My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Skeleton Army
Giant Snowball
Bats Furnace Guards Skeleton Army Baby Dragon
Zap
Bats Furnace Guards Skeleton Army
Barbarian Barrel
Furnace Guards Skeleton Army
The Log
Mini P.E.K.K.A Furnace Guards Skeleton Army
Earthquake
Furnace Guards Skeleton Army
Arrows
Bats Furnace Guards Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Guards Skeleton Army Baby Dragon
Fireball
Furnace Skeleton Army Baby Dragon
Poison
Bats Furnace Guards Skeleton Army
Lightning
Mini P.E.K.K.A Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Guards Skeleton Army Fireball Mini P.E.K.K.A Furnace Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Guards Skeleton Army

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Baby Dragon
Fireball
Baby Dragon The Log
Mini P.E.K.K.A
Bats Furnace Baby Dragon The Log
Furnace
Mini P.E.K.K.A Baby Dragon
Guards
The Log
Skeleton Army
Baby Dragon
Bats Fireball Mini P.E.K.K.A Furnace
The Log
Fireball Mini P.E.K.K.A Guards

Defense Synergies 2 16

Bats
Mini P.E.K.K.A Baby Dragon The Log
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Fireball Furnace Guards Skeleton Army Baby Dragon
Furnace
Mini P.E.K.K.A Guards Skeleton Army Baby Dragon
Guards
Mini P.E.K.K.A Furnace Skeleton Army Baby Dragon The Log
Skeleton Army
Mini P.E.K.K.A Furnace Guards The Log
Baby Dragon
Bats Mini P.E.K.K.A Furnace Guards The Log
The Log
Fireball Mini P.E.K.K.A Bats Guards Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon The Log
Mini P.E.K.K.A Skeleton Army Bats Furnace The Log
Mini P.E.K.K.A Furnace Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats Furnace Guards
Fireball Mini P.E.K.K.A Skeleton Army The Log
Fireball Skeleton Army The Log Bats Furnace Guards Baby Dragon
Bats Furnace Fireball Baby Dragon
Fireball Baby Dragon The Log
Mini P.E.K.K.A Furnace Skeleton Army
Guards Skeleton Army Mini P.E.K.K.A
Bats Guards Skeleton Army Fireball Furnace Baby Dragon The Log
Bats Fireball Furnace Baby Dragon
Mini P.E.K.K.A Furnace Skeleton Army Bats Fireball Guards The Log
Fireball Skeleton Army Bats Mini P.E.K.K.A Furnace Guards Baby Dragon The Log
Mini P.E.K.K.A Skeleton Army Furnace
Skeleton Army Fireball Mini P.E.K.K.A Furnace The Log
Bats Fireball Mini P.E.K.K.A Furnace Skeleton Army
Fireball Bats Furnace Guards Skeleton Army Baby Dragon The Log
Furnace Baby Dragon The Log Bats Fireball Guards
Mini P.E.K.K.A
Skeleton Army Bats Fireball Mini P.E.K.K.A Furnace Guards Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Fireball Furnace
Fireball Mini P.E.K.K.A Baby Dragon The Log
Guards Skeleton Army Bats Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Guards Skeleton Army Bats Fireball The Log
Mini P.E.K.K.A Guards Skeleton Army
Fireball Furnace Bats Baby Dragon
Mini P.E.K.K.A Guards Skeleton Army Bats Fireball Furnace
Mini P.E.K.K.A Skeleton Army
Bats Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon The Log
Guards Skeleton Army
Bats Mini P.E.K.K.A Guards
Skeleton Army Fireball Guards The Log
Mini P.E.K.K.A Skeleton Army Fireball Guards
Fireball Furnace Skeleton Army Baby Dragon
Guards Skeleton Army Bats Fireball Mini P.E.K.K.A Furnace Baby Dragon The Log
Bats Fireball Mini P.E.K.K.A Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Guards The Log
Fireball Furnace Baby Dragon The Log
Fireball Bats Furnace Baby Dragon
Furnace Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Bats Fireball Mini P.E.K.K.A Guards
Fireball The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Furnace Baby Dragon
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Bats Fireball Furnace Baby Dragon
Bats Fireball Guards
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Bats Fireball Guards Skeleton Army
Fireball Baby Dragon
The Log Fireball
Fireball Mini P.E.K.K.A Baby Dragon
The Log Fireball Baby Dragon
Fireball
Bats Fireball Guards Baby Dragon The Log
Bats Fireball
Fireball Baby Dragon The Log

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