My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Fire Spirit Bats Hog Rider Witch
Zap
Fire Spirit Bats Witch
Barbarian Barrel
Fire Spirit Knight Witch
The Log
Fire Spirit Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Bats Witch
Royal Delivery
Fire Spirit Bats Knight Hog Rider Witch
Fireball
Hog Rider Witch
Poison
Bats Witch
Lightning
Knight Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Knight Hog Rider Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight
Bats
Knight Hog Rider Mega Knight Zap
Zap
Hog Rider Fire Spirit Bats Knight Witch Mega Knight
Knight
Bats Hog Rider Fire Spirit Zap Witch
Hog Rider
Fire Spirit Bats Zap Knight Lightning Witch Mega Knight
Witch
Zap Knight Hog Rider Mega Knight
Lightning
Hog Rider
Mega Knight
Bats Zap Hog Rider Witch

Defense Synergies 3 7

Fire Spirit
Knight Zap
Bats
Knight Zap Mega Knight
Zap
Mega Knight Fire Spirit Bats Knight Witch
Knight
Fire Spirit Bats Zap Witch
Hog Rider
Witch
Zap Knight Mega Knight
Lightning
Mega Knight
Zap Bats Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight
Bats Zap Knight Witch Mega Knight
Witch Mega Knight Fire Spirit Bats Knight Lightning
Witch Bats Knight Mega Knight
Lightning Mega Knight
Fire Spirit Bats Zap Mega Knight
Bats Lightning Fire Spirit Zap Witch
Lightning Zap Mega Knight
Witch
Knight Fire Spirit Mega Knight
Bats Witch Zap Knight Mega Knight
Bats Zap Witch
Mega Knight Fire Spirit Bats Zap Knight Witch Lightning
Fire Spirit Mega Knight Bats Zap Witch
Knight Mega Knight
Zap Lightning Mega Knight
Mega Knight Bats Knight Witch
Fire Spirit Mega Knight Bats Zap Knight Witch
Zap Witch Fire Spirit Bats Knight Mega Knight
Mega Knight Fire Spirit Bats Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Witch
Zap Knight Lightning Mega Knight
Mega Knight Bats Zap Knight Witch Lightning
Lightning Mega Knight Bats Zap Knight
Knight Witch Mega Knight
Fire Spirit Bats Zap Witch
Bats Knight Witch Lightning
Mega Knight Knight
Zap Lightning Mega Knight Bats Knight Witch
Witch
Mega Knight Bats Knight Witch
Lightning Mega Knight Zap
Lightning Mega Knight Knight Witch
Witch Mega Knight
Witch Bats Zap Knight Lightning
Bats Mega Knight Zap Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Zap
Lightning
Lightning Knight
Fire Spirit Zap Mega Knight
Fire Spirit Bats Zap Witch
Fire Spirit Witch
Fire Spirit Zap Lightning
Zap Lightning
Lightning Fire Spirit Bats
Lightning Zap Knight
Lightning Fire Spirit Zap
Lightning Fire Spirit Knight
Lightning
Lightning Zap
Lightning Zap Witch
Lightning Mega Knight
Lightning
Bats Lightning
Lightning Fire Spirit Zap Mega Knight
Lightning Fire Spirit Zap Witch Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap
Zap Fire Spirit Witch Mega Knight
Witch
Zap Witch Lightning
Lightning Zap Witch Mega Knight
Lightning Zap
Lightning Fire Spirit Bats Zap Witch
Zap Lightning Bats Witch
Lightning
Lightning Zap Mega Knight
Zap Lightning
Mega Knight
Lightning
Zap Lightning Fire Spirit Bats Witch
Lightning Fire Spirit Zap Witch
Lightning Knight Mega Knight
Zap Lightning
Lightning Zap
Mega Knight
Zap Bats Witch Lightning
Bats Zap Witch Lightning
Lightning Zap Witch Mega Knight

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