My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Rascals Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Rascals Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Princess
Zap
Bats Goblin Barrel Princess
Barbarian Barrel
Knight Tesla Rascals Goblin Barrel Princess
The Log
Rascals Goblin Barrel Princess
Earthquake
Tesla Goblin Barrel
Arrows
Bats Rascals Goblin Barrel Princess
Royal Delivery
Bats Knight Rascals Goblin Barrel Princess
Fireball
Tesla Rascals Goblin Barrel Princess
Poison
Bats Rascals Princess
Lightning
Knight Tesla
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Barrel Princess Tesla Fireball Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Rascals Goblin Barrel
Knight
Bats Goblin Barrel Princess Fireball The Log
Tesla
Rascals
Goblin Barrel Bats
Fireball
Knight The Log Princess
Goblin Barrel
Knight Rascals Bats Princess
The Log
Knight Fireball Princess
Princess
Knight Fireball Goblin Barrel The Log

Defense Synergies 5 12

Bats
Knight Tesla Rascals The Log
Knight
Bats Tesla Princess Fireball The Log
Tesla
Knight The Log Bats Rascals Fireball Princess
Rascals
Bats Tesla The Log Princess
Fireball
The Log Knight Tesla Princess
Goblin Barrel
The Log
Tesla Fireball Bats Knight Rascals Princess
Princess
Knight Tesla Rascals Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball The Log
Bats Knight Tesla Rascals The Log
Tesla Bats Knight Rascals
Tesla Bats Knight Rascals
Fireball The Log Princess
Fireball The Log Bats Tesla Rascals
Bats Tesla Rascals Fireball Princess
Tesla Rascals Fireball The Log
Tesla Rascals Princess
Knight Tesla Rascals
Bats Knight Tesla Rascals Fireball The Log Princess
Tesla Bats Rascals Fireball Princess
Tesla Bats Knight Rascals Fireball The Log
Fireball Bats Tesla Rascals The Log Princess
Knight Tesla Rascals
Tesla Rascals Fireball The Log
Tesla Bats Knight Rascals Fireball
Tesla Fireball Bats Knight Rascals The Log
The Log Bats Knight Tesla Rascals Fireball Princess
Tesla
Rascals Bats Knight Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Tesla Fireball
Fireball Knight Tesla The Log
Bats Knight Rascals The Log
Bats Knight Tesla Rascals Fireball The Log
Knight Tesla Rascals
Fireball Bats Tesla Rascals Princess
Rascals Bats Knight Tesla Fireball
Knight Tesla Rascals
Bats Knight Fireball The Log
Tesla
Bats Knight Tesla Rascals
Fireball The Log
Rascals Knight Tesla Fireball
Tesla Rascals Fireball Princess
Tesla Rascals Bats Knight Fireball The Log
Bats Tesla Rascals Fireball The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Rascals The Log
Fireball The Log Princess
Fireball The Log
Knight Rascals Fireball The Log
Fireball The Log
Fireball Bats Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Bats Fireball
Knight Fireball The Log Princess
Fireball Princess
Knight Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Bats
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Bats Fireball Princess
Bats Fireball
Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Bats Fireball Princess
Fireball Princess
The Log Fireball
Fireball Knight Rascals Princess
The Log Fireball Princess
Fireball
Bats Rascals Fireball The Log Princess
Bats Fireball Princess
Fireball The Log Princess

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