My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Flying Machine Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Flying Machine Goblin Hut Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Flying Machine Goblin Hut
Zap
Bats Firecracker Flying Machine Goblin Hut
Barbarian Barrel
Firecracker Goblin Hut Wizard
The Log
Firecracker Goblin Hut
Earthquake
Firecracker Goblin Hut
Arrows
Bats Firecracker Flying Machine Goblin Hut
Royal Delivery
Bats Firecracker Flying Machine Goblin Hut Wizard P.E.K.K.A
Fireball
Firecracker Flying Machine Goblin Hut Wizard
Poison
Bats Firecracker Flying Machine Goblin Hut Wizard
Lightning
Goblin Hut Wizard
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Fireball Flying Machine Goblin Hut Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Firecracker Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Flying Machine Rage P.E.K.K.A
Firecracker
Bats Flying Machine Goblin Hut P.E.K.K.A
Fireball
Flying Machine
Bats Firecracker Goblin Hut P.E.K.K.A
Goblin Hut
Firecracker Flying Machine
Wizard
Rage P.E.K.K.A
Rage
Bats Wizard
P.E.K.K.A
Bats Firecracker Flying Machine Wizard

Defense Synergies 0 10

Bats
Firecracker P.E.K.K.A
Firecracker
Bats Flying Machine Goblin Hut P.E.K.K.A
Fireball
Goblin Hut
Flying Machine
Firecracker Goblin Hut P.E.K.K.A
Goblin Hut
Firecracker Fireball Flying Machine Wizard
Wizard
Goblin Hut P.E.K.K.A
Rage
P.E.K.K.A
Bats Firecracker Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Flying Machine Goblin Hut Wizard
P.E.K.K.A Bats Firecracker Flying Machine Goblin Hut
Goblin Hut P.E.K.K.A Bats
Goblin Hut P.E.K.K.A Bats Firecracker
Firecracker Fireball P.E.K.K.A
Fireball Bats Firecracker Flying Machine
Bats Firecracker Fireball Flying Machine Goblin Hut Wizard
Fireball Flying Machine P.E.K.K.A
P.E.K.K.A Goblin Hut
Firecracker
Bats Firecracker Fireball Flying Machine Goblin Hut Wizard
Bats Firecracker Fireball Flying Machine Goblin Hut Wizard
Goblin Hut P.E.K.K.A Bats Fireball Flying Machine Wizard
Fireball Wizard Bats Firecracker Goblin Hut P.E.K.K.A
P.E.K.K.A Goblin Hut
Fireball Goblin Hut P.E.K.K.A
Wizard Bats Firecracker Fireball Goblin Hut P.E.K.K.A
Fireball Bats Firecracker Flying Machine Goblin Hut Wizard
Wizard Bats Firecracker Fireball Flying Machine Goblin Hut
P.E.K.K.A Goblin Hut
Wizard Bats Firecracker Fireball Flying Machine P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut P.E.K.K.A
Fireball Firecracker Flying Machine Wizard
P.E.K.K.A Bats Goblin Hut
P.E.K.K.A Bats Fireball
P.E.K.K.A Goblin Hut
Firecracker Fireball Wizard Bats Flying Machine Goblin Hut
P.E.K.K.A Bats Fireball Flying Machine Goblin Hut
P.E.K.K.A
P.E.K.K.A Bats Firecracker Fireball Flying Machine Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Bats Flying Machine Goblin Hut
P.E.K.K.A Fireball
P.E.K.K.A Fireball Wizard
Wizard Firecracker Fireball Flying Machine
Goblin Hut Bats Firecracker Fireball Flying Machine P.E.K.K.A
Bats Firecracker Fireball Flying Machine Goblin Hut Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Flying Machine
Firecracker Fireball Flying Machine
Fireball Flying Machine Goblin Hut
Firecracker Fireball Flying Machine
Fireball Wizard Firecracker
Firecracker Fireball Wizard Bats Flying Machine
Firecracker Flying Machine Wizard
Fireball Firecracker Flying Machine Wizard
Fireball Firecracker Flying Machine Wizard
Bats Fireball
Firecracker Fireball Flying Machine Wizard
Fireball Firecracker Flying Machine Wizard
Flying Machine Firecracker Fireball Goblin Hut
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine Goblin Hut
Firecracker Fireball Flying Machine Goblin Hut Wizard
Firecracker Fireball Flying Machine Goblin Hut Wizard
Fireball
Bats
Firecracker Fireball Flying Machine Wizard
Firecracker Fireball Flying Machine Wizard
Fireball
Fireball Wizard
Fireball Flying Machine
Firecracker Fireball Wizard
Firecracker Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball Firecracker
Bats Firecracker Fireball Flying Machine Wizard
Bats Firecracker Fireball Flying Machine Goblin Hut Wizard
Fireball
Fireball Wizard
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball Wizard
Bats Fireball Flying Machine Goblin Hut
Fireball Firecracker Flying Machine Wizard
Fireball
Fireball Firecracker Flying Machine Wizard
Firecracker Fireball Flying Machine Wizard
Fireball
Firecracker Flying Machine P.E.K.K.A
Bats Firecracker Fireball Flying Machine
Firecracker Bats Fireball Flying Machine
Firecracker Fireball Flying Machine

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