My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Wizard Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Ram Rider
Giant Snowball
Bats Mega Minion Guards Ram Rider
Zap
Bats Guards Ram Rider
Barbarian Barrel
Wizard Guards Electro Wizard
The Log
Guards Ram Rider
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Mega Minion Wizard Guards Electro Wizard Ram Rider
Fireball
Mega Minion Wizard Electro Wizard Ram Rider
Poison
Bats Mega Minion Wizard Guards Electro Wizard
Lightning
Mega Minion Wizard Electro Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Mega Minion Guards Electro Wizard Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Mega Minion Guards

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mega Minion Barbarian Barrel Ram Rider
Mega Minion
Bats Mega Knight
Wizard
Ram Rider Mega Knight
Barbarian Barrel
Bats Ram Rider Mega Knight
Guards
Ram Rider
Electro Wizard
Ram Rider Mega Knight
Ram Rider
Bats Wizard Barbarian Barrel Guards Electro Wizard Mega Knight
Mega Knight
Bats Mega Minion Wizard Barbarian Barrel Electro Wizard Ram Rider

Defense Synergies 0 18

Bats
Barbarian Barrel Electro Wizard Mega Knight
Mega Minion
Wizard Barbarian Barrel Guards Electro Wizard Mega Knight
Wizard
Mega Minion Barbarian Barrel Guards Electro Wizard Mega Knight
Barbarian Barrel
Bats Mega Minion Wizard Guards Electro Wizard Mega Knight
Guards
Mega Minion Wizard Barbarian Barrel Electro Wizard
Electro Wizard
Bats Mega Minion Wizard Barbarian Barrel Guards Ram Rider Mega Knight
Ram Rider
Electro Wizard
Mega Knight
Bats Mega Minion Wizard Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Barbarian Barrel Electro Wizard Ram Rider
Bats Mega Minion Electro Wizard Ram Rider Mega Knight
Ram Rider Mega Knight Bats Mega Minion Electro Wizard
Bats Mega Minion Guards Electro Wizard Ram Rider Mega Knight
Barbarian Barrel Mega Knight
Barbarian Barrel Bats Mega Minion Guards Electro Wizard Mega Knight
Bats Mega Minion Electro Wizard Ram Rider Wizard
Barbarian Barrel Electro Wizard Ram Rider Mega Knight
Guards Barbarian Barrel Electro Wizard Mega Knight
Bats Guards Electro Wizard Mega Minion Wizard Barbarian Barrel Ram Rider Mega Knight
Mega Minion Bats Wizard Electro Wizard Ram Rider
Mega Knight Bats Wizard Guards Electro Wizard Ram Rider
Wizard Mega Knight Bats Mega Minion Barbarian Barrel Guards Electro Wizard
Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider Mega Knight
Wizard Mega Knight Bats Electro Wizard
Mega Knight Bats Mega Minion Wizard Barbarian Barrel Guards Electro Wizard Ram Rider
Wizard Barbarian Barrel Bats Mega Minion Guards Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider
Wizard Mega Knight Bats Barbarian Barrel Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Barbarian Barrel Electro Wizard
Electro Wizard Mega Minion Wizard Barbarian Barrel Mega Knight
Guards Mega Knight Bats Electro Wizard Ram Rider
Guards Mega Knight Bats Barbarian Barrel Electro Wizard Ram Rider
Guards Ram Rider Mega Knight
Wizard Bats Electro Wizard Ram Rider
Guards Bats Mega Minion Electro Wizard Ram Rider
Mega Knight
Electro Wizard Mega Knight Bats Mega Minion Barbarian Barrel
Mega Minion Guards
Mega Knight Bats Mega Minion Guards
Mega Knight Guards Electro Wizard
Mega Knight Wizard Guards Ram Rider
Wizard Mega Knight
Guards Electro Wizard Bats Mega Minion Barbarian Barrel
Bats Mega Knight Mega Minion Wizard Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards
Barbarian Barrel Electro Wizard Ram Rider
Barbarian Barrel
Barbarian Barrel Guards
Wizard Barbarian Barrel Mega Knight
Wizard Bats Mega Minion Ram Rider
Wizard
Wizard Barbarian Barrel Ram Rider
Wizard Ram Rider
Bats Guards Electro Wizard
Wizard Barbarian Barrel Electro Wizard Ram Rider
Wizard
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Mega Minion Wizard Barbarian Barrel Electro Wizard Mega Knight
Wizard Barbarian Barrel Mega Knight
Mega Knight
Wizard
Barbarian Barrel
Wizard Barbarian Barrel Mega Knight
Mega Minion
Wizard Barbarian Barrel Electro Wizard Ram Rider
Wizard Ram Rider Mega Knight
Barbarian Barrel
Bats Wizard Electro Wizard
Electro Wizard Bats Mega Minion Wizard Guards
Mega Minion
Wizard Mega Knight
Electro Wizard
Mega Knight
Wizard
Electro Wizard Bats Barbarian Barrel Guards
Mega Minion Wizard Electro Wizard Ram Rider
Barbarian Barrel
Mega Minion Wizard Electro Wizard Mega Knight
Wizard
Mega Minion Mega Knight
Bats Guards Electro Wizard
Bats Electro Wizard
Barbarian Barrel Electro Wizard Mega Knight

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