My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Furnace
Zap
Bats Furnace Prince
Barbarian Barrel
Furnace Wizard Executioner
The Log
Furnace Prince
Earthquake
Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Wizard Prince Executioner
Fireball
Furnace Wizard Executioner
Poison
Bats Furnace Wizard Executioner
Lightning
Furnace Wizard Prince Executioner
Rocket
Furnace Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Barbarian Barrel Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel The Log Fireball Furnace Wizard Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel The Log Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Barbarian Barrel Prince
Fireball
The Log
Furnace
Barbarian Barrel Prince
Wizard
Prince
Barbarian Barrel
Bats Furnace Prince Executioner
Prince
Bats Furnace Wizard Barbarian Barrel The Log
Executioner
Barbarian Barrel The Log
The Log
Fireball Prince Executioner

Defense Synergies 3 11

Bats
Barbarian Barrel Prince The Log
Fireball
Barbarian Barrel The Log
Furnace
Barbarian Barrel Prince
Wizard
Barbarian Barrel Prince The Log
Barbarian Barrel
Fireball Bats Furnace Wizard Prince
Prince
The Log Bats Furnace Wizard Barbarian Barrel Executioner
Executioner
Prince The Log
The Log
Fireball Prince Bats Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Barbarian Barrel Executioner The Log
Bats Furnace Prince Executioner The Log
Furnace Prince Bats Executioner
Prince Bats Furnace
Fireball Barbarian Barrel Prince The Log
Fireball Barbarian Barrel The Log Bats Furnace Executioner
Bats Furnace Fireball Wizard Executioner
Fireball Barbarian Barrel The Log
Furnace Prince
Barbarian Barrel Prince
Bats Executioner Fireball Furnace Wizard Barbarian Barrel The Log
Executioner Bats Fireball Furnace Wizard
Furnace Prince Bats Fireball Wizard The Log
Fireball Wizard Executioner Bats Furnace Barbarian Barrel Prince The Log
Furnace Prince
Fireball Furnace Prince The Log
Wizard Bats Fireball Furnace Prince Executioner
Fireball Bats Furnace Wizard Barbarian Barrel Prince Executioner The Log
Furnace Wizard Barbarian Barrel Executioner The Log Bats Fireball
Prince
Wizard Bats Fireball Furnace Barbarian Barrel Prince Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Barbarian Barrel Prince
Fireball Wizard Barbarian Barrel Prince Executioner The Log
Bats Furnace Prince The Log
Prince Bats Fireball Barbarian Barrel The Log
Prince Executioner
Fireball Furnace Wizard Executioner Bats
Prince Bats Fireball Furnace
Prince
Bats Fireball Barbarian Barrel Prince The Log
Bats Prince
Fireball Prince The Log
Prince Fireball Wizard Executioner
Wizard Fireball Furnace Executioner
Bats Fireball Furnace Barbarian Barrel Prince Executioner The Log
Bats Executioner Fireball Wizard Barbarian Barrel The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel The Log
Fireball Barbarian Barrel Executioner The Log
Fireball Barbarian Barrel The Log
Fireball Barbarian Barrel Prince The Log
Fireball Wizard Executioner Furnace Barbarian Barrel The Log
Fireball Wizard Executioner Bats Furnace
Furnace Wizard Executioner The Log
Fireball The Log Wizard Barbarian Barrel Executioner
Fireball The Log Wizard
Bats Fireball Prince
Fireball Wizard Barbarian Barrel Prince The Log
Fireball Wizard Executioner
Fireball Barbarian Barrel Executioner The Log
Fireball Barbarian Barrel
Fireball Furnace Barbarian Barrel Prince The Log
Fireball Furnace Wizard Barbarian Barrel Executioner The Log
Fireball Furnace Wizard Barbarian Barrel Executioner The Log
Fireball Barbarian Barrel
Bats
Fireball Wizard Barbarian Barrel Prince Executioner The Log
Fireball Wizard Barbarian Barrel The Log
Fireball Prince The Log
Fireball Wizard
Prince The Log
Fireball Barbarian Barrel The Log
The Log Fireball Furnace Wizard Barbarian Barrel Executioner
Fireball The Log Wizard Barbarian Barrel Executioner
Fireball Wizard Prince The Log
Fireball Barbarian Barrel The Log
Bats Fireball Furnace Wizard Executioner
Bats Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Prince
Fireball Wizard The Log
Bats Fireball Barbarian Barrel Prince
Fireball Wizard Executioner
The Log Fireball Barbarian Barrel
Fireball Wizard Prince Executioner
The Log Fireball Wizard Executioner
Fireball
Prince Executioner
Bats Fireball The Log
Bats Fireball Executioner
Fireball Barbarian Barrel Prince Executioner The Log

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