My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Furnace Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Furnace Witch
Zap
Bats Furnace Witch
Barbarian Barrel
Knight Furnace Wizard Witch
The Log
Furnace Witch
Earthquake
Furnace Witch
Arrows
Bats Furnace Witch
Royal Delivery
Bats Knight Wizard Witch
Fireball
Furnace Wizard Witch
Poison
Bats Furnace Wizard Witch
Lightning
Knight Furnace Wizard Witch
Rocket
Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Knight Fireball Furnace Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Knight Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Rage
Knight
Bats Fireball Furnace Wizard Witch
Fireball
Knight Mega Knight
Furnace
Knight
Wizard
Knight Rage Mega Knight
Rage
Witch Bats Wizard
Witch
Rage Knight Mega Knight
Mega Knight
Bats Fireball Wizard Witch

Defense Synergies 1 8

Bats
Knight Mega Knight
Knight
Bats Fireball Furnace Wizard Witch
Fireball
Knight Mega Knight
Furnace
Knight
Wizard
Knight Mega Knight
Rage
Witch
Knight Mega Knight
Mega Knight
Bats Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard
Bats Knight Furnace Witch Mega Knight
Furnace Witch Mega Knight Bats Knight
Witch Bats Knight Furnace Mega Knight
Fireball Mega Knight
Fireball Bats Furnace Mega Knight
Bats Furnace Fireball Wizard Witch
Fireball Mega Knight
Witch Furnace
Knight Mega Knight
Bats Witch Knight Fireball Furnace Wizard Mega Knight
Bats Fireball Furnace Wizard Witch
Furnace Mega Knight Bats Knight Fireball Wizard Witch
Fireball Wizard Mega Knight Bats Furnace Witch
Knight Furnace Mega Knight
Fireball Furnace Mega Knight
Wizard Mega Knight Bats Knight Fireball Furnace Witch
Fireball Mega Knight Bats Knight Furnace Wizard Witch
Furnace Wizard Witch Bats Knight Fireball Mega Knight
Wizard Mega Knight Bats Knight Fireball Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Furnace Witch
Fireball Knight Wizard Mega Knight
Mega Knight Bats Knight Furnace Witch
Mega Knight Bats Knight Fireball
Knight Witch Mega Knight
Fireball Furnace Wizard Bats Witch
Bats Knight Fireball Furnace Witch
Mega Knight Knight
Mega Knight Bats Knight Fireball Witch
Witch
Mega Knight Bats Knight Witch
Mega Knight Fireball
Mega Knight Knight Fireball Wizard Witch
Wizard Fireball Furnace Witch Mega Knight
Witch Bats Knight Fireball Furnace
Bats Mega Knight Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball
Fireball
Knight Fireball
Fireball Wizard Furnace Mega Knight
Fireball Wizard Bats Furnace Witch
Furnace Wizard Witch
Fireball Wizard
Fireball Wizard
Bats Fireball
Knight Fireball Wizard
Fireball Wizard
Knight Fireball
Fireball
Fireball Furnace
Fireball Furnace Wizard Witch
Fireball Furnace Wizard Mega Knight
Fireball
Bats
Fireball Wizard Mega Knight
Fireball Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Furnace Wizard Witch Mega Knight
Witch
Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball
Bats Fireball Furnace Wizard Witch
Bats Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Bats Fireball Witch
Fireball Wizard Witch
Fireball
Fireball Knight Wizard Mega Knight
Fireball Wizard
Fireball
Mega Knight
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch Mega Knight

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