My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Electro Dragon Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Electro Dragon Giant Skeleton Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Giant Skeleton
Giant Snowball
Bats Dart Goblin Guards Electro Dragon Princess
Zap
Bats Dart Goblin Guards Princess
Barbarian Barrel
Dart Goblin Guards Giant Skeleton Princess Magic Archer
The Log
Dart Goblin Guards Giant Skeleton Princess
Earthquake
Guards
Arrows
Bats Dart Goblin Guards Princess
Royal Delivery
Bats Dart Goblin Guards Electro Dragon Giant Skeleton Princess Magic Archer
Fireball
Dart Goblin Electro Dragon Princess Magic Archer
Poison
Bats Dart Goblin Guards Electro Dragon Princess Magic Archer
Lightning
Electro Dragon Magic Archer
Rocket
Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Tornado Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Guards Tornado Princess Magic Archer Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Guards Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton
Dart Goblin
Electro Dragon Giant Skeleton Princess
Guards
Tornado
Magic Archer Electro Dragon Giant Skeleton Princess
Electro Dragon
Dart Goblin Tornado Giant Skeleton Magic Archer
Giant Skeleton
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Princess
Dart Goblin Tornado Giant Skeleton
Magic Archer
Tornado Electro Dragon Giant Skeleton

Defense Synergies 1 18

Bats
Dart Goblin Giant Skeleton
Dart Goblin
Bats Guards Tornado Electro Dragon Giant Skeleton Princess Magic Archer
Guards
Dart Goblin Electro Dragon Giant Skeleton Princess Magic Archer
Tornado
Magic Archer Dart Goblin Electro Dragon Giant Skeleton Princess
Electro Dragon
Dart Goblin Guards Tornado Giant Skeleton
Giant Skeleton
Bats Dart Goblin Guards Tornado Electro Dragon Princess Magic Archer
Princess
Dart Goblin Guards Tornado Giant Skeleton
Magic Archer
Tornado Dart Goblin Guards Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Dragon Magic Archer
Bats Dart Goblin Electro Dragon
Tornado Bats Dart Goblin Electro Dragon Giant Skeleton
Bats Dart Goblin Guards Electro Dragon
Tornado Giant Skeleton Princess
Tornado Bats Dart Goblin Guards Electro Dragon Magic Archer
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Electro Dragon Giant Skeleton Magic Archer
Tornado Princess
Guards Tornado Dart Goblin Giant Skeleton
Bats Dart Goblin Guards Tornado Electro Dragon Giant Skeleton Princess Magic Archer
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Bats Guards Electro Dragon Giant Skeleton
Bats Dart Goblin Guards Tornado Electro Dragon Princess Magic Archer
Tornado
Bats Tornado Electro Dragon
Bats Dart Goblin Guards Tornado Electro Dragon Magic Archer
Tornado Bats Dart Goblin Guards Electro Dragon Giant Skeleton Princess Magic Archer
Dart Goblin Tornado
Bats Dart Goblin Guards Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Skeleton
Electro Dragon Magic Archer
Guards Giant Skeleton Bats Electro Dragon
Guards Giant Skeleton Bats Tornado
Giant Skeleton Guards
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Guards Bats Dart Goblin Giant Skeleton
Giant Skeleton
Electro Dragon Giant Skeleton Bats Tornado Magic Archer
Dart Goblin Guards
Bats Dart Goblin Guards Electro Dragon Giant Skeleton
Guards Tornado Giant Skeleton
Giant Skeleton Guards
Dart Goblin Electro Dragon Princess Magic Archer
Guards Electro Dragon Bats Dart Goblin Tornado Giant Skeleton Magic Archer
Bats Dart Goblin Electro Dragon Giant Skeleton Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Dart Goblin Guards Electro Dragon Giant Skeleton
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Electro Dragon Giant Skeleton Magic Archer
Dart Goblin Guards Giant Skeleton
Magic Archer
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Tornado Princess Magic Archer
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Tornado Electro Dragon
Bats Guards Tornado Electro Dragon
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin Electro Dragon Princess Magic Archer
Princess Dart Goblin Magic Archer
Dart Goblin Electro Dragon Princess Magic Archer
Magic Archer Dart Goblin Electro Dragon Princess
Tornado
Bats
Dart Goblin Electro Dragon Princess Magic Archer
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Giant Skeleton Magic Archer
Tornado Princess
Tornado
Electro Dragon
Tornado Electro Dragon Princess Magic Archer
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Tornado Electro Dragon Princess Magic Archer
Dart Goblin Tornado Magic Archer
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Electro Dragon Bats Dart Goblin Guards
Dart Goblin Electro Dragon Magic Archer
Electro Dragon Princess Magic Archer
Giant Skeleton
Princess Magic Archer
Bats Dart Goblin Guards Electro Dragon Princess Magic Archer
Dart Goblin Tornado Electro Dragon Princess Magic Archer
Dart Goblin Electro Dragon Princess Magic Archer
Dart Goblin Electro Dragon Princess Magic Archer
Tornado Giant Skeleton
Dart Goblin Electro Dragon
Electro Dragon Bats Dart Goblin Guards Tornado Giant Skeleton Princess Magic Archer
Bats Dart Goblin Tornado Electro Dragon Princess Magic Archer
Electro Dragon Dart Goblin Tornado Giant Skeleton Princess Magic Archer

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