My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Battle Ram Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Battle Ram Giant
Giant Snowball
Bats Goblin Gang Minion Horde Battle Ram Witch
Zap
Bats Goblin Gang Minion Horde Battle Ram Witch
Barbarian Barrel
Goblin Gang Battle Ram Witch
The Log
Goblin Gang Battle Ram Witch
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Minion Horde Witch
Royal Delivery
Bats Goblin Gang Minion Horde Battle Ram Witch
Fireball
Goblin Gang Minion Horde Battle Ram Witch
Poison
Bats Goblin Gang Minion Horde Witch
Lightning
Battle Ram Witch
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Fireball Battle Ram Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Battle Ram
Zap
Fireball Battle Ram Giant Bats Minion Horde Witch
Goblin Gang
Battle Ram Giant
Minion Horde
Zap Battle Ram Giant
Fireball
Zap Battle Ram Giant
Battle Ram
Zap Bats Goblin Gang Minion Horde Fireball Witch
Giant
Bats Zap Goblin Gang Minion Horde Fireball Witch
Witch
Zap Battle Ram Giant

Defense Synergies 1 4

Bats
Zap
Zap
Fireball Bats Goblin Gang Minion Horde Witch
Goblin Gang
Zap
Minion Horde
Zap
Fireball
Zap
Battle Ram
Giant
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball
Minion Horde Bats Zap Goblin Gang Witch
Goblin Gang Minion Horde Witch Bats
Minion Horde Witch Bats Goblin Gang
Fireball
Goblin Gang Fireball Bats Zap
Bats Minion Horde Zap Goblin Gang Fireball Witch
Zap Fireball
Minion Horde Witch Goblin Gang
Goblin Gang Minion Horde
Bats Goblin Gang Minion Horde Witch Zap Fireball
Minion Horde Bats Zap Goblin Gang Fireball Witch
Minion Horde Bats Zap Goblin Gang Fireball Witch
Fireball Bats Zap Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Fireball
Minion Horde Bats Goblin Gang Fireball Witch
Fireball Bats Zap Goblin Gang Minion Horde Witch
Zap Witch Bats Fireball
Goblin Gang Bats Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Witch
Fireball Zap Goblin Gang
Goblin Gang Bats Zap Minion Horde Witch
Goblin Gang Bats Zap Minion Horde Fireball
Goblin Gang Minion Horde Witch
Fireball Bats Zap Goblin Gang Minion Horde Witch
Goblin Gang Bats Minion Horde Fireball Witch
Minion Horde
Zap Minion Horde Bats Fireball Witch
Witch Goblin Gang Minion Horde
Bats Minion Horde Witch
Zap Fireball
Goblin Gang Minion Horde Fireball Witch
Minion Horde Fireball Witch
Goblin Gang Witch Bats Zap Minion Horde Fireball
Bats Zap Minion Horde Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Fireball Zap Minion Horde
Fireball Bats Zap Minion Horde Witch
Minion Horde Witch
Fireball Zap
Fireball Zap
Bats Goblin Gang Minion Horde Fireball
Zap Minion Horde Fireball
Fireball Zap
Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Bats Minion Horde
Zap Fireball
Zap Fireball Witch
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Witch
Minion Horde Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Bats Zap Minion Horde Fireball Witch
Zap Bats Minion Horde Fireball Witch
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Bats Goblin Gang Fireball Witch
Fireball Zap Witch
Fireball
Fireball Goblin Gang Minion Horde
Zap Fireball
Zap Fireball
Minion Horde
Zap Bats Goblin Gang Minion Horde Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch

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