My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Flying Machine Baby Dragon Prince Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Prince Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Musketeer Flying Machine Baby Dragon Lumberjack
Zap
Bats Flying Machine Prince
Barbarian Barrel
Musketeer Royal Ghost Lumberjack
The Log
Musketeer Prince Lumberjack
Earthquake
Arrows
Bats Flying Machine
Royal Delivery
Bats Musketeer Flying Machine Baby Dragon Prince Royal Ghost Lumberjack
Fireball
Musketeer Flying Machine Baby Dragon Lumberjack
Poison
Bats Musketeer Flying Machine
Lightning
Musketeer Baby Dragon Prince Lumberjack
Rocket
Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Royal Ghost Fireball Musketeer Flying Machine Baby Dragon Lumberjack Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Royal Ghost Fireball Musketeer

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Flying Machine Baby Dragon Prince Lumberjack
Fireball
Baby Dragon
Musketeer
Baby Dragon Prince Royal Ghost Lumberjack
Flying Machine
Bats Baby Dragon Prince Royal Ghost Lumberjack
Baby Dragon
Bats Fireball Musketeer Flying Machine Prince Lumberjack
Prince
Bats Musketeer Flying Machine Baby Dragon Royal Ghost Lumberjack
Royal Ghost
Musketeer Flying Machine Prince Lumberjack
Lumberjack
Bats Musketeer Flying Machine Baby Dragon Prince Royal Ghost

Defense Synergies 1 15

Bats
Musketeer Baby Dragon Prince Lumberjack
Fireball
Musketeer Lumberjack
Musketeer
Lumberjack Bats Fireball Flying Machine Baby Dragon Royal Ghost
Flying Machine
Musketeer Baby Dragon Prince Royal Ghost Lumberjack
Baby Dragon
Bats Musketeer Flying Machine Prince Lumberjack
Prince
Bats Flying Machine Baby Dragon
Royal Ghost
Musketeer Flying Machine
Lumberjack
Musketeer Bats Fireball Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Flying Machine Baby Dragon
Lumberjack Bats Musketeer Flying Machine Prince
Prince Lumberjack Bats Musketeer
Prince Lumberjack Bats Musketeer
Fireball Prince Lumberjack
Fireball Bats Musketeer Flying Machine Baby Dragon Royal Ghost Lumberjack
Bats Musketeer Fireball Flying Machine Baby Dragon
Fireball Musketeer Flying Machine Baby Dragon
Musketeer Prince Lumberjack
Musketeer Prince Royal Ghost Lumberjack
Bats Fireball Musketeer Flying Machine Baby Dragon Royal Ghost Lumberjack
Musketeer Bats Fireball Flying Machine Baby Dragon
Prince Lumberjack Bats Fireball Musketeer Flying Machine
Fireball Bats Baby Dragon Prince Royal Ghost Lumberjack
Prince Lumberjack
Fireball Prince Lumberjack
Bats Fireball Musketeer Prince Lumberjack
Fireball Bats Musketeer Flying Machine Baby Dragon Prince Royal Ghost Lumberjack
Baby Dragon Bats Fireball Musketeer Flying Machine Royal Ghost Lumberjack
Musketeer Prince Lumberjack
Royal Ghost Bats Fireball Musketeer Flying Machine Baby Dragon Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Prince Royal Ghost
Fireball Musketeer Flying Machine Baby Dragon Prince Royal Ghost Lumberjack
Lumberjack Bats Musketeer Prince
Prince Lumberjack Bats Fireball Musketeer
Musketeer Prince Lumberjack
Fireball Bats Musketeer Flying Machine Baby Dragon
Prince Bats Fireball Musketeer Flying Machine Lumberjack
Prince Lumberjack
Bats Fireball Flying Machine Baby Dragon Prince
Musketeer
Bats Musketeer Flying Machine Prince Lumberjack
Fireball Prince
Prince Fireball Lumberjack
Fireball Musketeer Flying Machine Baby Dragon
Bats Fireball Musketeer Flying Machine Baby Dragon Prince Lumberjack
Bats Fireball Musketeer Flying Machine Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Flying Machine Baby Dragon Royal Ghost
Fireball Musketeer Flying Machine Baby Dragon Royal Ghost
Fireball Flying Machine Baby Dragon
Fireball Musketeer Flying Machine Prince
Fireball Baby Dragon
Fireball Bats Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Bats Fireball Musketeer Prince Lumberjack
Fireball Musketeer Flying Machine Prince
Fireball Musketeer Flying Machine Baby Dragon
Flying Machine Fireball Musketeer Baby Dragon
Fireball Musketeer Flying Machine Baby Dragon
Fireball Musketeer Flying Machine Baby Dragon Prince
Fireball Musketeer Flying Machine Baby Dragon
Fireball Musketeer Flying Machine Baby Dragon
Fireball
Bats
Fireball Musketeer Flying Machine Baby Dragon Prince
Fireball Flying Machine Baby Dragon
Fireball Musketeer Baby Dragon Prince
Fireball
Musketeer Prince
Fireball Musketeer Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Flying Machine Baby Dragon Royal Ghost
Fireball Musketeer Flying Machine Baby Dragon Prince
Fireball Musketeer Baby Dragon
Bats Fireball Musketeer Flying Machine Baby Dragon
Bats Fireball Musketeer Flying Machine
Fireball
Fireball Musketeer
Fireball
Prince
Fireball
Bats Fireball Musketeer Flying Machine Prince
Fireball Musketeer Flying Machine Baby Dragon
Fireball
Fireball Musketeer Flying Machine Baby Dragon Prince Lumberjack
Fireball Musketeer Flying Machine Baby Dragon
Fireball
Musketeer Flying Machine Prince
Bats Fireball Musketeer Flying Machine Baby Dragon
Bats Fireball Musketeer Flying Machine
Fireball Musketeer Flying Machine Baby Dragon Prince Royal Ghost

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