My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Battle Ram Goblin Barrel Miner
Giant Snowball
Fire Spirit Bats Minions Battle Ram Goblin Barrel Miner
Zap
Fire Spirit Bats Minions Battle Ram Goblin Barrel
Barbarian Barrel
Fire Spirit Valkyrie Battle Ram Goblin Barrel
The Log
Fire Spirit Battle Ram Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Fire Spirit Bats Minions Goblin Barrel
Royal Delivery
Fire Spirit Bats Minions Valkyrie Battle Ram Goblin Barrel Miner
Fireball
Minions Battle Ram Goblin Barrel
Poison
Bats Minions
Lightning
Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Battle Ram Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Minions Goblin Barrel Miner Valkyrie Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Minions

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner Battle Ram Goblin Barrel
Bats
Valkyrie Miner Minions Battle Ram Goblin Barrel
Minions
Miner Bats Valkyrie Battle Ram
Valkyrie
Fire Spirit Bats Goblin Barrel Minions Battle Ram
Battle Ram
The Log Fire Spirit Bats Minions Valkyrie Goblin Barrel
Goblin Barrel
Valkyrie Fire Spirit Bats Battle Ram Miner
The Log
Battle Ram Miner
Miner
Fire Spirit Bats Minions Goblin Barrel The Log

Defense Synergies 1 8

Fire Spirit
Valkyrie The Log
Bats
Minions Valkyrie The Log
Minions
Valkyrie Bats The Log
Valkyrie
Minions Fire Spirit Bats The Log
Battle Ram
Goblin Barrel
The Log
Fire Spirit Bats Minions Valkyrie Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log
Bats Minions Valkyrie The Log
Fire Spirit Bats Minions Valkyrie
Bats Minions Valkyrie
Valkyrie The Log
The Log Fire Spirit Bats Minions Valkyrie
Bats Minions Fire Spirit
Valkyrie The Log
Minions
Fire Spirit Valkyrie Miner
Bats Minions Valkyrie The Log
Minions Bats
Fire Spirit Bats Minions Valkyrie The Log
Fire Spirit Valkyrie Bats Minions The Log
The Log
Bats Minions Valkyrie
Fire Spirit Bats Minions Valkyrie The Log
Valkyrie The Log Fire Spirit Bats Minions
Valkyrie Fire Spirit Bats Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie The Log Miner
Bats Minions Valkyrie The Log
Valkyrie Bats The Log
Valkyrie
Fire Spirit Bats Minions
Bats Minions Valkyrie
Valkyrie
Bats Minions Valkyrie The Log
Bats Minions Valkyrie
Valkyrie The Log
Valkyrie
Valkyrie
Bats Minions Valkyrie The Log
Bats Minions Valkyrie The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Miner
The Log Miner
Valkyrie The Log
Fire Spirit Valkyrie The Log
Fire Spirit Bats Minions
Fire Spirit The Log
The Log Fire Spirit
The Log Miner
Fire Spirit Bats Minions
Miner Valkyrie The Log
Fire Spirit
Fire Spirit The Log Miner
Minions
The Log
The Log
The Log
Bats Minions
Fire Spirit The Log
Fire Spirit Valkyrie The Log Miner
Minions The Log
The Log
The Log
The Log Fire Spirit Valkyrie
The Log Miner
The Log Miner
Miner The Log
Fire Spirit Bats
Bats Minions
The Log Miner
The Log
Fire Spirit Bats Minions
Fire Spirit
The Log
Miner Valkyrie
The Log
Bats Minions The Log
Bats
The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: