Deck 3.4


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Valkyrie

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Goblin Gang Battle Ram
Giant Snowball Bats Goblin Gang Battle Ram
Zap Bats Goblin Gang Battle Ram
Barbarian Barrel Goblin Gang Valkyrie Battle Ram Wizard
The Log Goblin Gang Battle Ram
Earthquake Goblin Gang
Arrows Bats Goblin Gang
Royal Delivery Bats Goblin Gang Valkyrie Battle Ram Wizard
Fireball Goblin Gang Battle Ram Wizard
Poison Bats Goblin Gang Wizard
Lightning Valkyrie Battle Ram Wizard
Rocket Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado The Log

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Tornado Fireball Valkyrie Battle Ram Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Tornado

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Battle Ram Valkyrie
Goblin Gang +
Fireball + Tornado The Log
Valkyrie + Wizard Tornado Battle Ram Bats
+ Bats The Log Valkyrie
+ Tornado Valkyrie
+ Fireball Wizard Valkyrie
+ Fireball Battle Ram

Counters   52 86

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Tornado The Log Valkyrie Bats
Valkyrie Bats Goblin Gang The Log Wizard Fireball Tornado
Valkyrie Tornado Wizard The Log Goblin Gang Fireball
Fireball The Log
Wizard Goblin Gang Fireball Bats Battle Ram Valkyrie
Fireball Wizard
Wizard Fireball Tornado Valkyrie The Log
Fireball Wizard Goblin Gang Tornado
Valkyrie Fireball Goblin Gang Wizard The Log
Goblin Gang The Log Wizard Bats
Tornado Valkyrie The Log Battle Ram Goblin Gang Wizard
Valkyrie Wizard The Log
Wizard Bats Tornado Goblin Gang Fireball
The Log Wizard Fireball Goblin Gang Tornado Valkyrie
Wizard Valkyrie Goblin Gang
Goblin Gang Bats Valkyrie Tornado
Valkyrie Goblin Gang Tornado Bats The Log Fireball
Tornado The Log Bats Goblin Gang
Wizard Bats Valkyrie Goblin Gang
Goblin Gang Wizard Tornado The Log Valkyrie Fireball
Battle Ram Wizard The Log Fireball
Fireball Bats Tornado Goblin Gang Wizard
Fireball Battle Ram
Fireball Goblin Gang Tornado Wizard Valkyrie The Log
Bats
Fireball
Tornado Valkyrie Bats
Fireball Battle Ram The Log
Battle Ram Fireball Bats Goblin Gang
The Log Valkyrie Goblin Gang Fireball Tornado Wizard
Wizard Fireball Valkyrie The Log Tornado Goblin Gang
Fireball
The Log Fireball Valkyrie Battle Ram
Fireball Tornado Valkyrie Wizard
Fireball Tornado Valkyrie The Log Wizard Goblin Gang
Tornado The Log Wizard Bats Valkyrie Fireball
Goblin Gang Tornado Fireball The Log Wizard Bats Valkyrie
Valkyrie Tornado Wizard The Log Bats Goblin Gang
Tornado Fireball The Log Wizard
Tornado Wizard Goblin Gang
Fireball Valkyrie Wizard
Valkyrie The Log Tornado
Valkyrie The Log Goblin Gang
Valkyrie Fireball Tornado The Log Wizard
Wizard Tornado Bats Fireball
Bats Goblin Gang
Goblin Gang The Log Valkyrie
Fireball Wizard
Valkyrie
Tornado Valkyrie Goblin Gang
Valkyrie Wizard Battle Ram
Valkyrie
Goblin Gang The Log Tornado Battle Ram Bats
Tornado Bats
Tornado Valkyrie Bats Goblin Gang The Log
The Log Fireball Tornado Bats Valkyrie Goblin Gang Wizard
Goblin Gang Bats Valkyrie Battle Ram
Bats Wizard Valkyrie Goblin Gang
Goblin Gang Wizard Valkyrie Tornado
Fireball Goblin Gang The Log Valkyrie
Fireball Wizard Valkyrie Tornado Goblin Gang
Tornado Wizard Goblin Gang Fireball Bats
Valkyrie Fireball Wizard Tornado Goblin Gang
Goblin Gang Valkyrie Fireball Tornado The Log
Wizard Goblin Gang The Log Tornado
Valkyrie Tornado Goblin Gang Wizard Bats The Log
Valkyrie Goblin Gang
Fireball Tornado Bats Wizard
Bats Valkyrie Wizard Goblin Gang

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Tornado The Log Valkyrie Bats Goblin Gang Fireball
Wizard The Log Bats Goblin Gang
The Log Wizard Tornado Bats Valkyrie Goblin Gang
The Log Tornado Wizard Valkyrie Goblin Gang
Tornado Fireball Bats Wizard Goblin Gang
The Log Tornado Wizard Valkyrie
Fireball Valkyrie Tornado Goblin Gang Wizard The Log
Goblin Gang Valkyrie Wizard Tornado Bats
Goblin Gang Wizard Tornado Fireball
Fireball Battle Ram
Valkyrie Battle Ram
The Log Wizard Tornado
Tornado Goblin Gang
The Log Fireball Battle Ram
Valkyrie Fireball Goblin Gang