My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Dart Goblin Hog Rider
Zap
Bats Dart Goblin
Barbarian Barrel
Ice Spirit Dart Goblin Electro Wizard
The Log
Ice Spirit Dart Goblin Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Bats Dart Goblin
Royal Delivery
Ice Spirit Bats Dart Goblin Hog Rider P.E.K.K.A Electro Wizard
Fireball
Dart Goblin Hog Rider Electro Wizard
Poison
Bats Dart Goblin Electro Wizard
Lightning
Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Dart Goblin Hog Rider Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Dart Goblin

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider P.E.K.K.A Bats Dart Goblin
Bats
Hog Rider Ice Spirit Zap P.E.K.K.A
Zap
Ice Spirit Hog Rider P.E.K.K.A Electro Wizard Bats Dart Goblin Poison
Dart Goblin
Ice Spirit Zap Hog Rider P.E.K.K.A
Hog Rider
Ice Spirit Bats Zap Dart Goblin Poison Electro Wizard
Poison
P.E.K.K.A Zap Hog Rider
P.E.K.K.A
Ice Spirit Zap Poison Electro Wizard Bats Dart Goblin
Electro Wizard
Zap P.E.K.K.A Hog Rider

Defense Synergies 2 16

Ice Spirit
Zap Bats Dart Goblin Poison P.E.K.K.A Electro Wizard
Bats
Ice Spirit Zap Dart Goblin P.E.K.K.A Electro Wizard
Zap
Ice Spirit Electro Wizard Bats Dart Goblin Poison P.E.K.K.A
Dart Goblin
Ice Spirit Bats Zap P.E.K.K.A Electro Wizard
Hog Rider
Poison
Ice Spirit Zap Electro Wizard
P.E.K.K.A
Ice Spirit Bats Zap Dart Goblin Electro Wizard
Electro Wizard
Zap Ice Spirit Bats Dart Goblin Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Electro Wizard
P.E.K.K.A Ice Spirit Bats Zap Dart Goblin Electro Wizard
P.E.K.K.A Bats Dart Goblin Electro Wizard
P.E.K.K.A Bats Dart Goblin Electro Wizard
Poison P.E.K.K.A
Bats Zap Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard Ice Spirit Zap Poison
Zap Dart Goblin Poison P.E.K.K.A Electro Wizard
P.E.K.K.A
Ice Spirit Dart Goblin Electro Wizard
Bats Dart Goblin Poison Electro Wizard Zap
Bats Zap Dart Goblin Poison Electro Wizard
P.E.K.K.A Ice Spirit Bats Zap Electro Wizard
Ice Spirit Bats Zap Dart Goblin Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Ice Spirit Zap P.E.K.K.A Electro Wizard
Bats Poison P.E.K.K.A Electro Wizard
Ice Spirit Bats Zap Dart Goblin Electro Wizard
Zap Poison Ice Spirit Bats Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Bats Dart Goblin Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap
P.E.K.K.A Ice Spirit Bats Zap Electro Wizard
P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A
Poison Ice Spirit Bats Zap Dart Goblin Electro Wizard
P.E.K.K.A Bats Dart Goblin Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Ice Spirit Bats Poison
P.E.K.K.A Dart Goblin
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A
Dart Goblin
Electro Wizard Ice Spirit Bats Zap Dart Goblin Poison P.E.K.K.A
Bats Poison Zap Dart Goblin P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin
Poison Zap Dart Goblin Electro Wizard
Dart Goblin Poison
Dart Goblin Poison
Poison Zap
Poison Ice Spirit Bats Zap Dart Goblin
Dart Goblin Poison
Poison Ice Spirit Zap Dart Goblin
Poison Zap Dart Goblin
Bats Poison Electro Wizard
Poison Zap Dart Goblin Electro Wizard
Poison Zap Dart Goblin
Poison Dart Goblin
Dart Goblin Poison
Zap Dart Goblin Poison
Zap Dart Goblin Poison
Dart Goblin Poison
Poison
Bats
Zap Dart Goblin Poison Electro Wizard
Zap Dart Goblin Poison
Poison
Poison
Zap Poison
Zap Poison Ice Spirit
Poison Zap Dart Goblin Electro Wizard
Zap Poison
Poison Zap Dart Goblin
Poison Bats Zap Dart Goblin Electro Wizard
Zap Electro Wizard Ice Spirit Bats Dart Goblin Poison
Poison Zap Dart Goblin
Zap Ice Spirit Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Ice Spirit Bats Dart Goblin
Poison Zap Dart Goblin Electro Wizard
Poison Dart Goblin Electro Wizard
Zap Dart Goblin Poison
Zap Poison
Dart Goblin P.E.K.K.A
Zap Ice Spirit Bats Dart Goblin Poison Electro Wizard
Bats Zap Dart Goblin Poison Electro Wizard
Poison Zap Dart Goblin Electro Wizard

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