My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Musketeer Baby Dragon Miner
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Musketeer
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Musketeer Baby Dragon P.E.K.K.A Miner
Fireball
Goblin Gang Musketeer Baby Dragon
Poison
Bats Goblin Gang Musketeer
Lightning
Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Goblin Gang Miner Musketeer Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Goblin Gang Miner

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Barbarian Barrel Baby Dragon P.E.K.K.A
Goblin Gang
Miner Baby Dragon P.E.K.K.A
Musketeer
Barbarian Barrel Baby Dragon P.E.K.K.A Miner
Barbarian Barrel
Bats Musketeer Baby Dragon P.E.K.K.A Miner
Baby Dragon
Bats Goblin Gang Musketeer Barbarian Barrel Poison P.E.K.K.A Miner
Poison
P.E.K.K.A Miner Baby Dragon
P.E.K.K.A
Poison Bats Goblin Gang Musketeer Barbarian Barrel Baby Dragon
Miner
Bats Goblin Gang Poison Musketeer Barbarian Barrel Baby Dragon

Defense Synergies 1 16

Bats
Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A
Goblin Gang
Musketeer Barbarian Barrel P.E.K.K.A Miner
Musketeer
Goblin Gang Bats Barbarian Barrel Baby Dragon P.E.K.K.A Miner
Barbarian Barrel
Bats Goblin Gang Musketeer Baby Dragon Poison P.E.K.K.A Miner
Baby Dragon
Bats Musketeer Barbarian Barrel P.E.K.K.A
Poison
Barbarian Barrel
P.E.K.K.A
Bats Goblin Gang Musketeer Barbarian Barrel Baby Dragon
Miner
Goblin Gang Musketeer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel Baby Dragon
P.E.K.K.A Bats Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Goblin Gang Musketeer
Barbarian Barrel Poison P.E.K.K.A
Goblin Gang Barbarian Barrel Bats Musketeer Baby Dragon
Bats Musketeer Goblin Gang Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblin Gang Musketeer
Goblin Gang Musketeer Barbarian Barrel Miner
Bats Goblin Gang Poison Musketeer Barbarian Barrel Baby Dragon
Musketeer Bats Goblin Gang Baby Dragon Poison
P.E.K.K.A Bats Goblin Gang Musketeer
Bats Goblin Gang Barbarian Barrel Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblin Gang
Goblin Gang P.E.K.K.A
Bats Goblin Gang Musketeer Poison P.E.K.K.A
Bats Goblin Gang Musketeer Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Poison Bats Musketeer
P.E.K.K.A Musketeer
Goblin Gang Bats Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel P.E.K.K.A
Poison Goblin Gang Musketeer Barbarian Barrel Baby Dragon Miner
Goblin Gang P.E.K.K.A Bats Musketeer
Goblin Gang P.E.K.K.A Bats Musketeer Barbarian Barrel
P.E.K.K.A Goblin Gang Musketeer
Poison Bats Goblin Gang Musketeer Baby Dragon
Goblin Gang P.E.K.K.A Bats Musketeer
P.E.K.K.A
P.E.K.K.A Bats Barbarian Barrel Baby Dragon Poison
P.E.K.K.A Goblin Gang Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A Poison
P.E.K.K.A Goblin Gang
Musketeer Baby Dragon
Goblin Gang Bats Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A
Bats Poison Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Barrel Baby Dragon
Poison Musketeer Barbarian Barrel Baby Dragon Miner
Barbarian Barrel Baby Dragon Poison Miner
Musketeer Barbarian Barrel Poison
Poison Barbarian Barrel Baby Dragon
Poison Bats Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Miner
Bats Goblin Gang Musketeer Poison
Poison Miner Musketeer Barbarian Barrel
Poison Musketeer Baby Dragon
Poison Musketeer Barbarian Barrel Baby Dragon Miner
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Poison
Bats
Musketeer Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison Miner
Musketeer Baby Dragon Poison
Poison
Musketeer
Musketeer Barbarian Barrel Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Miner Musketeer Barbarian Barrel Baby Dragon
Musketeer Baby Dragon Poison Miner
Poison Miner Musketeer Barbarian Barrel Baby Dragon
Poison Bats Musketeer Baby Dragon
Bats Musketeer Poison
Poison Musketeer Miner
Poison
P.E.K.K.A
Poison
Bats Goblin Gang Musketeer Barbarian Barrel
Poison Musketeer Baby Dragon
Barbarian Barrel
Poison Miner Goblin Gang Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison
Musketeer P.E.K.K.A
Bats Goblin Gang Musketeer Baby Dragon Poison
Bats Musketeer Poison
Poison Musketeer Barbarian Barrel Baby Dragon Miner

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