My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Valkyrie Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Guards
Giant Snowball
Fire Spirit Bats Guards Witch
Zap
Fire Spirit Bats Royal Giant Guards Witch
Barbarian Barrel
Fire Spirit Valkyrie Guards Witch
The Log
Fire Spirit Royal Giant Guards Witch
Earthquake
Guards Witch
Arrows
Fire Spirit Bats Guards Witch
Royal Delivery
Fire Spirit Bats Valkyrie Guards Witch
Fireball
Witch
Poison
Bats Guards Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Barbarian Barrel Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Guards Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Barbarian Barrel Guards Valkyrie Freeze Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Barbarian Barrel Guards

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie
Bats
Royal Giant Valkyrie Barbarian Barrel
Royal Giant
Fire Spirit Bats Barbarian Barrel Guards Witch
Valkyrie
Fire Spirit Bats Witch
Barbarian Barrel
Royal Giant Bats
Guards
Royal Giant
Freeze
Witch
Royal Giant Valkyrie

Defense Synergies 0 9

Fire Spirit
Valkyrie
Bats
Valkyrie Barbarian Barrel Freeze
Royal Giant
Valkyrie
Fire Spirit Bats Freeze Witch
Barbarian Barrel
Bats Guards Witch
Guards
Barbarian Barrel Witch
Freeze
Bats Valkyrie
Witch
Valkyrie Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel
Bats Valkyrie Witch
Witch Fire Spirit Bats Valkyrie Freeze
Witch Bats Valkyrie Guards
Valkyrie Barbarian Barrel
Barbarian Barrel Freeze Fire Spirit Bats Valkyrie Guards
Bats Fire Spirit Freeze Witch
Valkyrie Barbarian Barrel
Witch
Guards Fire Spirit Valkyrie Barbarian Barrel
Bats Valkyrie Guards Witch Barbarian Barrel Freeze
Bats Witch
Fire Spirit Bats Valkyrie Guards Freeze Witch
Fire Spirit Valkyrie Bats Barbarian Barrel Guards Freeze Witch
Freeze
Bats Valkyrie Witch
Fire Spirit Bats Valkyrie Barbarian Barrel Guards Witch
Valkyrie Barbarian Barrel Freeze Witch Fire Spirit Bats Guards
Valkyrie Fire Spirit Bats Barbarian Barrel Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Barbarian Barrel Witch
Valkyrie Barbarian Barrel
Guards Bats Valkyrie Witch
Valkyrie Guards Bats Barbarian Barrel
Valkyrie Guards Witch
Fire Spirit Bats Freeze Witch
Guards Bats Valkyrie Witch
Valkyrie
Freeze Bats Valkyrie Barbarian Barrel Witch
Witch Guards
Bats Valkyrie Guards Witch
Valkyrie Guards
Valkyrie Guards Witch
Valkyrie Witch
Guards Witch Bats Valkyrie Barbarian Barrel Freeze
Bats Valkyrie Barbarian Barrel Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Guards Freeze
Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel Guards Freeze
Fire Spirit Valkyrie Barbarian Barrel
Fire Spirit Bats Freeze Witch
Fire Spirit Witch
Fire Spirit Barbarian Barrel Freeze
Fire Spirit Bats Guards
Valkyrie Barbarian Barrel
Fire Spirit
Fire Spirit Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel
Barbarian Barrel Freeze
Bats
Fire Spirit Barbarian Barrel
Fire Spirit Valkyrie Barbarian Barrel Witch
Barbarian Barrel
Freeze Fire Spirit Valkyrie Barbarian Barrel Witch
Witch
Barbarian Barrel Witch
Witch
Barbarian Barrel
Fire Spirit Bats Witch
Bats Guards Freeze Witch
Freeze
Fire Spirit Bats Barbarian Barrel Guards Freeze Witch
Fire Spirit Witch
Freeze
Barbarian Barrel
Valkyrie
Bats Guards Freeze Witch
Bats Witch
Barbarian Barrel Freeze Witch

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