My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Gang Hog Rider Goblin Barrel Skeleton Army Lumberjack
Zap
Bats Goblin Gang Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Gang Valkyrie Wizard Goblin Barrel Skeleton Army Lumberjack
The Log
Goblin Gang Hog Rider Goblin Barrel Skeleton Army Lumberjack
Earthquake
Goblin Gang Hog Rider Goblin Barrel Skeleton Army
Arrows
Bats Goblin Gang Goblin Barrel Skeleton Army
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Wizard Goblin Barrel Skeleton Army Lumberjack
Fireball
Goblin Gang Hog Rider Wizard Goblin Barrel Skeleton Army Lumberjack
Poison
Bats Goblin Gang Wizard Skeleton Army
Lightning
Valkyrie Wizard Lumberjack
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Goblin Barrel Skeleton Army Valkyrie Hog Rider Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Goblin Barrel Lumberjack
Goblin Gang
Hog Rider Goblin Barrel Valkyrie
Valkyrie
Bats Hog Rider Goblin Barrel Lumberjack Goblin Gang Wizard
Hog Rider
Bats Goblin Gang Valkyrie Wizard Goblin Barrel Lumberjack
Wizard
Valkyrie Hog Rider Lumberjack
Goblin Barrel
Goblin Gang Valkyrie Bats Hog Rider Skeleton Army Lumberjack
Skeleton Army
Goblin Barrel
Lumberjack
Valkyrie Bats Hog Rider Wizard Goblin Barrel

Defense Synergies 0 10

Bats
Valkyrie Lumberjack
Goblin Gang
Valkyrie Skeleton Army Lumberjack
Valkyrie
Bats Goblin Gang Wizard Lumberjack
Hog Rider
Wizard
Valkyrie Skeleton Army Lumberjack
Goblin Barrel
Skeleton Army
Goblin Gang Wizard Lumberjack
Lumberjack
Bats Goblin Gang Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Skeleton Army Lumberjack Bats Goblin Gang Valkyrie
Goblin Gang Skeleton Army Lumberjack Bats Valkyrie
Skeleton Army Lumberjack Bats Goblin Gang Valkyrie
Valkyrie Skeleton Army Lumberjack
Goblin Gang Skeleton Army Bats Valkyrie Lumberjack
Bats Goblin Gang Wizard
Valkyrie
Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Valkyrie Lumberjack
Bats Goblin Gang Valkyrie Skeleton Army Wizard Lumberjack
Bats Goblin Gang Wizard
Skeleton Army Lumberjack Bats Goblin Gang Valkyrie Wizard
Valkyrie Wizard Skeleton Army Bats Goblin Gang Lumberjack
Skeleton Army Goblin Gang Lumberjack
Skeleton Army Goblin Gang Lumberjack
Wizard Bats Goblin Gang Valkyrie Skeleton Army Lumberjack
Bats Goblin Gang Valkyrie Wizard Skeleton Army Lumberjack
Valkyrie Wizard Bats Lumberjack
Lumberjack
Goblin Gang Valkyrie Wizard Skeleton Army Bats Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Lumberjack
Goblin Gang Valkyrie Wizard Lumberjack
Goblin Gang Skeleton Army Lumberjack Bats Valkyrie
Goblin Gang Valkyrie Skeleton Army Lumberjack Bats
Goblin Gang Valkyrie Skeleton Army Lumberjack
Wizard Bats Goblin Gang
Goblin Gang Skeleton Army Bats Valkyrie Lumberjack
Valkyrie Skeleton Army Lumberjack
Bats Valkyrie Skeleton Army
Goblin Gang Skeleton Army
Bats Valkyrie Lumberjack
Skeleton Army Valkyrie
Skeleton Army Goblin Gang Valkyrie Wizard Lumberjack
Wizard Valkyrie Skeleton Army
Goblin Gang Skeleton Army Bats Valkyrie Lumberjack
Bats Valkyrie Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie
Wizard Bats
Wizard
Wizard
Wizard
Bats Goblin Gang Lumberjack
Valkyrie Wizard
Wizard
Wizard
Wizard
Bats
Wizard
Valkyrie Wizard
Wizard
Valkyrie Wizard
Wizard
Wizard
Bats Wizard
Bats Wizard
Wizard
Wizard
Bats Goblin Gang Skeleton Army
Wizard
Goblin Gang Valkyrie Wizard Lumberjack
Wizard
Bats Goblin Gang
Bats

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