My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Giant Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Goblin Barrel Sparky
Giant Snowball
Bats Furnace Goblin Barrel Witch
Zap
Bats Furnace Goblin Barrel Witch Sparky
Barbarian Barrel
Valkyrie Furnace Goblin Barrel Witch Sparky
The Log
Mini P.E.K.K.A Furnace Goblin Barrel Witch Sparky
Earthquake
Furnace Goblin Barrel Witch
Arrows
Bats Furnace Goblin Barrel Witch
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Goblin Barrel Witch Sparky
Fireball
Furnace Goblin Barrel Witch Sparky
Poison
Bats Furnace Witch Sparky
Lightning
Mini P.E.K.K.A Valkyrie Furnace Witch Sparky
Rocket
Valkyrie Furnace Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Mini P.E.K.K.A Valkyrie Furnace Giant Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Barrel Mini P.E.K.K.A Valkyrie

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Mini P.E.K.K.A Goblin Barrel Sparky
Mini P.E.K.K.A
Giant Sparky Bats Valkyrie Furnace
Valkyrie
Bats Goblin Barrel Mini P.E.K.K.A Furnace Giant Witch Sparky
Furnace
Mini P.E.K.K.A Valkyrie Giant Goblin Barrel Sparky
Giant
Bats Mini P.E.K.K.A Goblin Barrel Sparky Valkyrie Furnace Witch
Goblin Barrel
Valkyrie Giant Bats Furnace Sparky
Witch
Valkyrie Giant
Sparky
Mini P.E.K.K.A Giant Bats Valkyrie Furnace Goblin Barrel

Defense Synergies 0 9

Bats
Mini P.E.K.K.A Valkyrie Sparky
Mini P.E.K.K.A
Bats Valkyrie Furnace Witch
Valkyrie
Bats Mini P.E.K.K.A Furnace Witch Sparky
Furnace
Mini P.E.K.K.A Valkyrie
Giant
Goblin Barrel
Witch
Mini P.E.K.K.A Valkyrie
Sparky
Bats Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Sparky
Mini P.E.K.K.A Sparky Bats Valkyrie Furnace Witch
Mini P.E.K.K.A Furnace Witch Sparky Bats Valkyrie
Mini P.E.K.K.A Witch Sparky Bats Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Sparky
Bats Valkyrie Furnace
Bats Furnace Witch
Valkyrie Sparky
Mini P.E.K.K.A Witch Sparky Furnace
Mini P.E.K.K.A Valkyrie Sparky
Bats Valkyrie Witch Furnace
Bats Furnace Witch
Mini P.E.K.K.A Furnace Sparky Bats Valkyrie Witch
Valkyrie Sparky Bats Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Sparky Furnace
Mini P.E.K.K.A Furnace Sparky
Sparky Bats Mini P.E.K.K.A Valkyrie Furnace Witch
Bats Valkyrie Furnace Witch
Valkyrie Furnace Witch Bats
Mini P.E.K.K.A Sparky
Valkyrie Bats Mini P.E.K.K.A Furnace Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Furnace Witch Sparky
Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie Furnace Witch Sparky
Mini P.E.K.K.A Valkyrie Bats Sparky
Mini P.E.K.K.A Valkyrie Witch Sparky
Furnace Bats Witch
Mini P.E.K.K.A Sparky Bats Valkyrie Furnace Witch
Mini P.E.K.K.A Valkyrie Sparky
Bats Mini P.E.K.K.A Valkyrie Witch Sparky
Witch Sparky
Bats Mini P.E.K.K.A Valkyrie Witch Sparky
Valkyrie
Mini P.E.K.K.A Valkyrie Witch Sparky
Valkyrie Furnace Witch Sparky
Witch Sparky Bats Mini P.E.K.K.A Valkyrie Furnace
Bats Valkyrie Mini P.E.K.K.A Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Sparky
Valkyrie Sparky
Valkyrie Furnace Sparky
Bats Furnace Witch
Furnace Witch Sparky
Bats Mini P.E.K.K.A Sparky
Valkyrie Sparky
Sparky
Furnace Sparky
Furnace Witch Sparky
Furnace Sparky
Sparky
Bats Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Valkyrie Witch
Sparky
Sparky
Valkyrie Furnace Witch Sparky
Witch
Witch Sparky
Witch Sparky
Sparky
Bats Furnace Witch Sparky
Bats Witch
Mini P.E.K.K.A Sparky
Sparky
Sparky
Sparky
Sparky
Bats Witch
Witch
Mini P.E.K.K.A Valkyrie Sparky
Sparky
Sparky
Bats Witch Sparky
Bats Witch
Witch Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: