My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army
Giant Snowball
Bats Dart Goblin Hog Rider Skeleton Army Baby Dragon Witch
Zap
Bats Dart Goblin Skeleton Army Witch
Barbarian Barrel
Dart Goblin Valkyrie Skeleton Army Witch
The Log
Dart Goblin Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Bats Dart Goblin Skeleton Army Witch
Royal Delivery
Bats Dart Goblin Valkyrie Hog Rider Skeleton Army Baby Dragon Witch
Fireball
Dart Goblin Hog Rider Skeleton Army Baby Dragon Witch
Poison
Bats Dart Goblin Skeleton Army Witch
Lightning
Valkyrie Baby Dragon Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Skeleton Army Valkyrie Hog Rider Baby Dragon Freeze Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Dart Goblin Skeleton Army Valkyrie

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Baby Dragon
Dart Goblin
Valkyrie Hog Rider Baby Dragon
Valkyrie
Bats Dart Goblin Hog Rider Baby Dragon Witch
Hog Rider
Bats Valkyrie Freeze Dart Goblin Baby Dragon Witch
Skeleton Army
Baby Dragon
Bats Dart Goblin Valkyrie Hog Rider Witch
Freeze
Hog Rider
Witch
Valkyrie Hog Rider Baby Dragon

Defense Synergies 0 12

Bats
Dart Goblin Valkyrie Baby Dragon Freeze
Dart Goblin
Bats Valkyrie Skeleton Army Baby Dragon
Valkyrie
Bats Dart Goblin Baby Dragon Freeze Witch
Hog Rider
Skeleton Army
Dart Goblin Freeze
Baby Dragon
Bats Dart Goblin Valkyrie Witch
Freeze
Bats Valkyrie Skeleton Army
Witch
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Baby Dragon
Skeleton Army Bats Dart Goblin Valkyrie Witch
Skeleton Army Witch Bats Dart Goblin Valkyrie Freeze
Skeleton Army Witch Bats Dart Goblin Valkyrie
Valkyrie Skeleton Army
Skeleton Army Freeze Bats Dart Goblin Valkyrie Baby Dragon
Bats Dart Goblin Baby Dragon Freeze Witch
Dart Goblin Valkyrie Baby Dragon
Witch Skeleton Army
Skeleton Army Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Skeleton Army Witch Baby Dragon Freeze
Bats Dart Goblin Baby Dragon Witch
Skeleton Army Bats Valkyrie Freeze Witch
Valkyrie Skeleton Army Bats Dart Goblin Baby Dragon Freeze Witch
Skeleton Army
Skeleton Army Freeze
Bats Valkyrie Skeleton Army Witch
Bats Dart Goblin Valkyrie Skeleton Army Baby Dragon Witch
Valkyrie Baby Dragon Freeze Witch Bats Dart Goblin
Dart Goblin
Valkyrie Skeleton Army Bats Dart Goblin Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Valkyrie Baby Dragon
Skeleton Army Bats Valkyrie Witch
Valkyrie Skeleton Army Bats
Valkyrie Skeleton Army Witch
Bats Dart Goblin Baby Dragon Freeze Witch
Skeleton Army Bats Dart Goblin Valkyrie Witch
Valkyrie Skeleton Army
Freeze Bats Valkyrie Skeleton Army Baby Dragon Witch
Witch Dart Goblin Skeleton Army
Bats Dart Goblin Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch
Dart Goblin Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Bats Dart Goblin Valkyrie Baby Dragon Freeze
Bats Valkyrie Dart Goblin Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Baby Dragon Freeze
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Valkyrie Freeze
Valkyrie Baby Dragon
Bats Dart Goblin Baby Dragon Freeze Witch
Dart Goblin Baby Dragon Witch
Dart Goblin Baby Dragon Freeze
Dart Goblin
Bats
Dart Goblin Valkyrie
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Freeze
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Witch
Dart Goblin Baby Dragon
Freeze
Bats
Dart Goblin Baby Dragon
Dart Goblin Valkyrie Baby Dragon Witch
Baby Dragon
Baby Dragon
Freeze Valkyrie Baby Dragon Witch
Witch
Dart Goblin Baby Dragon Witch
Baby Dragon Witch
Dart Goblin Baby Dragon
Bats Dart Goblin Baby Dragon Witch
Bats Dart Goblin Freeze Witch
Dart Goblin
Freeze
Bats Dart Goblin Skeleton Army Freeze Witch
Dart Goblin Baby Dragon Witch
Freeze
Dart Goblin Valkyrie Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin
Bats Dart Goblin Baby Dragon Freeze Witch
Bats Dart Goblin Witch
Dart Goblin Baby Dragon Freeze Witch

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