My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon Inferno Dragon
Giant Snowball
Bats Goblin Gang Balloon Inferno Dragon Lumberjack
Zap
Bats Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Wizard Balloon Inferno Dragon Lumberjack
Fireball
Goblin Gang Wizard Balloon Inferno Dragon Lumberjack
Poison
Bats Goblin Gang Wizard Balloon
Lightning
Valkyrie Wizard Balloon Inferno Dragon Lumberjack
Rocket
Valkyrie Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Valkyrie Freeze Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Valkyrie Freeze

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Inferno Dragon Lumberjack
Goblin Gang
Valkyrie Balloon
Valkyrie
Bats Balloon Lumberjack Goblin Gang Wizard
Wizard
Valkyrie Balloon Lumberjack
Freeze
Balloon
Balloon
Bats Valkyrie Freeze Lumberjack Goblin Gang Wizard
Inferno Dragon
Bats
Lumberjack
Valkyrie Balloon Bats Wizard

Defense Synergies 0 13

Bats
Valkyrie Freeze Inferno Dragon Lumberjack
Goblin Gang
Valkyrie Inferno Dragon Lumberjack
Valkyrie
Bats Goblin Gang Wizard Freeze Lumberjack
Wizard
Valkyrie Freeze Lumberjack
Freeze
Bats Valkyrie Wizard Lumberjack
Balloon
Inferno Dragon
Bats Goblin Gang
Lumberjack
Bats Goblin Gang Valkyrie Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Inferno Dragon Lumberjack Bats Goblin Gang Valkyrie
Goblin Gang Lumberjack Bats Valkyrie Freeze Inferno Dragon
Inferno Dragon Lumberjack Bats Goblin Gang Valkyrie
Valkyrie Lumberjack
Goblin Gang Freeze Bats Valkyrie Lumberjack
Bats Inferno Dragon Goblin Gang Wizard Freeze
Valkyrie
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Valkyrie Lumberjack
Bats Goblin Gang Valkyrie Wizard Freeze Lumberjack
Inferno Dragon Bats Goblin Gang Wizard
Lumberjack Bats Goblin Gang Valkyrie Wizard Freeze
Valkyrie Wizard Bats Goblin Gang Freeze Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Freeze Inferno Dragon Lumberjack
Wizard Bats Goblin Gang Valkyrie Lumberjack
Bats Goblin Gang Valkyrie Wizard Lumberjack
Valkyrie Wizard Freeze Bats Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Valkyrie Wizard Bats Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack
Goblin Gang Valkyrie Wizard Inferno Dragon Lumberjack
Goblin Gang Lumberjack Bats Valkyrie
Goblin Gang Valkyrie Lumberjack Bats
Goblin Gang Valkyrie Inferno Dragon Lumberjack
Wizard Bats Goblin Gang Freeze
Goblin Gang Bats Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Freeze Bats Valkyrie Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Valkyrie Lumberjack
Valkyrie
Goblin Gang Valkyrie Wizard Lumberjack
Wizard Valkyrie
Goblin Gang Bats Valkyrie Freeze Inferno Dragon Lumberjack
Bats Valkyrie Wizard Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Valkyrie Freeze
Wizard Valkyrie
Wizard Bats Freeze
Wizard
Wizard Freeze
Wizard
Bats Goblin Gang Lumberjack
Valkyrie Wizard
Wizard
Freeze
Wizard
Wizard
Freeze
Bats
Wizard
Valkyrie Wizard
Wizard
Freeze Valkyrie Wizard
Inferno Dragon
Wizard
Wizard
Bats Wizard
Bats Wizard Freeze
Wizard
Freeze
Wizard
Bats Goblin Gang Freeze
Wizard
Freeze
Goblin Gang Valkyrie Wizard Lumberjack
Wizard
Bats Goblin Gang Freeze
Bats
Freeze

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