My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Inferno Tower
Barbarian Barrel
Knight Inferno Tower
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Bats
Royal Delivery
Bats Knight Hog Rider
Fireball
Hog Rider Inferno Tower
Poison
Bats Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Tornado Fireball Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap
Zap
Fireball Hog Rider Tornado Bats Knight The Log
Knight
Bats Hog Rider Zap Fireball The Log
Fireball
Zap Hog Rider Tornado Knight The Log
Hog Rider
Bats Zap Knight Fireball The Log Tornado
Inferno Tower
Tornado
Zap Fireball Hog Rider The Log
The Log
Hog Rider Zap Knight Fireball Tornado

Defense Synergies 6 13

Bats
Knight Zap Inferno Tower The Log
Zap
Fireball Bats Knight Inferno Tower Tornado The Log
Knight
Bats Inferno Tower Zap Fireball Tornado The Log
Fireball
Zap Tornado The Log Knight Inferno Tower
Hog Rider
Inferno Tower
Knight The Log Bats Zap Fireball Tornado
Tornado
Fireball Zap Knight Inferno Tower The Log
The Log
Fireball Inferno Tower Bats Zap Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Inferno Tower The Log
Inferno Tower Bats Zap Knight The Log
Inferno Tower Tornado Bats Knight
Inferno Tower Bats Knight
Fireball Tornado The Log
Fireball Tornado The Log Bats Zap
Bats Inferno Tower Tornado Zap Fireball
Zap Fireball Inferno Tower The Log
Inferno Tower Tornado
Knight Tornado Inferno Tower
Bats Zap Knight Fireball Tornado The Log
Inferno Tower Bats Zap Fireball Tornado
Inferno Tower Bats Zap Knight Fireball The Log
Fireball Bats Zap Tornado The Log
Inferno Tower Knight
Inferno Tower Tornado Zap Fireball The Log
Bats Knight Fireball Inferno Tower Tornado
Fireball Bats Zap Knight Tornado The Log
Zap Tornado The Log Bats Knight Fireball
Inferno Tower Tornado
Bats Knight Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Inferno Tower
Fireball Zap Knight The Log
Bats Zap Knight Inferno Tower The Log
Bats Zap Knight Fireball Inferno Tower Tornado The Log
Inferno Tower Knight
Fireball Bats Zap Tornado
Bats Knight Fireball Inferno Tower
Inferno Tower Knight
Zap Bats Knight Fireball Inferno Tower Tornado The Log
Inferno Tower
Bats Knight Inferno Tower
Zap Fireball Tornado The Log
Knight Fireball Inferno Tower
Fireball
Inferno Tower Bats Zap Knight Fireball Tornado The Log
Bats Zap Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball Zap Tornado The Log
Fireball The Log
Knight Fireball The Log
Fireball Zap The Log
Fireball Bats Zap Tornado
Tornado The Log
Fireball The Log Zap Tornado
Fireball The Log Zap Tornado
Bats Fireball Tornado
Zap Knight Fireball Tornado The Log
Fireball Zap Tornado
Knight Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball Tornado
Bats
Zap Fireball The Log
Zap Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Zap Fireball The Log
Zap Tornado The Log Fireball
Fireball The Log Zap Tornado
Fireball Zap Tornado The Log
Fireball Zap Tornado The Log
Bats Zap Fireball Tornado
Zap Bats Fireball
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Bats Fireball
Fireball Zap Tornado
The Log Fireball
Fireball Knight
The Log Zap Fireball
Zap Fireball Tornado
Zap Bats Fireball Tornado The Log
Bats Zap Fireball Tornado
Zap Fireball Tornado The Log

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