My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant
Giant Snowball
Bats Goblin Gang Witch
Zap
Bats Goblin Gang Witch
Barbarian Barrel
Goblin Gang Valkyrie Wizard Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch
Royal Delivery
Bats Goblin Gang Valkyrie Wizard Witch
Fireball
Goblin Gang Wizard Witch
Poison
Bats Goblin Gang Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage The Log Goblin Gang Valkyrie Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Rage The Log Goblin Gang

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Rage
Goblin Gang
Valkyrie Giant
Valkyrie
Bats Goblin Gang Giant Wizard Witch
Giant
Bats Rage Goblin Gang Valkyrie Wizard Witch The Log
Wizard
Valkyrie Giant Rage
Rage
Giant Witch Bats Wizard
Witch
Rage Valkyrie Giant
The Log
Giant

Defense Synergies 0 9

Bats
Valkyrie The Log
Goblin Gang
Valkyrie The Log
Valkyrie
Bats Goblin Gang Wizard Witch The Log
Giant
Wizard
Valkyrie The Log
Rage
Witch
Valkyrie The Log
The Log
Bats Goblin Gang Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Bats Goblin Gang Valkyrie Witch The Log
Goblin Gang Witch Bats Valkyrie
Witch Bats Goblin Gang Valkyrie
Valkyrie The Log
Goblin Gang The Log Bats Valkyrie
Bats Goblin Gang Wizard Witch
Valkyrie The Log
Witch Goblin Gang
Goblin Gang Valkyrie
Bats Goblin Gang Valkyrie Witch Wizard The Log
Bats Goblin Gang Wizard Witch
Bats Goblin Gang Valkyrie Wizard Witch The Log
Valkyrie Wizard Bats Goblin Gang Witch The Log
Goblin Gang
Goblin Gang The Log
Wizard Bats Goblin Gang Valkyrie Witch
Bats Goblin Gang Valkyrie Wizard Witch The Log
Valkyrie Wizard Witch The Log Bats
Goblin Gang Valkyrie Wizard Bats Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie Wizard The Log
Goblin Gang Bats Valkyrie Witch The Log
Goblin Gang Valkyrie Bats The Log
Goblin Gang Valkyrie Witch
Wizard Bats Goblin Gang Witch
Goblin Gang Bats Valkyrie Witch
Valkyrie
Bats Valkyrie Witch The Log
Witch Goblin Gang
Bats Valkyrie Witch
Valkyrie The Log
Goblin Gang Valkyrie Wizard Witch
Wizard Valkyrie Witch
Goblin Gang Witch Bats Valkyrie The Log
Bats Valkyrie Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Bats Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Bats Goblin Gang
Valkyrie Wizard The Log
Wizard
The Log
The Log
Wizard Witch The Log
Wizard The Log
Bats
Wizard The Log
Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch
Witch
The Log Wizard Witch
Wizard Witch The Log
The Log
Bats Wizard Witch
Bats Wizard Witch
Wizard The Log
Wizard The Log
Bats Goblin Gang Witch
Wizard Witch
The Log
Goblin Gang Valkyrie Wizard
The Log Wizard
Bats Goblin Gang Witch The Log
Bats Witch
Witch The Log

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