My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Skeleton Army Balloon
Giant Snowball
Bats Skeleton Army Balloon
Zap
Bats Skeleton Army Balloon
Barbarian Barrel
Elixir Golem Wizard Skeleton Army
The Log
Elixir Golem Skeleton Army
Earthquake
Elixir Golem Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Elixir Golem Wizard Skeleton Army Balloon
Fireball
Elixir Golem Wizard Skeleton Army Balloon
Poison
Bats Elixir Golem Wizard Skeleton Army Balloon
Lightning
Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Elixir Golem Skeleton Army Wizard Balloon Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Elixir Golem Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Elixir Golem
Elixir Golem
Lightning Bats Wizard Mirror Balloon
Wizard
Elixir Golem Balloon
Rocket
Mirror
Mirror
Elixir Golem Rocket Skeleton Army Balloon Lightning
Skeleton Army
Mirror
Balloon
Bats Elixir Golem Wizard Mirror
Lightning
Elixir Golem Mirror

Defense Synergies 1 1

Bats
Elixir Golem
Wizard
Skeleton Army
Rocket
Mirror
Skeleton Army
Skeleton Army
Mirror Wizard
Balloon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Wizard
Skeleton Army Bats
Rocket Skeleton Army Bats Lightning
Skeleton Army Bats
Lightning Rocket Skeleton Army
Skeleton Army Bats
Bats Rocket Lightning Wizard
Rocket Lightning
Skeleton Army
Skeleton Army
Bats Skeleton Army Wizard
Bats Wizard
Skeleton Army Bats Wizard Rocket Lightning
Wizard Rocket Skeleton Army Bats
Skeleton Army
Rocket Skeleton Army Lightning
Wizard Bats Skeleton Army
Bats Wizard Skeleton Army
Wizard Bats
Wizard Skeleton Army Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Wizard Rocket Lightning
Skeleton Army Bats Rocket Lightning
Rocket Skeleton Army Lightning Bats
Skeleton Army
Wizard Rocket Bats
Rocket Skeleton Army Bats Lightning
Skeleton Army
Rocket Lightning Bats Skeleton Army
Skeleton Army
Bats
Rocket Skeleton Army Lightning
Rocket Skeleton Army Lightning Wizard
Wizard Skeleton Army
Skeleton Army Bats Rocket Lightning
Bats Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket
Rocket Lightning
Lightning Rocket
Wizard Rocket
Wizard Bats Rocket
Wizard
Wizard Lightning
Wizard Lightning
Rocket Lightning Bats
Rocket Lightning Wizard
Lightning Wizard Rocket
Rocket Lightning
Lightning Rocket
Lightning
Rocket Lightning Wizard
Lightning Wizard Rocket
Lightning Rocket
Bats Rocket Lightning
Rocket Lightning Wizard
Rocket Lightning Wizard
Rocket Lightning
Rocket Lightning Wizard
Rocket Lightning
Rocket Lightning
Wizard
Wizard Lightning
Lightning Wizard
Rocket Lightning
Lightning Bats Wizard
Rocket Lightning Bats Wizard
Lightning
Lightning Wizard Rocket
Rocket Lightning
Rocket Wizard Lightning
Lightning Bats Rocket Skeleton Army
Rocket Lightning Wizard
Lightning Wizard Rocket
Wizard Lightning
Rocket Lightning
Bats Rocket Lightning
Bats Rocket Lightning
Lightning Rocket

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