My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Giant Goblin Barrel
Giant Snowball
Bats Minions Goblin Barrel Witch
Zap
Bats Minions Goblin Barrel Witch
Barbarian Barrel
Knight Goblin Barrel Witch
The Log
Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Bats Minions Goblin Barrel Witch
Royal Delivery
Bats Knight Minions Goblin Barrel Witch
Fireball
Minions Goblin Barrel Witch
Poison
Bats Minions Witch
Lightning
Knight Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Minions Goblin Barrel Fireball Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Minions

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Giant Minions Goblin Barrel
Knight
Bats Minions Goblin Barrel Fireball Witch The Log
Minions
Knight Giant Bats
Fireball
Knight Giant The Log
Giant
Bats Minions Goblin Barrel Fireball Witch The Log
Goblin Barrel
Knight Giant Bats
Witch
Knight Giant
The Log
Knight Fireball Giant

Defense Synergies 3 7

Bats
Knight Minions The Log
Knight
Bats Minions Fireball Witch The Log
Minions
Knight Bats The Log
Fireball
The Log Knight
Giant
Goblin Barrel
Witch
Knight The Log
The Log
Fireball Bats Knight Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball The Log
Bats Knight Minions Witch The Log
Witch Bats Knight Minions
Witch Bats Knight Minions
Fireball The Log
Fireball The Log Bats Minions
Bats Minions Fireball Witch
Fireball The Log
Witch Minions
Knight
Bats Minions Witch Knight Fireball The Log
Minions Bats Fireball Witch
Bats Knight Minions Fireball Witch The Log
Fireball Bats Minions Witch The Log
Knight
Fireball The Log
Bats Knight Minions Fireball Witch
Fireball Bats Knight Minions Witch The Log
Witch The Log Bats Knight Minions Fireball
Bats Knight Minions Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Witch
Fireball Knight The Log
Bats Knight Minions Witch The Log
Bats Knight Fireball The Log
Knight Witch
Fireball Bats Minions Witch
Bats Knight Minions Fireball Witch
Knight
Bats Knight Minions Fireball Witch The Log
Witch
Bats Knight Minions Witch
Fireball The Log
Knight Fireball Witch
Fireball Witch
Witch Bats Knight Minions Fireball The Log
Bats Minions Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Bats Minions Witch
Witch The Log
Fireball The Log
Fireball The Log
Bats Minions Fireball
Knight Fireball The Log
Fireball
Knight Fireball The Log
Minions Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Bats Minions
Fireball The Log
Fireball Witch The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Bats Fireball Witch
Bats Minions Fireball Witch
Fireball
Fireball The Log
Fireball
Fireball The Log
Bats Minions Fireball Witch
Fireball Witch
The Log Fireball
Fireball Knight
The Log Fireball
Fireball
Bats Minions Fireball Witch The Log
Bats Fireball Witch
Fireball Witch The Log

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