My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Baby Dragon Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Miner Lava Hound
Giant Snowball
Bats Skeleton Army Baby Dragon Miner Lava Hound
Zap
Bats Skeleton Army Lava Hound
Barbarian Barrel
Wizard Skeleton Army Magic Archer
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army Lava Hound
Royal Delivery
Bats Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon Miner Magic Archer Lava Hound
Fireball
Wizard Skeleton Army Baby Dragon Magic Archer Lava Hound
Poison
Bats Wizard Skeleton Army Magic Archer Lava Hound
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Miner Mini P.E.K.K.A Baby Dragon Magic Archer Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Army Miner Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Lava Hound Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Bats Wizard Baby Dragon Magic Archer
Wizard
Mini P.E.K.K.A Miner
Skeleton Army
Lava Hound
Baby Dragon
Lava Hound Bats Mini P.E.K.K.A Miner
Miner
Bats Lava Hound Wizard Baby Dragon Magic Archer
Magic Archer
Mini P.E.K.K.A Miner Lava Hound
Lava Hound
Bats Baby Dragon Miner Skeleton Army Magic Archer

Defense Synergies 0 8

Bats
Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Bats Wizard Skeleton Army Baby Dragon Magic Archer
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Wizard Magic Archer
Baby Dragon
Bats Mini P.E.K.K.A
Miner
Magic Archer
Mini P.E.K.K.A Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon Magic Archer
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Skeleton Army Bats Baby Dragon Magic Archer
Bats Wizard Baby Dragon Magic Archer
Baby Dragon Magic Archer
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A Miner
Bats Skeleton Army Wizard Baby Dragon Magic Archer
Bats Wizard Baby Dragon Magic Archer
Mini P.E.K.K.A Skeleton Army Bats Wizard
Wizard Skeleton Army Bats Mini P.E.K.K.A Baby Dragon Magic Archer
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Wizard Bats Mini P.E.K.K.A Skeleton Army
Bats Wizard Skeleton Army Baby Dragon Magic Archer
Wizard Baby Dragon Bats Magic Archer
Mini P.E.K.K.A
Wizard Skeleton Army Bats Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Wizard Baby Dragon Miner Magic Archer
Skeleton Army Bats Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Wizard Bats Baby Dragon Magic Archer
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Bats Mini P.E.K.K.A Skeleton Army Baby Dragon Magic Archer
Skeleton Army
Bats Mini P.E.K.K.A
Skeleton Army
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Skeleton Army Baby Dragon Magic Archer
Skeleton Army Bats Mini P.E.K.K.A Baby Dragon Magic Archer
Bats Mini P.E.K.K.A Wizard Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon
Baby Dragon Miner Magic Archer
Baby Dragon Miner Magic Archer
Wizard Baby Dragon Magic Archer
Wizard Bats Baby Dragon Magic Archer
Wizard Baby Dragon Magic Archer
Wizard Baby Dragon Magic Archer
Miner Wizard
Bats Mini P.E.K.K.A
Miner Wizard Magic Archer
Wizard Baby Dragon Magic Archer
Baby Dragon Miner Magic Archer
Baby Dragon Magic Archer
Baby Dragon Magic Archer
Wizard Baby Dragon Magic Archer
Magic Archer Wizard Baby Dragon
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Magic Archer
Wizard Baby Dragon Miner Magic Archer
Baby Dragon Magic Archer
Wizard
Baby Dragon
Wizard Baby Dragon Magic Archer
Miner Wizard Baby Dragon Magic Archer
Wizard Baby Dragon Miner Magic Archer
Miner Baby Dragon Magic Archer
Bats Wizard Baby Dragon Magic Archer
Bats Wizard
Mini P.E.K.K.A
Wizard Miner Magic Archer
Magic Archer
Wizard Magic Archer
Bats Skeleton Army Magic Archer
Wizard Baby Dragon Magic Archer
Miner Mini P.E.K.K.A Wizard Baby Dragon Magic Archer
Wizard Baby Dragon Magic Archer
Bats Baby Dragon Magic Archer
Bats Magic Archer
Baby Dragon Miner Magic Archer

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