My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Goblin Hut Prince Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Elite Barbarians Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Elite Barbarians Prince
Giant Snowball
Spear Goblins Bats Barbarians Goblin Hut Princess
Zap
Spear Goblins Bats Goblin Hut Prince Princess
Barbarian Barrel
Spear Goblins Barbarians Elite Barbarians Goblin Hut Princess
The Log
Spear Goblins Barbarians Elite Barbarians Goblin Hut Prince Princess
Earthquake
Spear Goblins Barbarians Goblin Hut
Arrows
Spear Goblins Bats Goblin Hut Princess
Royal Delivery
Spear Goblins Bats Barbarians Elite Barbarians Goblin Hut Prince Princess
Fireball
Barbarians Elite Barbarians Goblin Hut Princess
Poison
Spear Goblins Bats Barbarians Goblin Hut Princess
Lightning
Elite Barbarians Goblin Hut Prince
Rocket
Barbarians Elite Barbarians Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Princess Barbarians Goblin Hut Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Bats Princess Barbarians

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Goblin Hut Prince Princess Mega Knight
Bats
Mega Knight Elite Barbarians Prince
Barbarians
Elite Barbarians
Spear Goblins Bats Mega Knight
Goblin Hut
Spear Goblins Prince Mega Knight
Prince
Mega Knight Spear Goblins Bats Goblin Hut Princess
Princess
Spear Goblins Prince Mega Knight
Mega Knight
Bats Prince Spear Goblins Elite Barbarians Goblin Hut Princess

Defense Synergies 0 9

Spear Goblins
Bats Barbarians Goblin Hut Prince Mega Knight
Bats
Spear Goblins Prince Mega Knight
Barbarians
Spear Goblins
Elite Barbarians
Mega Knight
Goblin Hut
Spear Goblins
Prince
Spear Goblins Bats
Princess
Mega Knight
Mega Knight
Spear Goblins Bats Elite Barbarians Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Hut
Barbarians Elite Barbarians Bats Goblin Hut Prince Mega Knight
Barbarians Goblin Hut Prince Mega Knight Bats Elite Barbarians
Barbarians Elite Barbarians Goblin Hut Prince Bats Mega Knight
Barbarians Elite Barbarians Prince Princess Mega Knight
Spear Goblins Bats Mega Knight
Bats Spear Goblins Goblin Hut Princess
Barbarians Mega Knight
Barbarians Elite Barbarians Goblin Hut Prince Princess
Elite Barbarians Spear Goblins Barbarians Prince Mega Knight
Bats Barbarians Spear Goblins Goblin Hut Princess Mega Knight
Spear Goblins Bats Goblin Hut Princess
Barbarians Goblin Hut Prince Mega Knight Bats Elite Barbarians
Mega Knight Bats Barbarians Goblin Hut Prince Princess
Barbarians Elite Barbarians Goblin Hut Prince Mega Knight
Barbarians Elite Barbarians Goblin Hut Prince Mega Knight
Barbarians Mega Knight Bats Elite Barbarians Goblin Hut Prince
Mega Knight Spear Goblins Bats Barbarians Elite Barbarians Goblin Hut Prince
Spear Goblins Bats Barbarians Goblin Hut Princess Mega Knight
Barbarians Elite Barbarians Goblin Hut Prince
Mega Knight Spear Goblins Bats Barbarians Elite Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Spear Goblins Elite Barbarians Goblin Hut Prince
Elite Barbarians Prince Mega Knight
Barbarians Mega Knight Spear Goblins Bats Elite Barbarians Goblin Hut Prince
Prince Mega Knight Bats Barbarians Elite Barbarians
Barbarians Elite Barbarians Goblin Hut Prince Mega Knight
Bats Goblin Hut Princess
Prince Spear Goblins Bats Barbarians Elite Barbarians Goblin Hut
Mega Knight Barbarians Elite Barbarians Prince
Mega Knight Spear Goblins Bats Barbarians Elite Barbarians Goblin Hut Prince
Barbarians Goblin Hut
Mega Knight Bats Barbarians Elite Barbarians Goblin Hut Prince
Mega Knight Barbarians Elite Barbarians Prince
Barbarians Elite Barbarians Prince Mega Knight
Barbarians Princess Mega Knight
Barbarians Elite Barbarians Goblin Hut Spear Goblins Bats Prince
Bats Mega Knight Barbarians Elite Barbarians Goblin Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Goblin Hut
Barbarians Prince
Mega Knight
Spear Goblins Bats Princess
Princess
Princess
Bats Elite Barbarians Prince
Prince Princess
Princess
Elite Barbarians Goblin Hut Princess
Princess
Princess Elite Barbarians Goblin Hut Prince
Spear Goblins Goblin Hut Princess
Goblin Hut Princess Mega Knight
Bats
Prince Princess Mega Knight
Princess Mega Knight
Prince Mega Knight
Princess
Prince
Barbarians
Princess Mega Knight
Princess
Prince Princess Mega Knight
Elite Barbarians Bats Princess
Bats Goblin Hut
Elite Barbarians
Mega Knight
Princess
Prince Mega Knight
Princess
Spear Goblins Bats Barbarians Goblin Hut Prince Princess
Princess
Prince Princess Mega Knight
Princess
Elite Barbarians Prince Mega Knight
Bats Elite Barbarians Princess
Bats Princess
Prince Princess Mega Knight

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