My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Fire Spirit Bats Furnace Skeleton Army Witch
Zap
Fire Spirit Bats Furnace Skeleton Army Witch
Barbarian Barrel
Fire Spirit Furnace Wizard Skeleton Army Witch
The Log
Fire Spirit Furnace Skeleton Army Witch
Earthquake
Furnace Skeleton Army Witch
Arrows
Fire Spirit Bats Furnace Skeleton Army Witch
Royal Delivery
Fire Spirit Bats Wizard Skeleton Army Witch
Fireball
Furnace Wizard Skeleton Army Witch
Poison
Bats Furnace Wizard Skeleton Army Witch
Lightning
Furnace Wizard Witch
Rocket
Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Skeleton Army Furnace Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Skeleton Army

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace
Bats
Mega Knight
Furnace
Fire Spirit
Wizard
Mega Knight
Skeleton Army
Witch
Mega Knight
The Log
Mega Knight
Mega Knight
Bats Wizard Witch The Log

Defense Synergies 0 11

Fire Spirit
The Log
Bats
The Log Mega Knight
Furnace
Skeleton Army
Wizard
Skeleton Army The Log Mega Knight
Skeleton Army
Furnace Wizard The Log
Witch
The Log Mega Knight
The Log
Fire Spirit Bats Wizard Skeleton Army Witch Mega Knight
Mega Knight
Bats Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Skeleton Army Bats Furnace Witch The Log Mega Knight
Furnace Skeleton Army Witch Mega Knight Fire Spirit Bats
Skeleton Army Witch Bats Furnace Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Fire Spirit Bats Furnace Mega Knight
Bats Furnace Fire Spirit Wizard Witch
The Log Mega Knight
Witch Furnace Skeleton Army
Skeleton Army Fire Spirit Mega Knight
Bats Skeleton Army Witch Furnace Wizard The Log Mega Knight
Bats Furnace Wizard Witch
Furnace Skeleton Army Mega Knight Fire Spirit Bats Wizard Witch The Log
Fire Spirit Wizard Skeleton Army Mega Knight Bats Furnace Witch The Log
Skeleton Army Furnace Mega Knight
Skeleton Army Furnace The Log Mega Knight
Wizard Mega Knight Bats Furnace Skeleton Army Witch
Fire Spirit Mega Knight Bats Furnace Wizard Skeleton Army Witch The Log
Furnace Wizard Witch The Log Fire Spirit Bats Mega Knight
Wizard Skeleton Army Mega Knight Fire Spirit Bats Furnace Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Furnace Witch
Wizard The Log Mega Knight
Skeleton Army Mega Knight Bats Furnace Witch The Log
Skeleton Army Mega Knight Bats The Log
Skeleton Army Witch Mega Knight
Fire Spirit Furnace Wizard Bats Witch
Skeleton Army Bats Furnace Witch
Mega Knight Skeleton Army
Mega Knight Bats Skeleton Army Witch The Log
Witch Skeleton Army
Mega Knight Bats Witch
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Wizard Witch
Wizard Furnace Skeleton Army Witch Mega Knight
Skeleton Army Witch Bats Furnace The Log
Bats Mega Knight Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
Wizard Fire Spirit Furnace The Log Mega Knight
Wizard Fire Spirit Bats Furnace Witch
Fire Spirit Furnace Wizard Witch The Log
The Log Fire Spirit Wizard
The Log Wizard
Fire Spirit Bats
Wizard The Log
Fire Spirit Wizard
Fire Spirit The Log
Furnace The Log
Furnace Wizard Witch The Log
Furnace Wizard The Log Mega Knight
Bats
Fire Spirit Wizard The Log Mega Knight
Fire Spirit Wizard Witch The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Fire Spirit Furnace Wizard Witch Mega Knight
Witch
The Log Wizard Witch
Wizard Witch The Log Mega Knight
The Log
Fire Spirit Bats Furnace Wizard Witch
Bats Wizard Witch
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Fire Spirit Bats Skeleton Army Witch
Fire Spirit Wizard Witch
The Log
Wizard Mega Knight
The Log Wizard
Mega Knight
Bats Witch The Log
Bats Witch
Witch The Log Mega Knight

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