Deck 3.4


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Good

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Bomber Princess Ice Wizard Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Mini P.E.K.K.A Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Bomber Miner
Giant Snowball Bats Bomber Miner Princess
Zap Bats Bomber Princess
Barbarian Barrel Bomber Princess Ice Wizard
The Log Bomber Mini P.E.K.K.A Princess
Earthquake Bomber
Arrows Bats Bomber Princess
Royal Delivery Bats Bomber Mini P.E.K.K.A Miner Princess Ice Wizard
Fireball Bomber Princess Ice Wizard
Poison Bats Bomber Princess Ice Wizard
Lightning Mini P.E.K.K.A Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log Princess Ice Wizard Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Miner Princess Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Bomber Miner Princess Ice Wizard Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Bomber Miner

Synergies   2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Miner Mini P.E.K.K.A Mega Knight
Bomber + Ice Wizard
Mini P.E.K.K.A + Miner The Log Bats
The Log + Mini P.E.K.K.A Princess Mega Knight
+ Bats Mini P.E.K.K.A Ice Wizard Mega Knight
+ Ice Wizard The Log Mega Knight
+ Bomber Princess Miner Mega Knight
+ Bats Miner Princess Ice Wizard The Log

Counters   49 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Bats Princess The Log Bomber
Ice Wizard Bats The Log Princess
Princess The Log Mega Knight Ice Wizard
The Log Princess Miner
Mini P.E.K.K.A Bomber Ice Wizard Bats Miner Mega Knight
Ice Wizard
Bomber Princess Mega Knight Ice Wizard The Log Mini P.E.K.K.A
Princess Ice Wizard
Mega Knight Bomber The Log Mini P.E.K.K.A Princess
Mini P.E.K.K.A Ice Wizard The Log Bats
Mega Knight Mini P.E.K.K.A Ice Wizard Bomber The Log
Mega Knight The Log
Bats Ice Wizard Princess
The Log Ice Wizard Miner Princess Mega Knight
Bomber Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Bomber Mega Knight Miner Ice Wizard Bats
Miner Bats Princess Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bomber Ice Wizard The Log Bats Mega Knight
Mega Knight Bats Ice Wizard Bomber Princess
Mini P.E.K.K.A Mega Knight The Log Ice Wizard Bomber
Princess Bomber Miner The Log Ice Wizard
Ice Wizard Princess Bats
Princess
Mega Knight Ice Wizard The Log Princess
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Ice Wizard Bats
Princess Ice Wizard Miner The Log
Ice Wizard Princess Bats Miner
Mini P.E.K.K.A Miner Ice Wizard Mega Knight The Log Princess
Mega Knight Bomber The Log Mini P.E.K.K.A Princess
Miner
Ice Wizard The Log Princess Bomber
Princess Mega Knight
Mega Knight Ice Wizard The Log Bomber
The Log Princess Ice Wizard Bomber Mega Knight Bats
Mega Knight The Log Bomber Bats Princess
Bomber Mega Knight The Log Ice Wizard Princess Bats
Princess Ice Wizard The Log
Princess Ice Wizard
Mega Knight Princess
Mini P.E.K.K.A The Log Ice Wizard Mega Knight Miner
The Log Ice Wizard Mini P.E.K.K.A Mega Knight
Princess Bomber Mega Knight Mini P.E.K.K.A Ice Wizard The Log
Princess Bats Ice Wizard
Miner Ice Wizard Mini P.E.K.K.A Mega Knight Bats
Mini P.E.K.K.A Mega Knight The Log
Ice Wizard
Mini P.E.K.K.A Mega Knight Princess Ice Wizard Miner
Mini P.E.K.K.A Mega Knight Ice Wizard
Miner Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
The Log Bats Ice Wizard
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bomber Bats Mega Knight Ice Wizard The Log
The Log Miner Princess Bomber Mega Knight Ice Wizard Bats
Mini P.E.K.K.A Ice Wizard Mega Knight Bats
Bats Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Ice Wizard Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Ice Wizard Bomber Princess Mega Knight
Bats Princess Ice Wizard
Ice Wizard Mini P.E.K.K.A Mega Knight Bomber
Mini P.E.K.K.A Princess Mega Knight The Log
Ice Wizard Mega Knight The Log Mini P.E.K.K.A
Ice Wizard Bats The Log Mega Knight Princess
Mini P.E.K.K.A Princess Ice Wizard Mega Knight Miner
Bats Princess Ice Wizard
Mega Knight Mini P.E.K.K.A Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Princess Ice Wizard Bomber The Log Mega Knight Bats
Bomber The Log Mega Knight Bats
Mega Knight The Log Ice Wizard Bats Bomber Princess
Princess Mega Knight The Log Bomber Ice Wizard
Princess Ice Wizard Bats
The Log Princess Ice Wizard Mini P.E.K.K.A Bomber
Mega Knight Princess Bomber The Log Ice Wizard
Ice Wizard Mini P.E.K.K.A Bomber Mega Knight Miner Princess Bats
Princess Ice Wizard
Princess
The Log Princess
Bomber Mini P.E.K.K.A Mega Knight
The Log Princess Bomber
Princess Ice Wizard Bomber Mini P.E.K.K.A Mega Knight