My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Rascals Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Rascals Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Ice Golem Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider
Giant Snowball
Spear Goblins Bats Dart Goblin Hog Rider
Zap
Spear Goblins Bats Dart Goblin
Barbarian Barrel
Spear Goblins Rascals Dart Goblin
The Log
Spear Goblins Rascals Dart Goblin Hog Rider
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Bats Rascals Dart Goblin
Royal Delivery
Spear Goblins Bats Rascals Dart Goblin Hog Rider
Fireball
Rascals Dart Goblin Hog Rider
Poison
Spear Goblins Bats Rascals Dart Goblin
Lightning
Ice Golem
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Ice Golem The Log Dart Goblin Fireball Hog Rider Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Ice Golem The Log

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Hog Rider Rascals Dart Goblin
Bats
Ice Golem Hog Rider Rascals
Rascals
Spear Goblins Bats Dart Goblin Hog Rider
Ice Golem
Spear Goblins Bats Hog Rider Dart Goblin
Dart Goblin
Spear Goblins Rascals Ice Golem Hog Rider The Log
Fireball
Hog Rider The Log
Hog Rider
Spear Goblins Bats Ice Golem Fireball The Log Rascals Dart Goblin
The Log
Hog Rider Dart Goblin Fireball

Defense Synergies 2 14

Spear Goblins
Ice Golem Bats Rascals Dart Goblin The Log
Bats
Spear Goblins Rascals Ice Golem Dart Goblin The Log
Rascals
Spear Goblins Bats Dart Goblin The Log
Ice Golem
Spear Goblins Bats Dart Goblin Fireball The Log
Dart Goblin
Spear Goblins Bats Rascals Ice Golem The Log
Fireball
The Log Ice Golem
Hog Rider
The Log
Fireball Spear Goblins Bats Rascals Ice Golem Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Ice Golem Dart Goblin Fireball The Log
Bats Rascals Dart Goblin The Log
Bats Rascals Dart Goblin
Bats Rascals Dart Goblin
Fireball The Log
Fireball The Log Spear Goblins Bats Rascals Dart Goblin
Bats Dart Goblin Spear Goblins Rascals Fireball
Rascals Ice Golem Dart Goblin Fireball The Log
Rascals
Spear Goblins Rascals Ice Golem Dart Goblin
Bats Dart Goblin Spear Goblins Rascals Ice Golem Fireball The Log
Spear Goblins Bats Rascals Dart Goblin Fireball
Bats Rascals Fireball The Log
Fireball Bats Rascals Dart Goblin The Log
Rascals
Rascals Fireball The Log
Bats Rascals Fireball
Fireball Spear Goblins Bats Rascals Dart Goblin The Log
The Log Spear Goblins Bats Rascals Ice Golem Dart Goblin Fireball
Dart Goblin
Rascals Spear Goblins Bats Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Ice Golem Fireball
Fireball Ice Golem The Log
Spear Goblins Bats Rascals Ice Golem The Log
Bats Rascals Ice Golem Fireball The Log
Rascals
Fireball Bats Rascals Ice Golem Dart Goblin
Rascals Spear Goblins Bats Ice Golem Dart Goblin Fireball
Rascals
Spear Goblins Bats Ice Golem Fireball The Log
Dart Goblin
Bats Rascals Dart Goblin
Fireball The Log
Rascals Ice Golem Fireball
Rascals Dart Goblin Fireball
Rascals Spear Goblins Bats Ice Golem Dart Goblin Fireball The Log
Bats Rascals Ice Golem Dart Goblin Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Ice Golem Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Rascals Ice Golem Dart Goblin Fireball The Log
Fireball The Log
Fireball Spear Goblins Bats Ice Golem Dart Goblin
Dart Goblin The Log
Fireball The Log Ice Golem Dart Goblin
Fireball The Log Dart Goblin
Bats Fireball
Dart Goblin Fireball The Log
Fireball Dart Goblin
Ice Golem Dart Goblin Fireball The Log
Dart Goblin Fireball
Ice Golem Dart Goblin Fireball The Log
Spear Goblins Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Bats
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Ice Golem The Log Fireball
Fireball The Log Dart Goblin
Fireball The Log
Fireball Dart Goblin The Log
Bats Ice Golem Dart Goblin Fireball
Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log
Fireball
Fireball The Log
Spear Goblins Bats Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Rascals Dart Goblin
The Log Ice Golem Dart Goblin Fireball
Fireball
Dart Goblin
Bats Rascals Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Dart Goblin Fireball The Log

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