My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Royal Giant Mega Minion Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Skeleton Army
Giant Snowball
Bats Mega Minion Skeleton Army Lumberjack
Zap
Bats Royal Giant Skeleton Army
Barbarian Barrel
Ice Spirit Skeleton Army Lumberjack
The Log
Ice Spirit Royal Giant Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Ice Spirit Bats Skeleton Army
Royal Delivery
Ice Spirit Bats Mega Minion Skeleton Army Lumberjack
Fireball
Mega Minion Skeleton Army Lumberjack
Poison
Bats Mega Minion Skeleton Army
Lightning
Mega Minion Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mega Minion Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Mega Minion Skeleton Army Poison Lumberjack Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Mega Minion

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Royal Giant Bats Royal Giant Mega Minion Lumberjack
Bats
Royal Giant Ice Spirit Zap Mega Minion Lumberjack
Zap
Ice Spirit Mega Minion Bats Royal Giant Poison Lumberjack
Royal Giant
Ice Spirit Bats Poison Ice Spirit Zap Mega Minion Lumberjack
Mega Minion
Zap Ice Spirit Bats Royal Giant Poison
Skeleton Army
Poison
Royal Giant Zap Mega Minion
Lumberjack
Ice Spirit Bats Zap Royal Giant

Defense Synergies 2 13

Ice Spirit
Zap Bats Mega Minion Skeleton Army Poison Lumberjack
Bats
Ice Spirit Zap Lumberjack
Zap
Ice Spirit Mega Minion Bats Skeleton Army Poison Lumberjack
Royal Giant
Mega Minion
Zap Ice Spirit Skeleton Army Lumberjack
Skeleton Army
Ice Spirit Zap Mega Minion Lumberjack
Poison
Ice Spirit Zap
Lumberjack
Ice Spirit Bats Zap Mega Minion Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Skeleton Army Lumberjack Ice Spirit Bats Zap Mega Minion
Skeleton Army Lumberjack Bats Mega Minion
Skeleton Army Lumberjack Bats Mega Minion
Skeleton Army Poison Lumberjack
Skeleton Army Bats Zap Mega Minion Lumberjack
Bats Mega Minion Ice Spirit Zap Poison
Zap Poison
Skeleton Army Lumberjack
Skeleton Army Ice Spirit Lumberjack
Bats Skeleton Army Poison Zap Mega Minion Lumberjack
Mega Minion Bats Zap Poison
Skeleton Army Lumberjack Ice Spirit Bats Zap
Skeleton Army Ice Spirit Bats Zap Mega Minion Poison Lumberjack
Skeleton Army Lumberjack
Skeleton Army Ice Spirit Zap Lumberjack
Bats Skeleton Army Poison Lumberjack
Ice Spirit Bats Zap Mega Minion Skeleton Army Lumberjack
Zap Poison Ice Spirit Bats Mega Minion Lumberjack
Lumberjack
Skeleton Army Bats Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap
Poison Zap Mega Minion Lumberjack
Skeleton Army Lumberjack Ice Spirit Bats Zap
Skeleton Army Lumberjack Bats Zap
Skeleton Army Lumberjack
Poison Ice Spirit Bats Zap
Skeleton Army Bats Mega Minion Lumberjack
Skeleton Army Lumberjack
Zap Ice Spirit Bats Mega Minion Skeleton Army Poison
Mega Minion Skeleton Army
Bats Mega Minion Lumberjack
Skeleton Army Zap Poison
Skeleton Army Lumberjack
Skeleton Army
Skeleton Army Ice Spirit Bats Zap Mega Minion Poison Lumberjack
Bats Poison Zap Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison
Poison Zap
Poison Ice Spirit Bats Zap Mega Minion
Poison
Poison Ice Spirit Zap
Poison Zap
Bats Poison Lumberjack
Poison Zap
Poison Zap
Poison
Poison
Zap Poison
Zap Poison
Poison
Poison
Bats
Zap Mega Minion Poison
Zap Poison
Poison
Poison
Zap Poison
Zap Poison Ice Spirit
Mega Minion
Poison Zap
Zap Poison
Poison Zap
Poison Bats Zap
Zap Ice Spirit Bats Mega Minion Poison
Mega Minion
Poison Zap
Zap Ice Spirit Poison
Poison
Zap Ice Spirit Bats Skeleton Army
Poison Zap Mega Minion
Poison Mega Minion Lumberjack
Zap Poison
Zap Poison
Mega Minion
Zap Ice Spirit Bats Poison
Bats Zap Poison
Poison Zap

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