My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Royal Ghost Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Inferno Dragon
Giant Snowball
Bats Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Zap
Bats Skeleton Army Inferno Dragon
Barbarian Barrel
Skeleton Army Royal Ghost Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Skeleton Army Baby Dragon Royal Ghost Inferno Dragon Lumberjack
Fireball
Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Poison
Bats Skeleton Army
Lightning
Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Poison Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Baby Dragon Poison Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Royal Ghost Fireball Baby Dragon Poison Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Army Royal Ghost Fireball

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Baby Dragon Inferno Dragon Lumberjack
Fireball
Baby Dragon
Skeleton Army
Baby Dragon
Bats Fireball Poison Inferno Dragon Lumberjack
Poison
Baby Dragon Royal Ghost
Royal Ghost
Poison Lumberjack
Inferno Dragon
Bats Baby Dragon
Lumberjack
Bats Baby Dragon Royal Ghost

Defense Synergies 0 8

Bats
Baby Dragon Inferno Dragon Lumberjack
Fireball
Lumberjack
Skeleton Army
Inferno Dragon Lumberjack
Baby Dragon
Bats Inferno Dragon Lumberjack
Poison
Royal Ghost
Inferno Dragon
Bats Skeleton Army Baby Dragon
Lumberjack
Bats Fireball Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon
Skeleton Army Inferno Dragon Lumberjack Bats
Skeleton Army Lumberjack Bats Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack Bats
Fireball Skeleton Army Poison Lumberjack
Fireball Skeleton Army Bats Baby Dragon Royal Ghost Lumberjack
Bats Inferno Dragon Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Royal Ghost Lumberjack
Bats Skeleton Army Poison Fireball Baby Dragon Royal Ghost Lumberjack
Inferno Dragon Bats Fireball Baby Dragon Poison
Skeleton Army Lumberjack Bats Fireball
Fireball Skeleton Army Bats Baby Dragon Poison Royal Ghost Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Fireball Inferno Dragon Lumberjack
Bats Fireball Skeleton Army Poison Lumberjack
Fireball Bats Skeleton Army Baby Dragon Royal Ghost Lumberjack
Baby Dragon Poison Bats Fireball Royal Ghost Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Skeleton Army Royal Ghost Bats Fireball Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Fireball Royal Ghost
Fireball Poison Baby Dragon Royal Ghost Inferno Dragon Lumberjack
Skeleton Army Lumberjack Bats
Skeleton Army Lumberjack Bats Fireball
Skeleton Army Inferno Dragon Lumberjack
Fireball Poison Bats Baby Dragon
Skeleton Army Bats Fireball Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Bats Fireball Skeleton Army Baby Dragon Poison Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Bats Lumberjack
Skeleton Army Fireball Poison
Skeleton Army Fireball Lumberjack
Fireball Skeleton Army Baby Dragon
Skeleton Army Bats Fireball Baby Dragon Poison Inferno Dragon Lumberjack
Bats Poison Fireball Baby Dragon Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Baby Dragon Royal Ghost
Fireball Poison Baby Dragon Royal Ghost
Fireball Baby Dragon Poison
Fireball Poison
Fireball Poison Baby Dragon
Fireball Poison Bats Baby Dragon
Baby Dragon Poison
Fireball Poison Baby Dragon
Fireball Poison
Bats Fireball Poison Lumberjack
Poison Fireball
Fireball Poison Baby Dragon
Poison Fireball Baby Dragon
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Poison
Bats
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Poison
Fireball Baby Dragon Poison
Poison Fireball Baby Dragon
Inferno Dragon
Fireball Poison Baby Dragon Royal Ghost
Fireball Baby Dragon Poison
Fireball Poison Baby Dragon
Poison Bats Fireball Baby Dragon
Bats Fireball Poison
Fireball
Poison Fireball
Fireball Poison
Fireball Poison
Bats Fireball Skeleton Army
Fireball Poison Baby Dragon
Fireball
Fireball Poison Baby Dragon Lumberjack
Fireball Baby Dragon Poison
Fireball Poison
Bats Fireball Baby Dragon Poison
Bats Fireball Poison
Poison Fireball Baby Dragon Royal Ghost

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