
Zap Mega Minion
The Log
Miner Goblin Gang Mega Minion Mini P.E.K.K.A
The Log Zap
Zap
Mega Minion
Zap Bats Goblin Gang The Log
Bats Zap
Zap The Log Miner

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